Pandora's Return by LDJam user 280036

A beast has returned to the depths of the cavern you call home. Can you brave the darkness to overcome this challenge?
Pandora's Return is a light roguelike auto-battler where you try to assemble a combination of abilities to go up against ever-increasing odds.
Use WASD or Arrow keys to play.
Tools used:
- Unity 6
- Krita
- Figma
- BFXR
- BeepBox
| Link | https://github.com/jel24/LD57 |
| Link | https://googlypoo.itch.io/pandoras-return |
| Link | https://googlypoo.itch.io/pandoras-return |
| Original URL | https://ldjam.com/events/ludum-dare/57/pandoras-return |
Ratings
| Overall | 24th | 4.048⭐ | 23🧑⚖️ |
| Fun | 7th | 4.095⭐ | 23🧑⚖️ |
| Innovation | 173th | 3.19⭐ | 23🧑⚖️ |
| Theme | 168th | 3.452⭐ | 23🧑⚖️ |
| Graphics | 44th | 4.119⭐ | 23🧑⚖️ |
| Audio | 79th | 3.595⭐ | 23🧑⚖️ |
| Humor | 105th | 3⭐ | 20🧑⚖️ |
| Mood | 56th | 3.875⭐ | 22🧑⚖️ |
| Given | 28🗳️ | 24🗨️ |
- Retry button doesn't work
@lightningst There are three levels. The key on the second is on the western side of the level. The third is short though, so you were most the way through 👍
OMG i almost cried when i saw this!!!
The graphics and sounds are very good and matches together.
The auto battler mechanic is very addictive.
Bravo !
The feeling of progression is well made, and it's nice to struggle with subbosses only to realise later that the same enemies are now whipped in a few seconds.
The combat system is a bit special at first, but become quickly pleasing so it's fine
Great work overall !
Pandora looked like a lovely cat, and I think that this game is a beautiful tribute. :smile:
Also, I'm sorry for your loss <3
Sorry for your loss. Loved Pandora!
I had a lot of fun with the exploration, and the art and sound of this is fantastic!
I think the only thing that I really would have liked is a way to go into a fast speed mode with the autobattler, but I think watching how things unfold is part of the experience.
I like the little damage counters that appear as they do attacks! I think you might be able to add some squish pulsing and stuff for when they take damage as well.
One small thing I noticed that could be a quick fix, I got a run where I was presented with all healing abilities for the first room, so I couldn't attack enough for most of the enemies. However, I am able to dodge the enemies, so I can avoid them!
Again, great job :D

Anyway, this was awesome! I really enjoyed the mechanics here - in most games regenration feels pretty rare/bad, yet here it was the most important part of most builds, including for enemies (although "pure" regeneration felt pretty bad since Vampire exists). The graphics were cute too, and I liked the number animations in combat, made them feel alive despite the static sprites. Like others have said, it was a bit easy to get lost & a map would be appreciated, but otherwise, great entry! And sorry for your loss :(

I really enjoyed this, just wish there was more upgrade variety!
The graphics were very cute and the game balance was perfect for a jam game I think. It was fun going from being challenged by the mobs to completely overpowered :laughing:
Loved the ending, and how Pandora was the antagonist in the game rather than the main character. It makes me think she must have been a great hunter.