Depths of Hope by gustavo.christino
In the year 2121 a shower of meteorites cut across the sky. It would be a shower of meteorites like any other if it were not the beginning of what became known as The Great Cosmic Plague.
Millions of people have succumbed. The few survivors had to find refuge in the hope of finding the ultimate cure through Advanced Genetic Study.
To gather enough information to obtain a cure, the human race would have to complete the Terrestrial Genetic Map, that would mean going deeper and deeper into the abyssal regions...



At the end there is a post-jam version, where the project and programming group have been implementing it so that all graphic and sound art produced at the time of the event can be experienced (this version can be commented on, please do this), but not is the version for ratings.
Ratings
| Given | 33🗳️ | 75🗨️ |
Other than that, there is just not enough to do. After scanning two fishes you have basically experienced all there is to do.
Although to be fair, I saw a shark doing backflips. That was pretty sweet.
The ship or submarine is nice, but it feels too floaty sometimes, I would put some down speed to it, not only left and right.
The audio btw is aweeeeeesome!!!
Very cute game, I cam see some sort of 2D Subnautica potential.
It seemed a bit confusing that the world kept scrolling on its own and I couldn't just go down faster than it is scrolling. I wanted to dive deep!
I liked the setup and general concept. I think that with some more work, this could be a nice game :). As it is now, there is just little in it to do. Or maybe I missed things because of the broken controls.
And I met this crazy shark bouncing off the walls which really made me laugh. Definitely +1 for the shark :laughing:

We have a pretty similar games tbh in terms of basic movement concept. We didnt even think about adding sonar or scan, damn.
Love the chill music, would love to see this a little more polished with something more to do :)
If you ever work on this game again, please do not fix the shark animation. It's perfect the way it is
Most of the buttons didn't work as well. We could only use the analog stick.
The music and the submarine sprite were great!
I really enjoyed the feeling of just descending and slowly avoiding the sharks and collisions.
Music is very atmospheric, Sound Design fits nicely to the submarine and the environment, Sprites and Art are great looking!
Had lots of fun playing it and imagining what may be found in the deepest of the deepest of the Depths of Hope.
Congratulations on this Ludum Dare entry, guys!
Best regards,
Caio Varalta
Mood, graphics, audio all excellent.
increase checkpoint mechanics and shots the game will gain another shine.
I don't know why hiting the wall causes "damage", I think it was meant to be damage but there is no health indicator and no death mechanics, I hit the walls and sharks several times but nothing happens.
Camera goes down too slow.
There is no point in sacanning since it does nothing.
No sound tracks make the game more boring.
Sfx are quite good but nothing special.
Overall: Low-rated game.
Good luck!
- maybe the scan ability should be enabled by default as there didn't seem to be a downside to it
- there were no more fish apart form the two at the very beginning and a derpy shark
- I wished I could go down faster
I love your chill ambient music ^^
True, the management has failed , we need to refine it a little