A game that runs based on echo signals, i guess. Well, I'll try to describe it in short words.
You can scan the cube to get a echo maps, the whiter the color the higher the score, but some lower your score and SAN value . So use echo and shop wisely. A bit like a combination of Gold Miner and B-scan ultrasound? Well, that's it.
The word inspires a lot. The theme "Signal" evokes a cascade of associations. Starting from its most fundamental meaning, one can branch out to explore the fascinating steps of its generation, origin, development, and transmission. Ultimately, I chose to anchor my design by focusing on the processing of that signal.

Super fun game! I kept jumping in trying to improve my score, trying to get a good balance between scanning and not-scanning to drive up the money. The upgrades and the shop made it a fun It's a great take on the theme, using echo signals to analyze minerals is a fun application of it. The gameplay loop is very fast-paced, so you want to immediately jump back in for another round. Very well done, great job on this game!
This seriously has potential when it is polished and refined!
Very nice work!
While the scanning is a neat idea, it didn't feel like an important part of the gameplay since I could just keep buying and mining rocks unconditionally without ever scanning them.