Cat in the Bag by JoshH

[raw]
made by JoshH for Ludum Dare 50 (JAM)

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Cat in the Bag is the world's first adventure game from the perspective of a cat in the main character's inventory.

Or maybe not, we didn't check.

As the main character in an adventure game your owner is, of course, doomed--but hopefully you can delay the inevitable at least long enough for them to feed you.

Ratings

Given 93🗳️ 129🗨️

Feedback

Forgin Bits
04. Apr 2022 · 12:47 UTC
Wow, the hand drawn graphics are STUNNING ! Great job with that ! The story and the dialog lines are pretty funny and match the graphics very well. Hope you can include audio soon, your game has great potential ! :smirk_cat:
musaspacecadet
04. Apr 2022 · 15:03 UTC
you didn't have to go this hard on a jam game ,this was impressive and it just blows my mind how you accomplished this feat of polish in 2 days
get someone to hire you asap ,you have talent
Jungle
04. Apr 2022 · 15:07 UTC
This graphics are so sweet!!!!
quill18
04. Apr 2022 · 15:09 UTC
Funny, and beautifully drawn!

A complaint not related to the game itself exactly, but if I click out from the game I can't seem to get it to focus / capture keyboard input again. I have to refresh the whole page (and start over) for the spacebar to advance the text once more. That should be something you're allowed to fix if you can figure out how. (EDIT: I'm on Windows/Chrome if that matters.)
EmberUshi
04. Apr 2022 · 15:14 UTC
The game is nice, but I have some minor gripes. The game would be much better with mouse/touch input, but with keyboard input it would be nice if both the numpad and the number row worked. Since only the number row works it would be a good idea to have the '0' item at the end.

Some of the dialogue made me confused exactly what it was asking for, but after some trial and error I managed to get through. 👍
m11
04. Apr 2022 · 17:30 UTC
Brilliant art style!
Calzone407
04. Apr 2022 · 17:33 UTC
I liked this game, pretty cool idea, but sometimes the buttons didn't work :( All around, I give it a good rating!
mira
04. Apr 2022 · 19:01 UTC
i like the idea and art...well done
cactusdan
04. Apr 2022 · 19:58 UTC
I'm really impressed with how much writing you did for this game in 2 days. Loved it!
lupercalia
04. Apr 2022 · 21:19 UTC
What beautiful art! I like this very much. And i also like the simple, but great idea with the cat. It's a very beautiful puzzle game for me and intriguing to pay attention to the text to guess which item would be the best. Sadly, the 0 button doesn't work for me. And at one point, a blue error screen appeared. This diminished the fun for me, but i see your idea and the general implementation of that is wonderful. Well done! <3
🎤 JoshH
05. Apr 2022 · 00:41 UTC
Thanks for the feedback all. A note if you are playing the html5 version, if you click outside the game, you need to click on the blue border at the bottom of the game to resume playing.
Sheol
05. Apr 2022 · 01:52 UTC
I love thed art and the dialogue! Took me a while to get through them because there were so many choices but overall I'm stunned by just how much there is! Really amazing job!
blobo
05. Apr 2022 · 02:58 UTC
Ha! I loved the story, but I found it a bit hard at times to correctly guess the right item. The artwork is fantastic, and I love the ways you showed the knights emotions despite him being in a suit of armor! Stellar job!
Briibot
05. Apr 2022 · 03:01 UTC
What a charming game with a charming art style! I love all the options and the ttrpg framing it's so cute! The dialogue is also a lot of fun - an awesome entry! ◊
Fromage
05. Apr 2022 · 03:12 UTC
@100th-coin Heh, yes, sorry. A bit of an homage to old Sierra games there. There are a few subtle hints, though.
Proxy-Games
05. Apr 2022 · 04:07 UTC
The artstyle is very cute, and the story is very humorous. The items are sometimes hard to guess, but luckily dialogue is skippable so it's easy to get back to where you were. The music also fits with the asethetic very well. Overall, this is a very charming game! Nice job!
BangTheWall
05. Apr 2022 · 06:18 UTC
Not a fan of tons of reading in jam games, but here's my feedback.

- It would be nice if you could select an item and then confirm it as separate actinos, because right now I ruined a run by accidentally missclicking a number. Could also use that selection phase to say a little bit more about the item, like inspecting the item or something.
- It was a bit hard to understand why I lost at times. The narration was too broad, I didn't understand what happened.

Overall, game looks cute and is quite funny! Kudos!
DS Nahogara
05. Apr 2022 · 07:37 UTC
The art and music of this game is gorgeus!
I didn't saw many of games like this one in the jam, lots of reading! I'll be later calmly trying to avoid death of my human, fantastic work! :v:
PhoenixofForce
05. Apr 2022 · 10:26 UTC
Finally a game with a cat. Its was really great
LDJam user 238142
05. Apr 2022 · 10:27 UTC
The art on this is especially nice! Music is cool too (some sound effects would have been nice) I found some of the narration to be a bit long winded at times, and some of the non sequiturs made it confusing (but certainly funny). Still, very impressive work overall!
LDJam user 280189
05. Apr 2022 · 11:52 UTC
Very good game! The music and art was amazing!

Some feedback I can give is to add a sound effect to the dialogue text animation to make it seem like the characters are talking.

Also it would be cool if spacebar made the text in the dialogue show up fully first instead of continuing and only when it was fully shown to make spacebar continue.
Lord Shulky
05. Apr 2022 · 12:40 UTC
Playing as a cat in an inventory? Well you deserve a prize for originality and for making a cat game.
zimny11
05. Apr 2022 · 13:27 UTC
Great dialogues! It was super fun to play it.
3LSTMsInATrenchcoat
05. Apr 2022 · 13:33 UTC
Cute concept and art! The gameplay felt pretty guess-and-check a lot of the time, and whenever I lost and had to restart it was a bit annoying to play all the way through again, but overall I enjoyed the experience. Mechanically I guess it's basically just a classic choose-your-own-adventure, but the unique premise/framing gives it a genuine feeling of novelty relative to some of the other text-choice-based jam games I've played.
terylangosh
05. Apr 2022 · 13:52 UTC
Did I just eat a potato? Cute and fun game.
goat
05. Apr 2022 · 14:13 UTC
Love the graphics, love the story! Really excellent writing! I found it hard to pick the right item? But maybe adding save points at each scenario would help fix that :P
Steve Dragon
05. Apr 2022 · 14:24 UTC
There's definitely something very cool about being a cat handing items to my human to go on adventures. On a conceptual level, it reminds me of games like Jacksmith where you aren't taking part in the action, but rather facilitating it. I love that. The art is SO GOOD. Honestly, you've conveyed the emotion and the humor so well with the art and the writing. The knight bounding up the stairs with reckless abandon made me chuckle.

The gameplay itself is possibly the weak link here, but only insofar as there is so much more potential. The connection between the object chosen and the way the scenario plays out seemed a bit arbitrary at some points, and the puzzle-solving was not too satisfying as a result. I know fully how impossible it is planning out detailed decision trees and dialogue managers, but I think this game needs it to fully execute on the concept. Even in the very first encounter, why doesn't Dracula kill all the Llamas? Why do the Tiger shark and the squid soup succeed where the needle fails? Another interesting element I expected but missed was that some tools may be useful in more than one encounter. So, if I use it during the first one, I can't use it during the third. Maybe even new tools that are found in previous encounters based on how they are approached.

That, however, is a criticism that comes with the selfish desire to play through a more fleshed out version. I wanna read more of your writing and play through a more expansive game where I take my human on an adventure! With more dialogue trees, more impact for my actions, more varied storylines, and endings. (Full disclosure, my human died every time. I got through three scenarios and then he fell down the stairs. Not sure if I missed an easter egg that would've kept him going, I really wanted the big man to survive)
alks
05. Apr 2022 · 14:51 UTC
Great work! I really enjoyed this game! The graphics are very cute and had such a laugh with the writing!
Milan8890
05. Apr 2022 · 14:53 UTC
cat
sillyman987
05. Apr 2022 · 15:01 UTC
Brilliant game!
Fromage
05. Apr 2022 · 15:27 UTC
@steve-dragon Thanks so much for the in-depth thoughts!

Yes, totally agree about branching dialogue. Our hopes and dreams list looks a lot like your suggestions, heh.
extar
05. Apr 2022 · 16:13 UTC
This is a cool idea and has very nice illustrations. It felt a bit arbitrary trying to guess what items would work for a given puzzle, it would be great to see this expanded out in a post-jam version. Nice music too, helps set the mood!
Mishoulin
05. Apr 2022 · 16:40 UTC
Great humor! Love the writing. Definitely has a lot of potential!
Andre Sadie
05. Apr 2022 · 17:00 UTC
Some critique first: The decisions seemed a bit arbitrary at times. It felt more like a guessing game rather than a puzzle. And for that reason it would be way better if you didn't have to restart the game after choosing the wrong item. I'm not sure if its a bug or not but the text at the end cuts out halfway through and theres no indication that the game is over. I'm also not sure how exactly it fits the theme.

The good: The art is great. The sound is great and fits the style. The dialogue is clever and funny. Its intuitive and a fun little game.
Ausstein
05. Apr 2022 · 17:11 UTC
Really cool game!

The art style was absolutely beautiful, I really liked it :)
The story was also cool and funny.

One criticism I have is that for me the text speed was much too slow. However, you can't skip to the end of the sentence, because if you hit space it starts the next sentence instead of completing the current one. This would be a small fix that would make the game much more enjoyable for me :)
Fromage
05. Apr 2022 · 17:15 UTC
@andre-dasie The idea is that you can't save the human, only delay his inevitable doom as the protagonist in an adventure game. Thanks for the feedback in any case!


Oh, and the bit where there was no ending is a known bug, but it's intermittent, sorry.
Ghatazorg
05. Apr 2022 · 17:46 UTC
The concept is fun, I liked to play !
Kizu
05. Apr 2022 · 18:01 UTC
The artstyle was very nice! Liked the dialogues too, couldn't really read the dialogues at times since it skips but nice adventure :)
Dean Isseyegh
05. Apr 2022 · 18:22 UTC
Really enjoyed playing that. Really nice dialogue, music and art style for such a short game jam! I like that you could skip dialogue pretty fast IF you wanted to at times!
kristinamay
05. Apr 2022 · 18:55 UTC
What a lovely and unique concept! The dialogue is great and the choices you have to make are dependent on the dialogue which keeps it interesting. Great work!
Jozef
05. Apr 2022 · 20:22 UTC
Came for the cats, stayed for the funny dialogue!
Unique and interesting idea with beautiful art.
Geryon Games
05. Apr 2022 · 21:48 UTC
Very cute game! I love the writing and artstyle. I think that if you wanted to, you could possibly expand this into a full game. Great game!
bunner
05. Apr 2022 · 22:12 UTC
My only complaint about the game is that the skip dialogue button will skip the text even if nothing is shown.
It appeared to softlock during the ending sequence, though according to other bits of feedback this is quasi-intentional. I enjoyed the game!
Dj Depressive
05. Apr 2022 · 22:25 UTC
Charming game with a really fun story and great art :) I tried to use Dracula to defeat wizards and failed miserably :(

I don't know if this is a bug or not but in the story they spoke of items that were found or gained however, no new items appeared in the inventory.
Fromage
05. Apr 2022 · 22:41 UTC
@dj-depressive It was a goal we thought we could hit. The original intent was to have you start with fewer items and if you pick just the right one you would get a new one, but we didn't have time to implement.

Appreciate the kind feedback!
KazuoNomura
06. Apr 2022 · 00:04 UTC
There is a cat, I give it 5* in all categories! hahaha
Jokes apart, loved the art and the dialogues. Really fun!
But I have to adimit I'd rather click the itens instead of choosing numbers from the keyboard.
Fromage
06. Apr 2022 · 00:10 UTC
Thanks @kazuonomura ! Definitely on our list of wants for a new build!
EduSilva
06. Apr 2022 · 00:27 UTC
this game is impressive and really funny, I loved how grumpy but cute the cat is
Matt Rice
06. Apr 2022 · 02:21 UTC
The art and music are beautiful and the writing was so funny! It wasn't super clear how to pick the right item, and restarting forced me to revisit all of the dialogue. I think it would be interesting for the first or second level to be more obvious of which item to pick and then it gets progressively harder. I'd love to see where this goes!
OldDog
06. Apr 2022 · 02:26 UTC
nice game I like the feeling of this the cat give items to human idea,it is very cure ,and all random events make me want to play again and again
Simpathey
06. Apr 2022 · 03:43 UTC
Art and story is great! I would only make it so if you die it takes you to your last good decision.
JamesOliverMusic
06. Apr 2022 · 05:42 UTC
Nice! I like the art and the writing, looks really polished.
theheheo
06. Apr 2022 · 06:26 UTC
Really cool idea! Really fun narrative and nice looking art. I couldn't get very far though, always picked the wrong item. Overall good job!
teenythanos
06. Apr 2022 · 09:00 UTC
There's nothing about this game that I didn't absolutely **love**!! The writing is fantastic, and I love the D&D approach with the little old kitty DM! Love the name of the cat, too. Would absolutely play an extended version of this game.
KirKami
06. Apr 2022 · 10:28 UTC
Stunning graphics, but gameplay needs some animations to not wanting to just skip some stuff. Especially counting hard english.
TERNOX
06. Apr 2022 · 11:54 UTC
Nice and sweet!
LDJam user 279546
06. Apr 2022 · 12:16 UTC
Beautiful art and a silly story! Very cool!
SayuriNyooko
06. Apr 2022 · 12:29 UTC
Fantastic story! Wonderful visual style and sound. I really like your game, thank you!
Sawyer
06. Apr 2022 · 13:08 UTC
This game is really fun and the art is amazing.
Chris McKnight
06. Apr 2022 · 13:26 UTC
Very good writing and execution of your idea. Having the cat in the bag is a fun way to get around the art needed. The game is fast and fun enough that I did multiple runs to try and get further. Good job <3
simba
06. Apr 2022 · 13:44 UTC
Being a side character to an inevitably doomed hero is such a great take on the theme! Really well written game and great art and music to boot. Even though I'm not a cat person I enjoyed this entry anyway! =P
clemonades
06. Apr 2022 · 14:01 UTC
So I've always wanted to play dnd but idk anyone who plays. This felt like I finally go to play! Albeit with cat as my dungeon master, but doesn't that make it better? Incredibly charming, very polished, fantastic graphics. 12/10 would die again.
Kemsou
06. Apr 2022 · 16:03 UTC
Nice drawings and way to tell a story. The concept is nice and the story is a bit simple but works well :)

I had a bug at the ending where the text would simply disappears :o

Anyway, good job, it's a nice little game :D
nsadie
06. Apr 2022 · 16:18 UTC
Quite a nice game, with good story telling, but my kids were disappointed that the cat did not get to explore!
I really missed having mouse input!
Wlqwos
06. Apr 2022 · 18:07 UTC
Always appreciate well thought writing, good job on that!
Okamit
06. Apr 2022 · 18:15 UTC
Amazing art style and writing! Fun game, and I agree with others, mouse input would be great!

Great work!
Yorsh
06. Apr 2022 · 19:01 UTC
Wow that's a lot of text ! Great job on making it makes sense despite all the possible choices. I liked the idea of being the side character who can't see anything of what's going on, it's both unique and smart (less work!).
LucaVazz
06. Apr 2022 · 20:08 UTC
Very cute concept and good writing :thumbsup:
JoelOliveras
06. Apr 2022 · 20:09 UTC
Funny and interesting. I expected more puzzles, but maybe it's just me.
Fromage
06. Apr 2022 · 20:13 UTC
@joeloliveras Hopefully someday!
AsmadiGames
06. Apr 2022 · 22:38 UTC
Small feedback: definitely want a button that finishes the text-scroll but doesn't skip it entirely.

Very cute art and fun little game.
StudioCherno
07. Apr 2022 · 02:08 UTC
Great little game, I wish there would have been more sound effects though, for interactions with the human or for the dialogue..

-Tim
Amerigo Gazaway
07. Apr 2022 · 07:32 UTC
Great work, love the art style, story, and the music is spot on!
MrPouletBZH
07. Apr 2022 · 10:38 UTC
Funny little game, good job! I just think that it would be better if pressing space jump to the end of the current line instead of skipping it instantly. Otherwise, great job!
Karin G
07. Apr 2022 · 11:56 UTC
Wonderful little game, love the story :)
LudumDareDevil
07. Apr 2022 · 12:17 UTC
Love it! The art is amazing!
ChewieCB
07. Apr 2022 · 12:43 UTC
The art is great and the writing is funny, great job this was a really fun entry :)
crotonyl_alcohol
07. Apr 2022 · 13:58 UTC
haha Really funny game. Love your humor!
KeichiTS
07. Apr 2022 · 14:32 UTC
We have a good variety of dialogue here XD. The game is awesome, the dialogue is very fun. The composition of graphics and audio are amazing! I really enjoyed it. Well done!
Cube Logic
07. Apr 2022 · 17:20 UTC
Nice game, the story is short but it has a lot of outcomes, which makes the game replayable, I like it!
JLV
07. Apr 2022 · 17:57 UTC
Really fun game! I enjoyed the art, the music, the writing, as well as the many outcomes enabled by the many objects. I also loved the idea of mapping each object to a keyboard number - makes the game very easy to pick up and enjoy !

Strengths:
- Visually gorgeous, and great main theme
- Fun writing, full of surprises
- Easy to pick up and have fun through the various endings

Possible improvements:
- Pressing space allows you to skip the current sentence, but I would have loved to be able to have a button to display to current sentence immediately (think text scrolling in Pokemon games).

All in all, great game!
Allax
07. Apr 2022 · 19:32 UTC
I love this game! Art and music are nicely combined with story. The overall polish is very good. Great job!
lcrabbit
07. Apr 2022 · 20:56 UTC
It is a very fun idea and I loved the usage of the cat hahahah, I just got confused by the ending seeming kinda abrupt, I even replayed it from the start thinking that something gone wrong since the dialogue box just got empty

![Captura de Tela 2022-04-07 às 17.55.57.png](///raw/6d3/9/z/4d6f4.png)
Fromage
07. Apr 2022 · 21:10 UTC
@lcrabbit Yup, sorry...it's a known bug. If we get more time to go back it's at the top of the list to fix! Thanks for the heads up though and for playing!
LDJam user 280755
07. Apr 2022 · 22:56 UTC
Really polished art and interesting game idea! I wish there was a way to make the text go faster and/or see the prompt while it was asking me what I would choose. I accidentally skipped past the prompt and was clueless as to what to pick.
TheBlitz
08. Apr 2022 · 01:30 UTC
Is this a bug? I managed to get past it once, there wasn't any decision i can make and the human dies regardless
![Screenshot 2022-04-08 at 9.29.55 AM.png](///raw/f67/e2/z/4d7b7.png)
Fromage
08. Apr 2022 · 01:57 UTC
@theblitz The blanked out text is a known bug, yes. Thanks for reporting it though, appreciate you giving our game a look!

Spoilers:


The human dies no matter what, as befits the theme. If we expand it outside of LD we might give him a slim chance to live, but no promises.
Chaoseiro
08. Apr 2022 · 03:47 UTC
Great visuals and really nice writing!

As people already said, would be nice to be able to select with mouse/touch, and maybe be able to have a confirm button with a small "explanation" of the selected item

Great job!
Apphons6
08. Apr 2022 · 04:15 UTC
10/10fun great funny game, nice music and great hilarious concept hahaha
LDJam user 263516
08. Apr 2022 · 08:41 UTC
cute art & dialogue. i didn't have a problem using the number keys like some users, but one thing I noticed was missing was the ability to skip the "typing" effect without moving on to the next line of dialog. this made restarting and trying new options a bit of a hassle. all things considered, you all did a good job and made a charming game.
Phillip Scott
08. Apr 2022 · 11:01 UTC
The Art is great - text style adventures are not really my thing but the writing here was great! would have liked to click on items, good job overall
TheGamerASD
08. Apr 2022 · 14:05 UTC
Amazing game! The art looks really good and the writing is also great.
Hekateras
08. Apr 2022 · 15:39 UTC
I seem to keep running into the blanked out text bug after the third encounter no matter what I do - also, the narration suggests new items should be appearing in the bag to replace the used ones, but their spaces in the inventory remained empty.

That aside, I LOVE the concept, humour, music and art style. Top marks for sure. Would love to see this expanded further and I'll be checking back for a bugfixed version ^^
marcmagus
08. Apr 2022 · 15:56 UTC
Thanks for bringing your game by my stream for feedback! If you’d like to revisit the play and commentary you can view the highlight at https://www.twitch.tv/videos/1448957640

Super charming. I appreciated (per discussion) that there are multiple solutions to each moment, so the player is more likely to feel smart/rewarded and less likely to get into the "ok I'm just reloading until I figure out what the designers wanted" cycle. Also means you can still play after watching someone else play and have a satisfying experience if you know there's more than one solution.
Fromage
08. Apr 2022 · 17:02 UTC
@hekateras Sorry you keep running into it, but thanks for checking it out! Yes, we'd had a whole thing planned with extra items at the start but....heh, well you know what happened.
shizuka
08. Apr 2022 · 18:49 UTC
the dialog and the art is on the point, good work
Fluri
08. Apr 2022 · 22:21 UTC
So much dialogue! Didn't realize the setting was in the snow during the spirits attacking until I used the bottle which caused a lot of random stuff to happen.

Cute cat sprites :3 wish the cat wasn't covered by the darkened overlay during dialogue.
🎤 JoshH
08. Apr 2022 · 23:05 UTC
Bug in the ENDING dialogue has been fixed (I hope :D )
Ulisses
09. Apr 2022 · 04:02 UTC
I'm always surprised by the quality of games people can produce, and this was another one that really surprised me! The art is simply beautiful, the sounds are very well set, and the care with the script is noticeable. Maybe the only addition I would make would be interaction sounds and dialogue, but it's really good! Congratulations!
elysiagriffin
09. Apr 2022 · 11:38 UTC
Thanks for submitting your game for me to play on my stream!

If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450143040?t=8h39m32s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin
Franciszek Pyrć
09. Apr 2022 · 13:20 UTC
Good game. I think I can speak for everyone that most people don't like reading in games. A voice actor could really make a difference. Also, sound effects would be welcome. Good job
lbrande
09. Apr 2022 · 14:37 UTC
Fun concept and I like the simplicity of it. Feels a bit too much like guessing though.
RubixNoob13
09. Apr 2022 · 22:16 UTC
10/10 would select random items resulting in human's death again :)
Borabee
10. Apr 2022 · 03:33 UTC
Cool idea + great graphics, soundtrack and humour! This game caught my attention because it has an opposite premise to my own game, which is that adventurers always have plot armor and inevitably win haha. I really enjoyed the story and all it's fun twists! My only feedback is, for some of the choices, I feel like the challenge + setting could be established a bit better, with more detail, on the dialogue, because the outcomes sometimes feel a bit too random, instead of something absurd that still makes sense with the information you had before, if you really think about it (something like the Henry Stickmin games). Also, might me nice to have a button to reset a turn or the game could randomize some scenarios so that we don't have to replay the whole thing every time we get an item wrong! Otherwise, really liked it! The ending killed me lol
Fromage
10. Apr 2022 · 04:41 UTC
@borabee thanks so much for trying out our game and for all the great feedback. Definitely agree, due to time constraints we wrote most of text before we even knew what the items would exactly be, heh.

We hope in the next iteration to give more hints and, crucially, individualized text for each of the items.
Gandelianna
10. Apr 2022 · 12:07 UTC
I really like medieval setting. Art is adorable, music is suitable!

Want more!

Good game!
Trexxak
10. Apr 2022 · 19:23 UTC
Cute art! Also really liked the twist of actually playing the cat in the bag :D If anything. It's a bit too easy too scroll away crucial text, but other than that, overall a great entry n_n
angiemon
11. Apr 2022 · 10:26 UTC
YAY, ANOTHER CAT GAME :3

This was really cute, a nice idea, I really liked the graphics and animations of the kitty, so cute 🥺
Also, the old cat bard narrator, lol so cute and funny.

A really nice, fun game! Good job guys!!

Here's a bunch of little things I would love to see if you were to continue to work on it :)
(but just minor things, really impressive content for only 3 days!)

Okay, here goes:

1. I would make Demos way bigger, like scale him all the way up (with a padding to the sides obviously :)) but next to all the items so he is more visible, since he's the main character, extremely cute and from time to time you realize you haven't looked at hime for a while :3
2. It would be nice if the text animations were skipable, some of us read quite fast ;D (so not skip the entire text, but just the writing animation)
3. Upon prompting to choose an Item, it would be nice if the current situation would get a little summary instead of just "choose an item" for example: What kind of item are you giving Sir Spaciouspants (hilarious btw lol) to defeat/distract/get away unharmed from the cannibal shorthair llamas?" or something like that :)
4. Although the stories were really charming and cute, I feel like there could be a liiiittle more context with the items chosen :) So like maybe add a bunch of hints within the story so the player must be a little Sherlock to figure things out (this probably is a bit hard to do with a gamejam deadline)
5. Minor UX thing, but: I would start with 1 and not 0, since zero is next to 9 :3
6. Would have loved if new items would have popped up (whenever the story said they did) you probably just didn't have time for this, but it would be so cool if you continued to work on it and then there's even more routes :D
7. it would be really cool, if there maybe was a change of scene (so like a drawing of, say, the mountains or something) to get a bit of a glimpse of the outside world :) think that would be really cool in that cute drawing style

btw, I really loved the FMA and Shovel knight references, hehe. (or did I just imagine that? xD)

well done team :)
LDJam user 251170
11. Apr 2022 · 14:00 UTC
Lovely submission! I've never seen something like this before and I liked the idea of the cat in the bag dealing with handing out the right items, smart design there! An incredible take on the theme, different than what seems to be the majority during this game jam - which adds to the innovation in this game. The audio kept the adventurous mood going which added to the nice aesthetics of adventuring (which I was suppose you were going for!)

All in all, it was a fun playthrough and a pleasant surprise!
Fromage
11. Apr 2022 · 18:38 UTC
@angiemon Thanks so much! We appreciate all your great feedback and we'll definitely take it to heart if we are able to do a post LD release!
Morricore
11. Apr 2022 · 19:24 UTC
Nice submission. Will be nice see question when you have to choose item, cause it goes away with dialog. One of the rare submission on current LD, that have actual humour, not just as a checkbox someone forgot to opt out. Liked that game works, and looks good. Great work!

P.S. Seen recording of playing my game, Decay Season. Thanks. You gave interesting point.
CZ46
12. Apr 2022 · 06:17 UTC
Really funny game with an interesting premise as well. Graphics and Audio were amazing and the dialogue was well written and funny (probably my highest humour rating yet). Great entry and a big congratulations to the team that put this great game together in such a short time. :D
LDJam user 263763
12. Apr 2022 · 07:52 UTC
Original entry! i like the graphics and sounds, good work!
Suchista
13. Apr 2022 · 17:19 UTC
Very fun and engaging! I love the art and the background music. The story was funny and I like choosing different items, it makes the gameplay authentic. Very good entry.
EasyLuckyGem
13. Apr 2022 · 20:12 UTC
Nice concept. Fun and intresting! Good work!
LDJam user 261538
14. Apr 2022 · 02:03 UTC
Funny game but I wish there was a way to skip the parts I've already passed before so I would want to retry more.
0x746564
14. Apr 2022 · 11:10 UTC
Interesting concept. It was a bit short, but I'd call that "properly scoped for a game jam".

Graphics and music were well done. A bit of humor in the dialogue, although maybe less dialogue would have been nice.

A bit confused that even though I thought I should have won, my human still died. After reading through the comments I get that this was your intention, but still might have been nice to have a way to win.
Fromage
14. Apr 2022 · 16:13 UTC
@0x746564 Thanks for the feedback! We may institute some way to "win" beyond what we've got so far in future releases, but the inevitability of the human's death was how we aligned with the theme.

Appreciate your thoughts, thanks for checking our game out!
Skript-Kitty
16. Apr 2022 · 01:15 UTC
There's really not much to say about this. It's a cute game with a charming artstyle and witty dialogue, if I were to say something, I wish the game was more interactable, but that's just me! Good job!
Terabyte
16. Apr 2022 · 17:51 UTC
Greate job! Music so good! funny game! I like it!
Jeremy Ryan
17. Apr 2022 · 01:37 UTC
Nice entry!

The concept is really neat (cat inside a bag of holding who gets to choose what to give the adventurer). I liked the variety of wacky items available in the bag, although I wish there were more scenarios written out for them (I would expect more extreme reactions to someone pulling out an entire shark, for instance). That said, game jam timelines are tight.

I will say that for similar games I've made for jams I've found it useful to put the dialog into text files parsed by the game. This means the writers can create, test, and modify the script without it being a bottleneck for the programmer. Not sure if this would have helped you get more writing in or not!

The art was fantastic, especially the characters. The UI was mostly nice --- my one gripe is the number keys for selecting items, and particularly the fact they're labeled in the top right corner which sometimes led me to hit the wrong one. I'd personally put the number above or closer to the center so it's very clear which number goes to which item (and maybe put 0 at the end since that's how it's laid out on the keyboard).

The dialog was nice and had a lot of character! Other than the fact that it would have been better with more content (as would all jam games), I don't have much criticism here.

The music was very pleasant! Simple sound effects for the UI would have been nice.

Great work for 72 hours and congratulations to the members of the team for whom this is the first Ludum Dare!
OadT
20. Apr 2022 · 18:51 UTC
Cute game! The story is funny, though I would also appreciate it if the contrast would be a bit higher. Feels like the spare items can be used for a sequel!