RESET by LDJam user 280189
Description:
Would you reset time over and over to fight against your own inevitable death? Find out in RESET, an exciting and thrilling experience! Play as a government agent with a terminal illness racing against time as his scientist friend works towards finding a cure!
Bonus points if you find all the hidden references/easter eggs!
Controls:
A+D to move
Spacebar to jump
E to advance dialogue
[Redacted] to do [Redacted]
Tools used:
Game Engine - Godot 3.4.4
Sprites - Aseprite
Character Models and Background Art - Blender
Character Animations - Mixamo
Composition - Musescore 3
Mixing/Editing - Audacity
SFX - https://sfxr.me/
Credits:
Kazuren - Code, UI and tile art
Lollus - Character and Background art
BattleToast - Story, Music and SFX


| Source Code | https://github.com/Kazuren/LudumDare50 |
| Windows(Recommended) | https://kazuren.itch.io/reset |
| HTML5 | https://kazuren.itch.io/reset |
| Linux | https://kazuren.itch.io/reset |
| Original URL | https://ldjam.com/events/ludum-dare/50/reset-race-against-time |
Ratings
| Given | 58🗳️ | 87🗨️ |
One thing I LOVE about this that jam games NEVER seem to do is that your game actually has proper text wrapping with its typewriter effect. THANK YOU it's a huge pet peeve of mine.
Good game!
The biggest suggestion I have for improvement is to make the intro dialogue way way way shorter. Just have Dr. Carl give me a 2 second rundown that we're going to reset the day and let me experience the rest. I only got addicted to the game once I made it through my first loop, but I almost gave up going through my first loop since there was too much reading to get the experience started!
Overall GREAT stuff. Very eerie and well done :)
I liked the games' story! I admit I found it a bit goofy sometime, but it makes an enjoyable SF adventure with time travels, monsters, and parallel universes. It's well written enough to care about the character and be curious about the plot. Good job!
The walking animation at the start is so very smooth it hooked me immediately. The sound slowly becoming more distored is also a very nice way to set the mood. The dialogue is nice and does what it needs to do. And the little quips about random objects is always very nice for player agency.
Overall very solid entry, good work!
One thing that felt strange to me about the art was that the pixel scale on the sprite art didn't match between different assets, which made things feel inconsistent/less cohesive, and detracted from the retro sprite art vibe.
That said, I didn't even realize that the main character was a 3D model until other commenters pointed it out - The shader/post processing effect that you used there really worked for me! It reminded me a lot of old point and click adventure games - Great job on that!
Overall, good job on the game! :) Hopefully the my nitpicks don't sound harsh or discouraging, because they *are* nitpicks!
Excellent job! Lots of content here and I think if you polished up the art a bit and made another edit pass to tighten up the dialogue a bit it would be a really engaging play! (It was engaging as is, just saying the art took me out of it a tad!) Great job getting all of the content in there though, very impressive!
@zevsehg, Lamp is best.
The humor around the interactibles and the civilians we're great. Good Work!
Also I kindly ask you to edit your message to be slightly less evident so it doesn't spoil the game for others.
Regardless of that minor gripe, I enjoyed this piece a lot, and it is always nice to see jam entries with a focus on story.
I love how dark things get, big fan!
Left feedback and stuff on stream here:
https://www.twitch.tv/videos/1458309860?t=4h57m9s