Enlarge your Shifumi by Lythom

[raw]
made by Lythom for LD34 (JAM)
Rock, Paper, Scissors.
Grow your armee of them.
And defeat the dungeon boss !

What door will you choose ?

By Lythom, LesLemmings, Red, and Ender241

Ratings

Coolness 37% 1817
Overall(Jam) 3.50 344
Fun(Jam) 3.06 593
Graphics(Jam) 3.94 247
Innovation(Jam) 3.39 328
Theme(Jam) 3.12 890

Feedback

StrehFox
16. Dec 2015 · 15:23 UTC
Really neat idea. With a little more user feedback for when things happen and general HUD information this could be really slick. Only problem I had is that I was constantly mousing over my stuff to check levels.
DraKlaW
16. Dec 2015 · 23:21 UTC
I really loved the graphics. Would need more explanations in game.
Esjaji
19. Dec 2015 · 20:25 UTC
Not often I play through an LD game several times over! It's actually quite a fun concept. Took a little getting grips with, but it's certainly got an addictive streak to it! The visuals are also rather charming! Good work!
Cake_Catastrophe
20. Dec 2015 · 12:20 UTC
That was really cool! Took me a few plays to finally win, once I could recognize which icons in the tree meant recruitable guys I was able to plan a path through.

Could do with a little more feedback on one or two things - I could usually tell roughly how well was going to do (power in rock vs the power stat of a scissors opponent etc) but couldn't really work out how many guys I would lose as a result! At least some indication of how bad a loss will be would be nice.

I liked the use of the two-button theme to choose a route through the forking path! And the art has a neat style to it, kinda reminds me of some illustration I remember of Alice in Wonderland.

Overall, among the best games I've played this LD.
bob_fish
21. Dec 2015 · 13:22 UTC
Kind of confused but looks very nice and with a bit of work this could be really nice!
Gemberkoekje
24. Dec 2015 · 11:57 UTC
It's a bit of a weird game, but I liked the originality!
Techblogogy
24. Dec 2015 · 14:50 UTC
Great game, I found myself getting stuck to it!
johnnwfs
24. Dec 2015 · 19:19 UTC
I liked this one. The graphics were cool. I am not sure I ever really picked up on *exactly* what I needed to do, but I did manage to get to the general concept. Sound was repetitive while not being annoying
adsilcott
24. Dec 2015 · 19:50 UTC
Great artwork. A cool idea that fits the theme well. It took me a while to work out the gameplay, but it was fun enough to play again once I got it. Good job!
yuigoto
26. Dec 2015 · 18:38 UTC
Handdrawn illustrations are always a good thing, right? :) Love the work done with the art and style of the RPS characters.

The game feels a bit confusing at first, but after you get how the map works, it's quite a fun game! :D The concept behind it all is pretty interesting! :)

I still don't get much of how battles and balance in power work, though. :/
KaiseanGames
27. Dec 2015 · 16:02 UTC
This seems very interesting, but I have no idea how to play. I was trying to understand the math behind it but with no success. Explanation is needed. But I see great potential in this. Never saw something like that.