Autumn Hike by Brusi
Play Autumn Hike now on itch.io
A top-down-mini-adventure.
A snail goes out for a hike. But it's not that easy. He would need to go deeper than he thought...
Game by Stav Goldstein, Yakier Bunker, Ori Brusilovsky Music by Alon Kaplan Font by somepx@

| Link | https://brusi.itch.io/autumn-hike |
| Original URL | https://ldjam.com/events/ludum-dare/48/autumn-hike |
Ratings
| Overall | 8th | 4.455⭐ | 58🧑⚖️ |
| Fun | 23th | 4.339⭐ | 58🧑⚖️ |
| Innovation | 6th | 4.527⭐ | 58🧑⚖️ |
| Theme | 2th | 4.679⭐ | 58🧑⚖️ |
| Graphics | 172th | 4.36⭐ | 59🧑⚖️ |
| Audio | 99th | 4.175⭐ | 59🧑⚖️ |
| Humor | 53th | 4.232⭐ | 58🧑⚖️ |
| Mood | 99th | 4.286⭐ | 58🧑⚖️ |
| Given | 50🗳️ | 42🗨️ |
Good job!
Note: From the itch.io page you can add a tag that it's a LD48 entry with this link, and itch.io will put such link at the top of the page.
I enjoyed the gameplay as well. You had enough "going deeper" to keep me amused and interested as to what other crazy thing I will have to enter next. Furthermore, I loved the idea of going into your shell as a snail, that was really cute. Aside from that, I don't have much to say about the gameplay. It was simple, polished and quite enjoyable to experience. It even had me a little puzzled at times. I didn't know what to do with the nut, but had a small eureka moment when I realized my pet crab is named Cracker and he is what I need to solve the puzzle. I feel like for a future version you should definitely focus on these types of puzzle moments, because it's really where this simple gameplay shines, in my opinion.
Overall, this is a fantastic entry. I have nothing overtly negative to say about it, it's just a bit of a shame that the music felt so unfitting to me, because with the right mood I easily think this game would be a 4.5 to a 5 in all categories. You've done an amazing job and I hope to see this continued!
This is a 10/10 by me, congrats!
Art was lovely, music too, The concept and effect of going "deeper" was really well done! congrats!
I find the musics don't transition very well one to the other.
The text "break lid with hammer" very briefly appeared when I entered the terrarium. Similar things happened again during my playthrough.
Your interpretation of the theme is so creative and the gameplay is flawless!
Great job !
Also, just want to give a shoutout to the dithering effect. It looks really great haha.
Very nice entry! :fire:
Definitely got some wholesome Undertale vibe in there.
I would have loved a bit more challenge, and some levels are tedious (especially before the Genie), but I had a blast, so thank you for this moment.
A very charming entry. You're pulling off the minimalistic style very well, the game has a very consistent and polished feel, and the whole story is very wholesome (well, except for maybe Akbarat's fate). A joy to play, well done!
Great work, can't wait to play any more games you create!
RIP Akrabat, the rat in a hat 2021 :'(
Just to mention some good stuff: the lovely art, the cool zoom in/out animation and the cute story.
Congrats!