Grip of the Abyss by LDJam user 407524
Small game about a submarine maintenance technician who struggles to keep the sub intact as it submerges deeper and deeper into the ocean.
Tutorial: Press E to interact with objects. Refill oxygen tank when it runs out (machines have indicators). When supply station has filled oxygen tank (it starts with filled tank), oxygen doesn't run out. Pipes might get excessive pressure in them, use valve to release it (press E) before submarine collapses. Junction boxes might get a shortcut, fix them (press E) before engine fails.



| Source code - github | https://github.com/McRamon/Grip-of-the-Abyss |
| Itch.io | https://mcramon.itch.io/gripoftheabyss |
| Original URL | https://ldjam.com/events/ludum-dare/57/grip-of-the-abyss |
Ratings
| Overall | 71th | 3.73⭐ | 39🧑⚖️ |
| Fun | 151th | 3.306⭐ | 38🧑⚖️ |
| Innovation | 183th | 3.125⭐ | 38🧑⚖️ |
| Theme | 118th | 3.708⭐ | 38🧑⚖️ |
| Graphics | 10th | 4.389⭐ | 38🧑⚖️ |
| Audio | 53th | 3.764⭐ | 38🧑⚖️ |
| Humor | 139th | 2.793⭐ | 31🧑⚖️ |
| Mood | 80th | 3.757⭐ | 37🧑⚖️ |
| Given | 36🗳️ | 35🗨️ |
(If I was him I would have just accepted my fate)
got a solid 268. nice entry! I like the problem of figuring out the best pathing to solve the problems showing up. graphics are 10/10
ps: two tries and got 220
I wish there was a way to see your progress before dying, like the outside changing a little, or a distance gauge you could use.

I really love the design of the submarine of the game over screen, it absolutely kicks ass! Great sound effects, and graphics look very nice too. Maybe I would welcome more explanation, but on the other hand, it's also part of the fun to figure things out. And it's gonna be the for the best that I will never be in charge of submarine.

I wonder why my protagonist is so slow? Maybe he is sleepy ^_^
Good work1 Nice art, I love it.

Good job!