Frame Buster by JCMonkey

FrameBuster
Made for ludumdare 50 48hr Compo
About :books:
This game is a simple FPS run and beat em up
You are just a simple local farmer
- One day you noticed when the moon got full a portal opened up and these strange chickens came and took over your pen.
- The intensity of these chickens only ever increased.
- Then one day there was way too many, and the world started going crazy and a big flash happend.
- Then you woke up in your bed, the same day, and realized that the day was starting over.
- Right on schedule the chickens started again.
- This time you pick up your lucky stick in hand, and hope you can stop this from destroying our world
Controls :video_game:
- WASD to move around
- LEFTCLICK to Wack a chicken
- Space to jump
- Escape for menu
Applications :computer:
- Engine: Godot
- Art: Blender
- Audio: Audacity
- Music: LMMS
| Link | https://jcmonkey.itch.io/frame-buster |
| Link | https://jcmonkey.itch.io/frame-buster |
| Link | https://jcmonkey.itch.io/frame-buster |
| Original URL | https://ldjam.com/events/ludum-dare/50/frame-buster |
Ratings
| Given | 75🗳️ | 78🗨️ |

I've held off on rating in case you can upload a fixed build.
Overall, a game with chickens cannot fail at being funny.
First chicken spawns
game over
nice
(I did actually go again and actually play, but not much more to say other than funny chicken)
Kill chickens and collect coins until the computer explodes/10
I liked the use of FPS to make the game end, I'll try this on the robust computers of my work to see how long it lasts.
The music and models of the chickens are awesome!
Congratulations!
@tellyhead yeah i tried the meat sponge hp thing first, but i didnt want the player sitting there beating on the same chicken for a minute. the system i put into place has a wierd design, 1 hp, 2hp, 3hp, 5hp, the red chickens were put in to add tactical flavor and help rid the scene of chickens. unfortunatly with the theme being delay the inevitable, the inevitable in this case was the frames were going to drop. if it would have been a different theme, this definitely would have been a different game. and i would have loved to do it another way.
@cagibi yeah i suck at making music, i just needed something with an upbeat tempo to get the job done. and yes there was going to be a portal at the top showing that the chickens came down. but i forgot about it... :D
@balgorode yeah sorry, i had a suspicion with this game that some ppl would not be able to play it, if only the theme was combine you would be playing a chicken breeding game like the chocos from final fantasy 7
@zoohair yeah im am constantly trying to find ways with godot to stretch the limits of its physics system. but unfortunatly when your doing alot of things other then bouncing at once godot doesnt like that too much. but i did learn alot about frugal design with this game and how to optimize performance a bit.
And as always, thank you for playing and all the feedback so far. dont forget to tell your friends to play and rate :D
And ill be getting around to playing all your games today at some point.
It was quite fun to just smash chickens until the game froze. I enjoyed it. Nice job!
Congrats for the entry!
The game though was screaming, MACHINE GUN to me all the time jaja.
Very interesting the choice of making the game end when the FPS fall from a threshold its a very creative "health system" for your game :)
Thanks for this entry.
Pay2Win but also the act of streaming puts you at a disadvantage!
Very interesting take on the theme, and super-innovative termination condition. This is exactly the kind of weird, innovative, experimental, unexpected thing that makes me love Ludum Dare.
Jokes aside this is a really clever idea for the theme and a lot of fun to play, great work!

The mechanic of the FPS drop is a real nice idea