Happy Life by scalliondelight

[raw]
made by scalliondelight for Ludum Dare 46 (JAM)

About

The theme of LD46 is Keep it alive.

Happy Life is all about keeping the fragile aspects of your life in balance. You want to keep your digital pet alive, but at what cost?

Everything could hinge on one stressful evening in this point-and-click life management sim. Can you keep your happy life together for another day, or will it all come crashing down?

Pay attention to the important things and take it seriously, but don't forget to live a little!

boxart.png

Disclaimers

The following creative commons resources were used. These sounds are the paper shuffle, wine bottle sound, gulping noise, and restaurant foley, as well as a song remix as a ringtone. All other sounds and songs created by the team. ``` "Umblättern (kurz).wav" by MiSchy, 05DEC2016 https://freesound.org/people/MiSchy/sounds/369960/ https://creativecommons.org/publicdomain/zero/1.0/legalcode

"20170101 Big Wine Bottle" by kijjaz, 31JAN2017 https://freesound.org/people/kijjaz/sounds/378852/ https://creativecommons.org/publicdomain/zero/1.0/legalcode

"Water_Gulp.wav" by Q.K., 27JUN2008 https://freesound.org/people/Q.K./sounds/56271/ https://creativecommons.org/publicdomain/zero/1.0/legalcode

"Restaurant_Ambence.wav" by mshahen, 01MAR2020 https://freesound.org/people/mshahen/sounds/507218/ https://creativecommons.org/publicdomain/zero/1.0/legalcode

"Local Forecast - Elevator" by Kevin MacLeod, remixed by @aspectmfr, https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300012 https://creativecommons.org/licenses/by/3.0/legalcode

```

Changelog

``` 4/21/19 v0.3

  • Increased time wife prompts can be viewed
  • Capped duration of drunk view, automatically set back to 2 BAL (this is to prevent endless drunk bug)
  • Allow the boss' last message to be seen
  • Allow the ringer challenge to fire
  • Extend time food choices stay on screen after selection
  • Fixed mysterious game ending crash (it was a while loop i'm sorry)
  • Allow the wife to become happy again

4/20/19 v0.2

  • Lowered volume
  • Remove food choices when end game modal is displayed
  • Fixed phone modal instance missing error
  • Possibly fixing the bug where texts stop coming in ```

Known bugs: - Audio track restarts abruptly in Google Chrome when attempting to crossfade smoothly between tracks. - mouse enter / leave threshold causes hand flicker when right on border of the pet case - sometimes menus flip back and forth, can't drop cursor menu

Ratings

Overall 526th 3.797⭐ 280🧑‍⚖️
Fun 919th 3.466⭐ 280🧑‍⚖️
Innovation 137th 3.991⭐ 279🧑‍⚖️
Theme 214th 4.176⭐ 278🧑‍⚖️
Graphics 802th 3.914⭐ 280🧑‍⚖️
Audio 566th 3.621⭐ 274🧑‍⚖️
Humor 296th 3.748⭐ 278🧑‍⚖️
Mood 542th 3.767⭐ 277🧑‍⚖️
Given 16🗳️ 23🗨️

Feedback

Jenny Bourke
21. Apr 2020 · 01:46 UTC
This game is super fun and distressingly accurate to my real life T.T
NomadicRockMan
21. Apr 2020 · 01:46 UTC
This is such a good idea! The goal of the game is to play a game within the game, but the world around you is trying to stop you from doing that. This is so clever!
smt
21. Apr 2020 · 01:47 UTC
I like the concept and art here a lot, the volume is pretty loud for me but still a neat game
MatheusBorba
21. Apr 2020 · 01:47 UTC
veru nice game
Danielle Schugars
21. Apr 2020 · 01:47 UTC
My favorite game I've played from this jam so far!
SnowyCocoon
21. Apr 2020 · 01:47 UTC
Very origianl concept!
alessia-ip
21. Apr 2020 · 01:47 UTC
It reminds me of a Tamagotchi! Super cute! Loved how the hand cursor changed for different actions. I did find unlocking the phone to be a bit tricky/not super smooth, but all in all, just as stressful and satisfying as an virtual pet is! The music is also super charming~
Chukwuebuka_racer
21. Apr 2020 · 01:47 UTC
Nice
Yadir2447
21. Apr 2020 · 01:49 UTC
its very cool! neat idea
CooperJKnapp
21. Apr 2020 · 01:50 UTC
That is a full 5 stars across the board from me. What a masterpiece
AFKGroup0
21. Apr 2020 · 01:50 UTC
Very good ideas!
LapisRaider
21. Apr 2020 · 01:51 UTC
I really love this game! It's really interesting and innovative! Had a lot of fun with it!
enzobrown97
21. Apr 2020 · 01:51 UTC
I like the art and the stress is real! Haha very creative
welby
21. Apr 2020 · 01:52 UTC
Really good multi-tasking game, but the unlock on the phone sticks a little. Other than that, really fun premise to explore. I wish more of the tasks had overlapping meaning to the story.
der_finski
21. Apr 2020 · 01:52 UTC
Very nice and fun game, i personally was completly overwhelmed but that was a me problem. Schöne Grüße aus dem Norden des Landes XD
Robert Li
21. Apr 2020 · 01:54 UTC
relaxing game, love the hand lol
shwany_b
21. Apr 2020 · 01:54 UTC
AHHHH it's so stressful jesus
TheMightyTrout
21. Apr 2020 · 01:55 UTC
really well designed with great artwork. I had a few glichs while moving the hand
Izokia
21. Apr 2020 · 01:55 UTC
First off: I loved tomogatchi as a kid so this was an immediate eye grabber! The concept was really funny and I got a good laugh out of it. Gameplay was enjoyable and has a lot of replayability. I JUST WANT TO KEEP MY BUDDY ALIVE!!!
Chaplike
21. Apr 2020 · 01:55 UTC
A great concept and it feels like so much is going on. I think I drank myself into early dev.
T C
21. Apr 2020 · 01:56 UTC
Very good game. Had no idea when certain ratings drop so hard, so some losses came out of nowhere. I appreciate it as a mechanic after playing though!
mhykah
21. Apr 2020 · 01:56 UTC
My pet and marriage both survived, and I didn't get fired! I also found what happens when you drink too much wine... creepy...

Managing multiple things was really fun! The music and the ambient track of the restaurant was really cool as well as the sound effects. I saw that you didn't create some of the sound but they were well chosen to fit the mood. Some mechanics such as having to remember what was being said to respond is really unique and interesting! Also liked the art style. The only thing was that it was a bit confusing about what I had to do at first and how the stats change, but it was fun once I kind of got it. Good job!
ryan123rudder
21. Apr 2020 · 01:56 UTC
just like the real thing!
X-c
21. Apr 2020 · 01:56 UTC
Very nice and cute) I loved that game!
Pixipit
21. Apr 2020 · 01:57 UTC
Very fun game and the hand is very cool.I like it.
IAreDeaded
21. Apr 2020 · 01:57 UTC
Oh man I am horrible at multitasking. Great game though! Was really fun and stressful
relixes
21. Apr 2020 · 01:57 UTC
Awesome game, I'm not good at multi tasking but it's amazing how many parallels systems you guys pulled out during such a short time. The dialogs are funny and the mood is awesome. Congrats!
WittyCognomen
21. Apr 2020 · 01:57 UTC
I wish I had more hands.
Rodrigo Castro
21. Apr 2020 · 01:58 UTC
Great game! The concept is very interesting and all the game. I remember a lot the Tamagotchi. There are a lot of games in a game. Great.
tri11paragon
21. Apr 2020 · 01:59 UTC
good hard but hard
LarryV
21. Apr 2020 · 01:59 UTC
The controls on the game feel veeeery smooth. good job on that, soundtrack is relaxing and i really got captivated in the game. The art was pretty as well. Good job
Kosmo
21. Apr 2020 · 01:59 UTC
Definitely got the stress of all of the multi-tasking across. Graphics were good. I had some issues understanding what exactly I was supposed to do -- was there a difference between responses? What was the purpose of the menu/drinking? I think a little more feedback about what my choices were actually doing (other than ignoring people) would be beneficial.

Overall great job though!
JanaChumi
21. Apr 2020 · 02:00 UTC
Great game, I like how you applied the theme
ANRQAngel
21. Apr 2020 · 02:00 UTC
Very good concept, great execution.. music a little overwhelming, but in essence something that can be expanded upon..
Michael Gosling
21. Apr 2020 · 02:00 UTC
Cool concept, needs to be more obvious how to interact with the menus.
HuddyBuddyGreatness
21. Apr 2020 · 02:01 UTC
Very creative interpretation of the theme, I enjoyed this experience quite a bit
Connie Liu
21. Apr 2020 · 02:01 UTC
Super realistic!!!
Sli
21. Apr 2020 · 02:01 UTC
Creative and fun. Good job.
Ismael Rodriguez
21. Apr 2020 · 02:02 UTC
When art imitates life!
willjardine
21. Apr 2020 · 02:02 UTC
Great concept! The little Tamagotchi was my favorite part.
ZebraAtomica
21. Apr 2020 · 02:04 UTC
This kinda of a weird experience XD. I felt a bit lost when playing it for the first time, i didn't find where to close the cellphone. It's a funny "play to know everything" but what drove me off was the pet dying too quickly. I wanted to atleast understand the game and read some of the dialogs or messages. In the end, 3 or 4 attempt i was just clicking everything, got drunk, the drunkness didn't stop and i lost hahhaha A nice one indeed. Congratz!
BootyGangDisciple
21. Apr 2020 · 02:04 UTC
This was a great concept my g! I like how you put multiple factors to keep "alive". Good work all around.
Limabean0421
21. Apr 2020 · 02:04 UTC
Very chaotic and reminded me of what it feels like to be in a social setting again! Found some bugs with the menus flashing back and fourth and had a hard time grasping my tomagachi. Overall great idea!
Helen
21. Apr 2020 · 02:04 UTC
Nice graphics and idea. I really didn't know on what to focus next. What a stressfull life ^^"
FlashViper
21. Apr 2020 · 02:05 UTC
Great game! I loved the sound effects.
Matt D. Parker
21. Apr 2020 · 02:06 UTC
We're gotchibuddies!

I enjoyed it. There's some handling of the events that are tough and frustrating, but the overall style is great! Very real to try to keep three things alive at once!
denglishdesign
21. Apr 2020 · 02:08 UTC
I saw the Tamagochi and had to check what you made of it! Since I am sure a few of us had a tamagochi in mind, but it delivered!
Cute idea, pretty funny, it took me a while to figure out what the menu was for but the reveal was nice! :D
Claybro2021
21. Apr 2020 · 02:09 UTC
This turned out amazing. Makes me miss my Tamagotchi
Dizzy
21. Apr 2020 · 02:09 UTC
Great idea guys! I really liked the drunk effect, its a really cool game!
Mikabrytu
21. Apr 2020 · 02:09 UTC
This game give me SO MUCH anxiety! 5 stars
PHPGator
21. Apr 2020 · 02:11 UTC
I absolutely loved it! I thought it was an extremely clever take on the theme. The old school game of keeping the pet alive was interesting. The part I was confused most about was how to interact with the wife!
bean
21. Apr 2020 · 02:11 UTC
Makes me feel sad. Very good game. Really clear concept of storytelling through mechanics; the stress of checking everything and its uncannyness to reality makes it really emotional.
If anything could be better, I think the lose screens could have more in them, as opposed to just text.
Darylsteak
21. Apr 2020 · 02:16 UTC
I like the idea and the game , and it was pretty nicely executed. It took me some fiddling around to figure out how the game worked but after that, it was pretty much smooth sailing.

Art and sound were also nice
mmason
21. Apr 2020 · 02:22 UTC
My wife left me and I kept getting drunk but my Tamagotchi stayed alive
JackOfCups
21. Apr 2020 · 02:23 UTC
Game of the year, every year.
Pieter-Uys Fourie
21. Apr 2020 · 02:55 UTC
Who needs human contact when you have a pixel pet
Jack Kaloger
21. Apr 2020 · 02:57 UTC
Absolute mayhem :heart_eyes:
Horus
21. Apr 2020 · 04:18 UTC
I'm honestly not sure whats happening, but I LOVE ALL OF IT. The music choice, the entire scenario. God I love having my phone and Tamagotchi out with me at a fancy restaurant while ignoring my wife. Sending fire emojis about losing jobs. God I wish that were me. Honestly if you see this, Iwould kill for a copy of his phone background that I could use on my own.
Witdarkstar
21. Apr 2020 · 04:18 UTC
Wow. There are so many little details here. It was so stressful to manage everything, which mean I think it did its job. Great job.
James Kusardi
21. Apr 2020 · 04:38 UTC
really neat concept! not what i was expecting at all, in a good way
Joaquinm
21. Apr 2020 · 04:58 UTC
great game! I spent half an hour juggling jaja
Iñaki roque
21. Apr 2020 · 05:08 UTC
Very cool takeout !
Flamus
21. Apr 2020 · 05:29 UTC
Cool idea! i think theres too much going on and i could handle all of the things at once with my mouse. The music is great!
Bonyok77
21. Apr 2020 · 06:42 UTC
you have to play this game, it's so cute and addicting!
kjscott
21. Apr 2020 · 07:51 UTC
There was a minor bug with the swiping of the phone but that wasn't a determinant to the game.

The music worked really well with the environmental aspect, and the ambient sounds helped bring it to life and also provided a nice audio clutter of things which helped make the game more hectic.

The game struck a really nice sweet spot between visual clutter and hectic atmosphere that has made this one of the best examples of this type of game in LD46 so far that I've encountered. I want to try and remember to come back to this at a later date and keep playing to see how far I can get.
redfenix
21. Apr 2020 · 09:11 UTC
Interesting idea, very cool
BeregAlto
21. Apr 2020 · 10:38 UTC
OMG it's amazing)
kaelXD
21. Apr 2020 · 11:19 UTC
stressful but in a fun way
Effarek
21. Apr 2020 · 12:32 UTC
Really fun game, the music reminded me a bit of Disco Elysium. I had difficulties talking with the wife because I didn't have enough time to read what she says and answer the right thing, even tho I was really paying attention to her
NoamRaz
21. Apr 2020 · 12:55 UTC
good game! love it
Marco Schneider
21. Apr 2020 · 14:02 UTC
Well done. Great Mood
hangarter
21. Apr 2020 · 16:23 UTC
The idea is fantastic, juggling between keeping your life and other things alive.
I managed to feed the tamagochi and see the menus, drink wine, but talking to the woman doesn't work, so it's not really fully playable!
But I do really love the concept. Great job guys!
Kiln
21. Apr 2020 · 18:10 UTC
I loved how well this fit the theme, it probably fits the theme more than most. As noted as a known bug, my game did crash near the end, but that's fine. Overall, the game was fun. I think my only slight criticism was that the options to respond to your wife go away a little TOO fast compared to everything else. Sometimes I'd barely have enough time to read what she'd said before the responses disappeared.
Mallard
21. Apr 2020 · 18:42 UTC
Fits the theme very well. Loved the different fail states.
taran.unraveler
21. Apr 2020 · 20:16 UTC
Really a nice game here. Well done. Had a hard time trying to keep everyone happy.
Rednaxelus
21. Apr 2020 · 22:36 UTC
that´s a lotta do
TekleGashaw
21. Apr 2020 · 22:44 UTC
I love the game very deserving of this spot.
TekleGashaw
21. Apr 2020 · 22:44 UTC
I love the game very deserving of this spot.
TekleGashaw
21. Apr 2020 · 22:44 UTC
I love the game very deserving of this spot.
🎤 scalliondelight
22. Apr 2020 · 02:49 UTC
@kiln thanks for your bug report -- I believe I've resolved the game ending crash!
Echonia
22. Apr 2020 · 03:28 UTC
Really cute game, a lot to do, it's a fun idea!
Sanjana
22. Apr 2020 · 03:53 UTC
I love it! I used to be a huge fan of the tamagotchi so this game brought back a lot of nostalgia for me and i loved the twist of being on a date
Lambdanaut
22. Apr 2020 · 04:46 UTC
That was so relaxing. very enjoy much good
Justin_C
22. Apr 2020 · 05:16 UTC
Interesting take on the Tamagotchi idea. Definitely the best one I've played so far.
firellon
22. Apr 2020 · 06:27 UTC
Can't play the game: says "The developer has not uploaded the game yet"

Could you please check it out?
🎤 scalliondelight
22. Apr 2020 · 06:29 UTC
@firellon you caught me updating the build! it's fixed!
keybol
22. Apr 2020 · 06:32 UTC
lol fun time management game! It went chaotic very early but it's fun. Gonna try it once more, I think the pet is too demanding haha
firellon
22. Apr 2020 · 06:47 UTC
Wow, that's a lot of things to keep track of... my wife asked for ravioli but they were not on the menu... what I'm supposed to do? :hushed:

Overall, very nice and well-detailed!
WormholeGames
22. Apr 2020 · 10:08 UTC
Beautiful and fun game. I had a bug where the notification sound wouldn't stop when disabling it. But overall, great job guys (and gals?)!
bobost2
22. Apr 2020 · 16:26 UTC
The game is hard, but cool :D
sneakycocoon
22. Apr 2020 · 16:39 UTC
wow wow super hard game here. However you hit the point with how it reminds us of our daily life and what our priority in life should be. We can't have it all, either my pop, my wife or my digital pet :rofl: Minor feedback i have is how to make it obvious that elements are interactive and not just there. Didn't realize i have the food & drink menu options until my 5th play through.

Overall really love the concept, feel very original and relevant! Well done!
julesr
22. Apr 2020 · 18:47 UTC
Great submission. Love the idea and the art and music are a perfect match!
the_martijn
22. Apr 2020 · 18:51 UTC
Wow, nice game with depth! Liked it ;)
DocGeraud
22. Apr 2020 · 19:03 UTC
Nice mood! Pretty challenging to manage every little task. I could not find what to do with the menu but the game was cool anyway.
Kate90
22. Apr 2020 · 19:27 UTC
Just like real tamagochi :) I totally ignored what was around me, but later i wanted to do multitasking but couldnt interact with surronding in productive way. I had no technical issues, no bugs found... Unless I was supposed to order something from menu?
helloitsjiwon
22. Apr 2020 · 19:41 UTC
OMG Tamagochi <33 This is such a creative idea!
OddTimes
22. Apr 2020 · 19:54 UTC
Wonderful way to show daily struggles in a game. Felt that guy.
Kinto
22. Apr 2020 · 20:05 UTC
Great concept!
lesinvisible
22. Apr 2020 · 20:40 UTC
THE. BEST. THING. I've seen in my life.
Ithildin
22. Apr 2020 · 22:50 UTC
Lost my job, but kept my wife and pet happy. Well, guess you can't have everything :shrug_tone1: :grimacing:

Great concept! All the attention sinks on the scene made keeping everything balanced challenging, which was cool. Graphics and music suited the game, too.

The phone interface was a bit glitchy, and there was one time where none of the options offered by the waiter matched the menu (not sure if this is bug or feature though, to be fair :D)

Other than this...Nice entry overall, congrats!
alpharock6
22. Apr 2020 · 23:06 UTC
Incredibly overwhelming (in the best possible way). Loved this.
Matt Greenbury
23. Apr 2020 · 01:31 UTC
the secret to keeping a good healthy vpet is not to have a life
BrokenCogGames
23. Apr 2020 · 03:26 UTC
Great usage of the theme! We wanted to do something similar but couldn't think of the right way to do it. Really enjoyed the concept.
valisse21
23. Apr 2020 · 15:23 UTC
Very deep. Like the real life actually, when you try to get everything together but in the end something's going wrong. Amazing concept!
Walkalope
23. Apr 2020 · 16:17 UTC
Hello! I played your game on-stream last night. Thanks so much for sharing your game!

As a big fan of *Papers Please*, this game clicked for me in a great way. I would definitely love to see it fleshed out into a full, multi-scenario game. Maybe start off with just the Tamagotchi and the spouse - and slowly add more distractions and things to juggle.

For a game like this - where click, dragging and mouse interactions make up the whole gameplay - it's important to really make those interactions work smoothly and comfortably. Sometimes it was difficult to slide the phone slider all the way - and sometimes it was difficult to land on the right button with tamagotchi. Small tweaks to the mouse interactions and visual feedback can really make this game *juicy*.

Fantastic art, visual/audible style. I hope you continue to work on this one - it's a neat one!

Walker
LocksmithArmy
23. Apr 2020 · 17:17 UTC
I was quite impressed by this. great job.
recursor
23. Apr 2020 · 17:54 UTC
Wow. What a frantic little game. It was pretty neat to have to pay attention to the phone, pet, waiter and wife trying to keep "it" alive. Some of the controls did frustrate me some though. Mainly I felt like the phone was difficult to unlock at times and when it should have already been unlocked I had to unlock it again. These minor gripes didn't keep me from playing it longer than I expected though. Very nice workl.
coatline
23. Apr 2020 · 17:57 UTC
Such of an impressive entry! I loved the pressure of having to remember that you have a stupid squid ghost thing to feed, sleep, clean its poop, plus a wife trying to talk to you, plus you have to unlock your phone which is a step in itself plus reply to the messages, plus ordering food, and finally drinking wine. It was very humorous when I chugged my wine and my wife was like will you stop chugging your dang wine and talk to me. I had a lot of fun with this one.
ForeverTrash
23. Apr 2020 · 19:02 UTC
This was honestly the concept I was thinking about. I went with just a normal pet simulator instead, but it's crazy how close related our ideas were and how well your execution was. Nice art, cool mechanics.
IanLux
23. Apr 2020 · 20:12 UTC
Man what a nice concept, it was very interesting trying to balance between different aspects of his life.
Would really like to see another version of that for mobile
Merpui
23. Apr 2020 · 21:56 UTC
Amazing game! The concept of taking care of everything at the same time was implemented perfectly. Well done! :)
keanutah
23. Apr 2020 · 23:46 UTC
Cool concept, very frantic. Took a while before figured out all the interactions, a few were a little un-intuitive to me. So unique though, well done!
anystarabove
24. Apr 2020 · 05:07 UTC
what a wonderful game. The story line was compelling and I really felt like someone in this tense situation of having to keep all these plates spinning -- wife, person I was texting with, the irony of trying to keep the tamagotchi alive while all this is falling apart around me. Lovely music by the way -- bittersweet. I liked the drunk effect too. Very imaginative, and I thought the whole composition was beautiful and explored the human condition. Super impressive you could execute this on such a high level in such a short amount of time.
Sibi
24. Apr 2020 · 06:24 UTC
Such a great social commentary! Took me a couple of tries to fully grasp everything that I had to do but finally managed to keep my toy and marriage alive and didn't even get fired :D
Doot
24. Apr 2020 · 20:12 UTC
thank a lot for this game. This was really great.
JMad
24. Apr 2020 · 20:54 UTC
Like other said, it took me a while to figure out what to do with the interactions (wife, menus...), also that only the tip of the finger worked for clicking on answers to give. It was interesting! Really like the concept of trying to balance everything and actually having to read things and not pretend to. Very cool what you did in such a short time!
Gorypixels
24. Apr 2020 · 21:03 UTC
Multitasking - The game jajajajaj awesome! Made me rethink lots of my table manners, congrats on the great game!
Unimaginable_Code_Studios
24. Apr 2020 · 22:36 UTC
Unlike any other game I have played so far, game idea is creative and unique. Game is also pleasantly relaxing. Love the game!!
dingotime
25. Apr 2020 · 02:43 UTC
Nice graphics and sound. Very stressful and fun.
G.A.GameStudio
25. Apr 2020 · 05:14 UTC
The game is great and super funny. All it needs is more polishing.
GaryS
25. Apr 2020 · 11:57 UTC
Strangely compelling... I think I broke it eventually - my phone stopped doing anything, my perpetually angry wife stopped talking and my tamagotchi was relentless in its needs... I got to the end though and didn't get fired or dumped. Well, on my second playthrough anyway.
Wikers
25. Apr 2020 · 13:13 UTC
I lovved, super funny, i miss my tamagocchi :'v, very nice art
BenG
25. Apr 2020 · 17:24 UTC
Nice artwork! We found it very stressful keeping the little creature alive. I have certainly had meals like this!
Jishin
26. Apr 2020 · 11:30 UTC
Besides a few glitches with the phone and some texting which didn't make much sense, it felt like a nice dating simulator while trying to do multiple things at the same time.
Really liked the concept and the graphic, wish it would become something more!
m-trigo
26. Apr 2020 · 18:22 UTC
I never wished so hard I could throw my phone into a fishtank.

Great job!
Mika la Grand
26. Apr 2020 · 18:23 UTC
I couldn't figure out how to properly operate the phone, but the art and music were nice.
Eran Haas
28. Apr 2020 · 12:35 UTC
This is fantastic!

I would love to see something like this developed a little more to be the base of some deeper interactive fiction.
Great job!
verbvirus
29. Apr 2020 · 11:05 UTC
I really liked your take on the theme, good work. The presentation was great and I could apply the feelings from my own experience to make decisions in this game. The interaction was a bit hard sometimes to know exactly how to do certain things but it was a really cool idea so I didn't mind too much. Congratulations on the game!
puppetmaster
03. May 2020 · 21:52 UTC
Game idea is great, you really felt the stress, not for me because I'm not multitasking but it was still a lot of fun and the italian restaurant mood is great. Keep up the good work!
Akronsus
07. May 2020 · 10:24 UTC
really nice game. Haven't finished it, 'cause I'm just too slow. But I'll try again in the future, it's that great :D
Kusaihana
07. May 2020 · 14:02 UTC
I love the controls. It is really neat, gj! :)
zubspace
07. May 2020 · 20:07 UTC
Very nice game! Lot's of small tasks mixed together. The graphic is nice and you really captured the the atmosphere of a restaurant.

I really like the game, but geeez, it's so hectic that it very much feels like work... But still, good job!
nahual
09. May 2020 · 13:35 UTC
* * *
** Mood and esthetics**

Oh it feels really juicy. I like the tripping part when you get drunk :D

* * *
Emiliabea
11. May 2020 · 04:47 UTC
My pea brain can't handle the multi-tasking haha. It is impressive that you were able to make all of this work, it was a pretty ambitious idea for a jam but it payed off