Moving Day by Phobos001

[raw]
made by Phobos001 for Ludum Dare 37 (COMPO)
My 10th Ludum Dare game! Yaaaaaaay!
Moving Day is a game about moving to a new place that is more affordable to live. The difference is you bring your current place with you! Move the house to get to cheaper places, and kill neighbors to reduce the property value and give yourself some breathing room!
The theme comes in with the fact that the 'house' consists of one poorly built room, but since I was planning to have that in the intro cutscene this isn't mentioned anywhere in the game, so theme will probably be lacking then.
A lot of things were cut in trying to get this finished for submission;
• Intro and Ending cutscenes (Never even worked on them)
• Music (There was a slider in the options menu, but no music was made yet)
• Final Boss Functionality (I'm working on getting this fixed. Might be tomorrow. It worked in editor so I'm kinda peeved about that.)
• Medals for completing levels.
I managed to get this done with only 4 minutes to go before submission hour ended this time. Yay!
Extra special thanks to www.sweetsoundeffects.com for providing public domain sound effects for me to use for the house! It really adds to the punchiness I was going for, but obviously disqualifies me for the compo. :P
Let me know what you all think, and have an awesome day and a merry christmas ;)

Feedback

Drury
13. Dec 2016 · 20:09 UTC
Very nice, especially the house physics. Handles like a real flying house.
BulletsArePeopleToo
14. Dec 2016 · 07:05 UTC
Relocated house on top of neighbor. Very realistic. :D
batmanasb
17. Dec 2016 · 08:40 UTC
How the hell does someone even think of something like this?! It's brilliant! One of the best games I've played all LDJAM 37!
Only issues I found were that turning controls are hard to reach while moving, they should be a little further away so you can use both hands to control the house! I recommend the left and right arrow keys. Also, I feel like people should cushion the houses landing... and yes I do feel a little bad suggesting that.
And on a side note: how the heck do you only have 3 comments down here so far? Seriously man, raise your coolness and show your game off a little more, people need to know about this one!
Vadim Ivshin
18. Dec 2016 · 19:53 UTC
Carmageddon with houses! Smashing!
masterkrepta
24. Dec 2016 · 00:33 UTC
I found it pretty hard to get the hang of the rotation of the house, but there is something super satisfying about the visuals and sound effects when crashing into walls. I really loved the cracks in the world upon impact.
Ant0nin
01. Jan 2017 · 19:32 UTC
That's really cool game. 5*