R.P.S.G.F. by LDJam user 55657

[raw]
made by LDJam user 55657 for Ludum Dare 59 (COMPO)

R.P.S.G.F

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Make your way through the dungeons and defeat your enemies in a deadly game of Rock, Paper, Scissors with a twist.

Collect more Signal Flares to survive.

Made solo in 48 hours for Ludum Dare 59 (Compo).

Tools Used:

  • Unity
  • Photoshop
  • Aseprite
  • Substance
  • Audacity
  • GarageBand

Team:

mr.kvinter — everything

Ratings

Overall 24th 4.061⭐ 92🧑‍⚖️
Fun 26th 3.933⭐ 92🧑‍⚖️
Innovation 97th 3.578⭐ 92🧑‍⚖️
Theme 227th 3.072⭐ 92🧑‍⚖️
Graphics 14th 4.333⭐ 92🧑‍⚖️
Audio 61th 3.697⭐ 91🧑‍⚖️
Humor 41th 3.565⭐ 86🧑‍⚖️
Mood 6th 4.3⭐ 92🧑‍⚖️
Given 6🗳️ 12🗨️

Feedback

havearollonthefloor
Apr 20th · 02:45 UTC
![bug.png](///raw/c3c/86/z/7072d.png) Hey, I'm still playing, but I found a bug. The copy item can't copy the opponent's side cards (Goat and Paper in my case). Because the text panel collider is overlapping the card button.
LDJam user 409682
Apr 20th · 02:47 UTC
The visuals are really great! It was fun trying to guess what the enemy would do.
Mr. Flower
Apr 20th · 02:59 UTC
Wow, was not expecting an entry like this here, lol. Still really good stuff, there were so many things to think about that I liked, especially with how you could see your opponents options. The extra layer on the regular roshambo was also great. Some some lag issues half way through, but I'm sure that was just cause it was on a browser, lol.
havearollonthefloor
Apr 20th · 02:59 UTC
![GG.png](///raw/c3c/86/z/7073f.png) GG! Cool combination of Inscryption and No I'm Not A Human. The character might be slightly overbuffed. A fortune cookie appears almost every round, so I lost only one round during the game. The music is quite tense. After my sleepless nights during this jam, it was kinda scary. Sounds creepy (in a good way) :D
cupofmilk7
Apr 20th · 09:12 UTC
great work, I especially liked the hand cards :)
tweekus
Apr 20th · 09:14 UTC
Stylish, nice job
Nikiroz
Apr 20th · 09:57 UTC
A little creepy game 😄
Sergey Kuznetsov
Apr 20th · 11:01 UTC
Got hooked, played through to the end. I think this has huge potential.
Bambutcher
Apr 20th · 11:04 UTC
Amusing game. Honestly, the whole fist mechanic could be used in a cozy cow-milking sim, or perhaps something... different)))

Nice job! And to wrap it up: "HELL YEAH, ROCK ON!"

![Screenshot_5.jpg](///raw/268/76/z/708f6.jpg)
LDJam user 297990
Apr 20th · 12:33 UTC
Loved the creepy vibe!
LDJam user 331502
Apr 20th · 14:55 UTC
It's very vibey. However, the gameplay is still a bit boring. It's just boring randomness and a bit of tactics. Items are very random; they can help slightly, or they can easily win a round (fortune cookies and pills).
But despite the weak gameplay, it's very stylish and the final experience is good
JulienLussiez
Apr 20th · 16:40 UTC
I love the vibe. Now, you have to make this game in the real world.
LDJam user 372012
Apr 20th · 16:55 UTC
Ah yes, my favorite game, rock paper fuck
Georg1000
Apr 20th · 17:00 UTC
I just want to emphasize the stunning atmosphere of this game. Sound and visual are awesome and create a real uncomfortable feeling caused by this horror environment!
metalgear
Apr 20th · 17:06 UTC
I liked the mood and the graphics! The signal theme representation in the game speaks for itself.
rezonanc
Apr 20th · 19:02 UTC
actually hidden gem of the jam. but i cant figure it out where is theme implemenation? like signal is gesture? game is very good
🎤 LDJam user 55657
Apr 20th · 19:33 UTC
Hi @rezonanc!
Thank you so much for your kind words!
First of all, the game literally revolves around signal gestures, and secondly, signal fire is the currency of the world in which the players are competing :)
beareye
Apr 20th · 20:22 UTC
I feel like this game was inspired by Buckshot Roullete, Inscryption and No I'm Not A Human. Somehow this mix works so well and game looks so good. Well done
bereg
Apr 20th · 23:18 UTC
Wow! What an amazing game! The design is absolutely mind-blowing! The mechanics are really well balanced, although sometimes you end up in a situation where you simply can’t win with the cards you have. But that’s just luck. Congratulations on a great game!
tenthousandfireants
Apr 20th · 23:23 UTC
I really like this creepy vibe here, it was fun figuring out the other moves and the extra takes on rock paper scissors.
debugman18
Apr 20th · 23:41 UTC
The sounds and visuals were all really great. You nailed the vibe.
squimmy
Apr 21st · 05:00 UTC
It's kinda like bootleg Inscryption lol. The visuals and audio definitely work for what you're trying to do, but I do agree with what @TheSecondLeft said about the gameplay lacking depth.
LDJam user 424535
Apr 21st · 08:22 UTC
man!! this atmosphere is just beautiful! you are cool!
Danibeve
Apr 21st · 08:49 UTC
It's amazing how simple mechanics and creepy graphics can be used to put a twist on rock-paper-scissors and create such an entertaining game. Great work and great vibe!
LDJam user 195687
Apr 21st · 10:44 UTC
Really cool game and interpretation of the theme. Very moody and eery. The rock paper scissors twist is great as well. Great job!
evgenii-petrov
Apr 21st · 11:36 UTC
Stylish creepy game with nice twist added to the RPS rules
LDJam user 423838
Apr 21st · 13:30 UTC
mind-blowing atmosphere with a killer mix of style and creepiness plus the twist on rock-paper-scissors is super engaging even, overall it's a stylish hidden gem
Fadex
Apr 21st · 13:35 UTC
Awesome unique graphics and mood. The gameplay was a nice twist on rock paper scissors but still kinda random like rps, enjoyed finishing it tho.
Tanjou
Apr 21st · 14:35 UTC
Fantastic. Reminded me of a few games I like but the rock paper scissors mechanic is very unique and engaging. The mood is the best here.
Crowelian
Apr 21st · 14:45 UTC
Just great!

I love this!
Yukiiii
Apr 21st · 15:40 UTC
The style is very cool, and the atmosphere is really well done.
VerttiXPertti
Apr 21st · 16:35 UTC
Every jam has an inscryption-like but they are always fun so I'm not complaining. This one was way more skill-based than luck-based. I think the items were a little too op, or at least the player had too many of them accessible. Very impressive for 48 hours!
Sound Steppe
Apr 21st · 17:13 UTC
It's not really in keeping with the theme of the jam, but it plays cool.
Roroto Sic
Apr 21st · 18:10 UTC
Fun Buckshot Roulette spin off ^^ great mood !
penagwin
Apr 21st · 18:53 UTC
Great buckshot roulette type game - I was skeptical of it being a rock-paper-scissors based game but this is definitely a fun adaptation.

You really got the dark aesthetic down
VLAD_LEN
Apr 21st · 19:02 UTC
Nice art work
Echo Team
Apr 21st · 19:31 UTC
Good take on a classic.
PurpledArtFrog
Apr 21st · 20:25 UTC
Are you kidding this is moody... creepy atmosphere... and feel bad aesthetics.. but somehow it works :thumbsup_tone1:
Left you a rating... a really good one..
MaruMari
Apr 21st · 20:33 UTC
Best game i play so far. Its for real fun to play and for a game jam way to good
LDJam user 179040
Apr 21st · 21:18 UTC
Definitely reminded me of Buckshot Roulette in a very good way. The visuals and atmosphere are top-notch, and the simple strategic gameplay is elegant. The game is perhaps a bit too easy since we are the only ones that get to use items, and we can see the opponent's hand, but going any deeper on enemy strategy than that is probably too big an ask in 48 hours. Great job!
HDVR02
Apr 21st · 21:29 UTC
A really solid game that clearly takes a lot from Buckshot Roulette. I loved how much variety you managed to add to something as simple as rock-paper-scissors — the new rules actually keep things exciting and make it way more intense.
awalone
Apr 21st · 21:56 UTC
Unity URP Posterize & Photoscanned hands psx1 demake horror Gotta be one of my faworite genders
SHAKIROVICH
Apr 22nd · 05:37 UTC
Fun spin on the Buck Shot, I liked the influence of Im not human on the character designs and new symbols are really cool, I will probably try playing with them when next time playing RPS irl
Flinge
Apr 22nd · 16:33 UTC
The new elements add more strategy and really make you think about your next moves
Custodi
Apr 22nd · 19:50 UTC
Excellent visuals, I liked the models and the vibe of the game. Great job!
zidan-banan
Apr 23rd · 00:37 UTC
The atmosphere is incredible

The gameplay was engaging, the randomness was controlled enough to avoid complaining

The difficulty is generally okay, but it could be a bit more challenging. I managed to complete it without losing, but I only enjoyed it. Fans of the genre might want a bigger challenge

The items have interesting effects, and there's plenty of room for tactical exploration

There were some cool, tense sounds at the end. I didn't understand what event they were related to, but it was tense

The dudes are stylish, and overall, it looks and plays like the next game from Critical Reflex
Grimslinger
Apr 23rd · 10:16 UTC
Wow what a clever idea. Good atmosphere, interesting take on RPS, very clever!
GreatPasta
Apr 23rd · 10:58 UTC
A great game, an unconventional approach. I liked it very much. The sound of card selection only hurts my ears.

Bug: It is impossible to duplicate the opponent's card due to the text background. The card cannot be selected.
Hiretsu
Apr 23rd · 14:51 UTC
Damn, what an insanly great game! Absolutely loved the atmosphere and art style. I could see this as a full game for sure, with weird twists and turns as you moved forward, inscryption vibes. And I would for sure buy it too. Great fucking job!
nexusasx10
Apr 24th · 15:51 UTC
Very nice game. Dark and creepy, especially bossfight (I recognized you, mr.kviner). Like the art and animations.
ugly_robot
Apr 24th · 17:58 UTC
I loved everything about it! I'm so glad to see these kinds of 'high-info versus games with augmenting items'.
The vibe is perfect, the enemy face collages is an excellent touch - I'll have to use that some day!
Fully engaged throughout, magnificent job!
steinhks
Apr 24th · 20:26 UTC
That's a great idea—it really reminds me of Klubnika's style
II-P
Apr 25th · 07:03 UTC
Really like how goat & f interact with other pieces. This actually smartly.
sasori
Apr 26th · 15:30 UTC
The F- card had me laugh every time and the goat, one of my favs just wish it was longer.
Annie Owl
Apr 26th · 18:56 UTC
Whoah! What an atmosphere you got there! The graphics, the audio and overall vibe jell together so well in creating that grungy atmosphere, elevating the whole experience on the next level.
IRKAR
Apr 27th · 05:14 UTC
![photo_2026-04-27_08-13-55.jpg](///raw/25b/76/z/72cb7.jpg)
Bananplyte
Apr 27th · 12:30 UTC
This was amazing! What a game! Great in all regards!
Kit Gorn
Apr 27th · 17:51 UTC
Cool, I liked it. I liked the sound work the most.
GARYglhf
Apr 28th · 08:55 UTC
Очень необычная игра, классная идея и реализация, арт огонь.
MrMastin
Apr 29th · 13:05 UTC
Cool game
zevwax
May 01st · 05:29 UTC
Like the style. I'm not sure about where exactly the result of working in Aseprite is; for me the tool is associated with low-res graphics :D xk bless you @mr-kvinter, good job o7 5/5
🎤 LDJam user 55657
May 01st · 08:16 UTC
Hey hey @zevwax, thanks a lot!

Actually I used Aseprite to lock the sprites to a specific color palette. It's like two clicks there, way faster than in Photoshop
dvan1337
May 02nd · 10:21 UTC
Absolutely majestic, gave 5 in all caterogies
LDJam user 424326
May 05th · 09:10 UTC
I like this game!
The visual style and sounds feel authentic. The music didn’t start right away for me, though—I’m not sure if that was intentional or not.