N.E.R.D.S by LDJam user 233347

[raw]
made by LDJam user 233347 for Ludum Dare 48 (JAM)

About

This is the story of Lonesome Steve and his journey to deep space.

Due to his home planet reaching critically low resources, he is tasked to venture out into the deep, unexplored and unforgiving space.

You, as the player, have to manage and balance 3 resource types: Oxygen, Food and Fuel.

How to play

  1. Start the game ;)
  2. Enjoy
  3. Like, share and subscribe

    Jokes aside:

    Main Menu

    The main menu provides the basic functionality such as loading existing saves and options.

MainMenu.png

Navigation

Once a game is started, you will have the task of navigating the ship trough a selection of 4 randomly generated planets. In the navigation you are presented with a selection of 4 randomly generated planets.

To proceed you have to select one of these to approach and scan it for it's resources. From there, you have the option to either fly to the scanned planet or to approach (and scan) another. Approaching the selected planet removes another, not scanned, planet from the list of available targets. Each action consumes resources. When selecting a scanned planet, you will land on it.

Navigation.png

Gathering resource

Once landed on a planet, you are able to gather any of the available resources. Be mindful though, as gathering resources is not free.

Planet.png

After stocking up, you have to fly off again, venturing deeper into the Unknown.

Winning Condition

Landing on the 21 planet. If any of the resources reaches 0, you lose.

Key Features

  • Music
  • Randomly generated planets
  • Possible endless fun (by continuing after reaching the 21st planet).
  • Sadly no play-to-win

Features we might add

  • Multiplayer
  • Battle Royal
  • MMORPG adaptation
  • CASH SHOP
  • A very lousy console port

Acknowledgements

See credits page. Special thanks also to Quill18 and Pixel Prophecy for introducing (some of) us to the event.

PS: Notice the rotating sun in the main menu :wink:

Known high score: 74

Post-LDJam Update now available, see below.

Ratings

Overall 1173th 3.369⭐ 44🧑‍⚖️
Fun 1217th 3.143⭐ 44🧑‍⚖️
Innovation 1048th 3.107⭐ 44🧑‍⚖️
Theme 1193th 3.427⭐ 43🧑‍⚖️
Graphics 1589th 2.881⭐ 44🧑‍⚖️
Audio 824th 3.3⭐ 42🧑‍⚖️
Humor 698th 2.947⭐ 40🧑‍⚖️
Mood 1044th 3.397⭐ 41🧑‍⚖️
Given 47🗳️ 64🗨️

Feedback

chesschaser
27. Apr 2021 · 09:54 UTC
fun game!
luddegodofpain
27. Apr 2021 · 10:09 UTC
Sure, but id like some resource gathering upgrades, crewmembers, fight scenes, shops, bosses, and puzzles...
Audio was great, animations made me chuckle ^^
Played it twice, got to planet 14!
🎤 LDJam user 233347
27. Apr 2021 · 10:14 UTC
@luddegodofpain Thanks for playing. Enemies certainly were on our ToDos, but time and UI scaling issues (thanks 4k..) caused us to lose a loot of time.
luddegodofpain
27. Apr 2021 · 10:17 UTC
@xparker but dude, I was expecting FTL2 at least! ;)
🎤 LDJam user 233347
27. Apr 2021 · 10:43 UTC
@luddegodofpain sad we couldn't live up to your expectation :laughing: guess you will have to wait a bit :wink:
Team Watt
28. Apr 2021 · 01:53 UTC
This was pretty good. I was trying to strategize which planets to get the best resources from, but it never felt like enough... Great job!
angrySandwich
28. Apr 2021 · 01:54 UTC
Great Game!!! Really liked the mechanics! You defiantly have something worth investing time on!!!
The text on the menu UI was a little to small, but other than that an awesome game for the amount of time we all had to make our games! ehaheeahehaheahe
Great Work!!!!
🎤 LDJam user 233347
28. Apr 2021 · 06:12 UTC
@team-watt @angrysandwich
Thanks a lot for playing. I'll be reviewing yours tonight.
pedrocoden
28. Apr 2021 · 13:09 UTC
Nice game!
Poorwill
28. Apr 2021 · 13:16 UTC
Very nifty idea and good execution! Even though I believe that it's possible to make it to the 21th planet, by the 5th planet I felt kind of hopeless. I chose the most fuel rich planet and got a good fuel roll I think, but flying there took a huge chunk of said fuel away as well.

So even though I think I was doing everything correctly, I didn't *feel* like I was doing everything correctly, didn't get the dopamine hit I was expecting so to speak :D
🎤 LDJam user 233347
28. Apr 2021 · 16:55 UTC
@pedrocoden
@poorwill Thanks for playing
It depends on what planet type you visit often.
E.g. Lava is the best for fuel, forest for oxygen.
Food you can mostly pick up on the way.
Zeilanda
28. Apr 2021 · 18:47 UTC
Pretty idea! Audio and gameplay effects are really cool. But my record only 10 planets :D
Ayxh
28. Apr 2021 · 20:51 UTC
Nice game :) I like your audio and sound effects. The gameplay loop kept me engaged. Played it a few times - I
could only manage to get up to planet 19 :')
🎤 LDJam user 233347
28. Apr 2021 · 20:55 UTC
@ayxh
Thanks for playing. you were damn close to getting the "ending" screen.
The current record I know of is 36 :wink:

Someone prove me wrong :laughing:
UnagiV
28. Apr 2021 · 22:10 UTC
Was soo nice, i love the idea!! I try only two times for now but i keep it in my "play again and again list" :) Congrats
Chacawott
28. Apr 2021 · 22:14 UTC
Such a good idea !
The sound effects and the music are great, and i like the mood of the game.
Perfect for try harder with the endless mode
Good job guys :)
🎤 LDJam user 233347
28. Apr 2021 · 22:47 UTC
@unagiv Thanks. for now we plan on adding some features and keep the updates coming. of course at a reduced rate :wink:

@chacawott Thanks for playing. we were lucky that the musician friend had some time on her hands. Otherwise who knows what would have happened :laughing:
cheesepencil
28. Apr 2021 · 23:20 UTC
I liked the visual style and space games are awesome
RunTRG
29. Apr 2021 · 01:02 UTC
I only got to planet 16! Still it was fun trying to find the best planets to manage my resources.
obrunomarques
29. Apr 2021 · 04:27 UTC
Very fun game ! Simple, Addictive ! Very clever idea ! I only wish music to be a bit louder and the choose planet sfx a bit quieter, but it's a great work !
heidelbert
29. Apr 2021 · 07:17 UTC
Interesting little game! Reminded me of the beloved Mass Effect planet scanning. Cool job.
🎤 LDJam user 233347
29. Apr 2021 · 07:37 UTC
@cheesepencil @heidelbert Thanks a lot

@runtrg 16 is not bad at all. we tried balancing out towards 12 - 14.

@obrunomarques There is a slider for background volume. SFX Slider is now on ToDo list (thanks :wink: )
Hoeleboele
29. Apr 2021 · 07:44 UTC
Damnit I was searching for the oil in the wrong place (Rockplanet) so i only got to 14. Still a very fun game and nice use of the theme did not think of that with my game.
Cannocchiale
29. Apr 2021 · 07:55 UTC
Very enjoyable!
I really liked this game, even if space exploration is probably not what I should do for work, since I would let everyone die soon.
The graphic is simple but very effective and I liked the concept of random generated planets <3
Sam_ONella
29. Apr 2021 · 07:56 UTC
Pretty simple in terms of mechanics but really well-executed, with a good balance of difficulty. I found it really fun, look forward to seeing when/if you do any updates. Well done!
🎤 LDJam user 233347
29. Apr 2021 · 08:53 UTC
@hoeleboele :smirk: the rock planet is designed to be a sinkhole, with no real resources. but still good to get to 14.

@cannocchiale Thanks a lot. I know what you mean :smirk:.

@sam-onella We are planning on continuing the project. You can see the progress / changes and ToDos over on github. Any Ideas are certainly also welcome.
Ifidamas
29. Apr 2021 · 09:02 UTC
Very nice game and fun to play.

I still haven't understood why I died, since I have full O2 and Food and at least 20% of Gas (and I was landing on a Lava planet), lvl 20... but nevermind! I liked it!
xiyou
29. Apr 2021 · 09:05 UTC
The sound is great, which makes the game more interesting
🎤 LDJam user 233347
29. Apr 2021 · 10:00 UTC
@ifidamas oof.. that sounds horrible... and almost there as well :slight_frown:.

@xiyou Thanks.
Ifidamas
29. Apr 2021 · 10:16 UTC
@xparker Nevermind, I really loved the game experience though... bravo to you!
PineappleGladiator
30. Apr 2021 · 10:03 UTC
It is weird how sticky it is to just scanning planets for managing 3 depleting progress bars! A vary nice job you done there my friends, had fun playing!
FrauKauz
30. Apr 2021 · 14:53 UTC
I wouldn't say I played with much strategy and foresight. Planet 1 to 10 was only "wildly clicking around" (later I picked the more promising planets), I looted every planet I scanned completely and got as far as planet 19 that way, after all. The end of the game was a bit unexpected for me.
Is there any way to tell how many resources it costs to mine materials, so I can made a informed decision? Or is this "gambling" intended by you?
All in all good job, I liked the graphics and the animation of the small spaceship! Compared to all the other (mostly "mining" themed games), your gameplay stood out!
🎤 LDJam user 233347
01. May 2021 · 11:20 UTC
@fraukauz Thanks a lot :heart:

No, at the moment it's impossible to know the exact resources that it consumes.
Or rather: The values are not displayed. The rates are semi fixed, based on action, ship type and resource, but the user has no way of changing these values.
tangiblegames
01. May 2021 · 11:56 UTC
I just love space exploration games. A well made entry with nice mechanics, and great mood. Thank you!
🎤 LDJam user 233347
01. May 2021 · 11:59 UTC
@tangiblegames Thanks for playing.
ColeSlaughter
03. May 2021 · 01:37 UTC
[Thanks for submitting your game to the stream!](https://www.twitch.tv/videos/1007626304?t=02h35m20s)

Very nicely done here. Y'all were able to crank out a fairly complicated game with a lot of moving parts while also keeping your scope small enough to create a fun, easy-to-understand experience.

I liked that the different bars depleted at different rates, which helped me decide what should be prioritized, and what I could afford to miss out on. Congrats on your first completed game!!
🎤 LDJam user 233347
03. May 2021 · 05:54 UTC
@coleslaughter Thanks a lot for playing. The Jam was really fun, which really helped with the final product.

Also liked the way you played it. 29 is no small feat.

I'll be checking out your game tonight :thumbsup:
DrSkort
04. May 2021 · 20:37 UTC
I really liked the game. It was a fun little management game which was particularly hard. Overtime I learned to understand which types of planets had what resources and it was fun to try and balance them all. The graphics looked pretty solid and the audio was, too. Some soundeffects might have been a bit loud, though. The gameover sound jumpscared me every time ^^' Good job on this game :)
LucidDH
04. May 2021 · 20:42 UTC
This was a really neat resource collecting game! I like how every resource type didn't start out completely filled, it really makes you think about where you should go first and the I like how the farther you get, the more tense it gets because all of you resources start getting closer and closer to 0
🎤 LDJam user 233347
04. May 2021 · 21:04 UTC
@drskort Thanks for playing. We tried to balance about 12 - 15 planets. Knowing what planets are good gets you way further though.
We've also already implemented SFX slider in options, but have not deployed the POST-Jam version.

@luciddh Thanks for playing.
fabula_rasa
04. May 2021 · 22:25 UTC
Mission accomplished!

![Screenshot_16.jpg](///raw/732/a2/z/422a7.jpg)

It's not bad at all :). And no microtransactions, oh joy! What confused me was the bars you are presented with after scanning the planet. I know there has to be some logic to them, but I'm still not sure exactly what it is. They definitely do not accurately represent a numeric value of a resource on the planet. But they represent something!

In any case, I had fun with the game. It is a nice puzzle, at least before you discover all the secrets ;). Sfx are just fine and the graphics are simple but do their job well. And I like how the planets change their looks after scanning - nice detail that added a lot to the atmosphere.
🎤 LDJam user 233347
05. May 2021 · 13:16 UTC
@fabula-rasa Awesome, nice job.

They represent the values of the resources available on the planet.
Taken from the planet type, generated random resource number, added a deviation on it :smile:
GoldOne
16. May 2021 · 16:03 UTC
First of all - I just love the game title!

Mechanics were solid, graphics nice (in particular the planets once discovered). Would have loved a bit more feedback of when you are about to die, and maybe some animation to show you exploding. :) But all in all, really enjoyed it!
🎤 LDJam user 233347
16. May 2021 · 18:30 UTC
@goldone
Thanks for playing. There a video in the background of the death screen, sadly it doesn't load in WebGL :frowning2:.