Hope by Darylsteak

[raw]
made by Darylsteak for Ludum Dare 46 (JAM)

Cover.png

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A puzzle game / walking simulator set in the apocalypse.

When the world goes to hell and the zombie apocalypse rages on, there are rumors that there's a band of survivors deep within Russia, with food, water, and supplies.

Your only hope of getting there is in the form of a train;

and you must keep that train working.

You must keep that train alive.

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Screenshot1.png

Screenshot2.png

Controls

  • WASD or arrow keys to move
  • Shift to run
  • Space or W or Up arrow key to jump
  • E (or F if your on the web version) to interact with things with shine

Changelog

  • fixed bug where player cannot start lift even when generator is on
  • added warning because some people cannot hear ingame sound and then think there is no sound even though I have plastered huge god damn warnings on both this and the itch io page
  • added version with better fixed collisions
  • added text telling players to run off of ladders, since some walk off and that is not enough. So they end up getting stuck.
  • changed the itch io download link for the exe

Strongly recommend to download the exe instead of using the web version if you can.

No content difference between original, and version with fixed collisions, just slightly sharpened collision boxes, I reckon your better off just playing the latter

Ratings

Overall 565th 3.777⭐ 336🧑‍⚖️
Fun 927th 3.459⭐ 334🧑‍⚖️
Innovation 1121th 3.334⭐ 334🧑‍⚖️
Theme 1342th 3.605⭐ 335🧑‍⚖️
Graphics 532th 4.093⭐ 340🧑‍⚖️
Audio 736th 3.476⭐ 329🧑‍⚖️
Mood 289th 3.951⭐ 337🧑‍⚖️
Given 27🗳️ 35🗨️

Feedback

FranciszekNowotniak
20. Apr 2020 · 23:03 UTC
I really enjoyed the mood are the puzzles were just hard enough. Good job :)
21. Apr 2020 · 00:48 UTC
Really Good!
elq
21. Apr 2020 · 02:38 UTC
The athmosphere with the grpahics and audio fitted well. Puzzles were nice, maybe bit hard sometimes. Ladders bugged me out of map couple times, I felt like a speedrunner. I also liked the story cuts with the diologue.
FukusPlutus
21. Apr 2020 · 02:40 UTC
really good game! Great graphics and audio.
NateTheGreat
21. Apr 2020 · 02:44 UTC
Really nice scenery! Wanted to play more but I couldn't seem to get past the ladder puzzle. In the browser version it seemed impossible unless I am missing something?
🎤 Darylsteak
21. Apr 2020 · 02:47 UTC
@franciszeknowotniak @mooman-monk @fukusplutus Thank you!

@elq Thanks for the feedback and playing the game, can you mention which ladders?

@natethegreat By the ladder puzzle which are you refering to? Im willing to give hints.
🎤 Darylsteak
21. Apr 2020 · 02:47 UTC
@franciszeknowotniak @mooman-monk @fukusplutus Thank you!

@elq Thanks for the feedback and playing the game, can you mention which ladders?

@natethegreat By the ladder puzzle which are you refering to? Im willing to give hints.
Asemic
21. Apr 2020 · 03:23 UTC
Great game! Really loved it!
In the water level, when you have to lock the zombie under you in a door, I didn't realize the button on the upper floor, on the left, locked the door in place, maybe that could've been introduced earlier. Apart from that, congratulations, really well done!
X-c
21. Apr 2020 · 03:28 UTC
Feels like really great game. Great work!
mmason
21. Apr 2020 · 03:32 UTC
For some reason the battery puzzle would allow me to complete it. Great game, some music could really set the mood
tulipekoni
21. Apr 2020 · 03:34 UTC
Really enjoyed it until I totally got stuck with the part where's the battery D: The makes you feel like a genius when you get the "ahaa" moment and get around the puzzle. solid entry, good job!
Raeya
21. Apr 2020 · 03:49 UTC
I wasn't sure if I did the final puzzle the right way and those platforms were red herrings? But I enjoyed that, really nice graphics and sound!
🎤 Darylsteak
21. Apr 2020 · 03:50 UTC
@asemic Thank you for playing, I'll see what I can do to make it more obvious!

@x-c Thank you! Glad you liked it

@mmason Would or wouldn't? Either way i'll put up a walk through as fast as I can. As for music, I would add some, if I were not so bad at making it :p Thx for the feedback

@tulipekoni Walkthrough, coming soon! Thanks for the feedback, really appreciate you guys.
🎤 Darylsteak
21. Apr 2020 · 04:18 UTC
@raeya How'd you do it? Im curious.

@tulipekoni @mmason @natethegreat Walkthroughs have been made and are above!
Sai Vivek Amirishetty
21. Apr 2020 · 04:46 UTC
The game is really beautiful,btw how Did you add text animation before starting the game is it animation or timeline?
Matootsy
21. Apr 2020 · 04:56 UTC
Very Well made. Very clean. I love the ambiance. The intro with the train. A little bit rigid to play. I found the ladders a bit weird (its like you jump and then wait he is falling down slowly). And It would be nice to have a checkpoint after we have done the first step with the key. I'm stuck on the puzzle with the two buttons. 4 seconds is very short ^^ But i'm pretty bad with this kind of game. Anyway, good job!
Jenny Bourke
21. Apr 2020 · 04:59 UTC
This game is beautiful and the mood is super cool! I love the concept as well, super original!
santriptasharma
21. Apr 2020 · 05:01 UTC
I really like the simple graphics, the sounds. The puzzle design is very nice. The environment design along with the sound design really makes you feel like you're alone in the apocalypse.

The controls are a little janky though. Other than that, it's a great game.

Is this inspired by The Final Station?

Great job!
🎤 Darylsteak
21. Apr 2020 · 05:08 UTC
@sai-vivek-amirishetty Thank you for the compliment and for playing, the text animation was actually a simple animation playing! I just made an animation, set it to play at 1 frame per second, have the text appear as frames, then have the button appear after the animation was finished.

@matootsy Well I made you go up ladders really fast because I felt it was a pain to make it so slow. As for the puzzle, there are walkthroughs below the links you can go watch. Thank you for playing, and the feedback!

@jenny-bourke Thank you, and thx for playing.

@santriptasharma It initially wasn't, even after the idea was finalized. Instead it was the artstyle that was influenced by The Final Station (which I really liked) later on. Thanks for playing!
Connie Liu
21. Apr 2020 · 05:12 UTC
Loved the aesthetic in this game! The pixel art is super nice and adds to the mood.
hastro
21. Apr 2020 · 05:21 UTC
Super fun game. Sound and art are beautiful. The only thing that caused me trouble were the ladders - couldn't quite get my head around the mechanics of them (when you reach the top). Also on the HTML5 version i couldn't get past the train depot. For some reason it wouldn't let me activate the lift even with the generator activated. Really satisfying to play regardless.
RandomLB
21. Apr 2020 · 05:24 UTC
Cool game! I really like the level design. The artwork was also well done and sets the mood of the game.
Gal Afik
21. Apr 2020 · 05:36 UTC
The art style is phenomenal and I like the twist on the theme!
🎤 Darylsteak
21. Apr 2020 · 05:37 UTC
@connie-liu @randomlb Thx for playing and the feedback

@hastro Thank you, seriously, thank you. The bug explains some of the earlier comments and it was a stupid mistake ( I accidentally set it to E instead of F). Thanks for playing and the feedback!
🎤 Darylsteak
21. Apr 2020 · 05:37 UTC
@gal-afik Thank you! tq for playing too
Ryan Ackermann
21. Apr 2020 · 05:41 UTC
You achieved a great feel. Reminded me of Play Dead's Inside. Nice job on the level art!
RooftopDog
21. Apr 2020 · 06:08 UTC
Great use of assets! It really feels like an over all complete world!
Puzzles were a little confusing but not frustrating.
🎤 Darylsteak
21. Apr 2020 · 06:08 UTC
@ryan-ackermann Thank you, glad you liked the feel and art!
vivek.sharma20
21. Apr 2020 · 06:24 UTC
artwork is really nice, looks very polished. Animations are nice, a death animation would be useful, otherwise feels like game glitched out. Stage design is great. Good job , in game audio would have been cool.
🎤 Darylsteak
21. Apr 2020 · 06:43 UTC
@vivek-sharma20 there is ingame audio, are your settings set right? As for the death animation, I'll put it in the pipeline. Thx for playing!
Krebzor
21. Apr 2020 · 07:15 UTC
The game is a really nice thing, I did enjoy it for the first minutes, but it is also kinda frustrating the game to be honest, it is a little difficult also. Like I would preffer to start really easy and ramp up the difficulty slowly during the game, but here at the very beggining I was already struggling...
🎤 Darylsteak
21. Apr 2020 · 07:18 UTC
@krebzor Im not sure how I can make the first few puzzles easier, but if I decide to continue the game I can try. Thanks for playing, and the feedback!
randdir
21. Apr 2020 · 07:19 UTC
Nice entry but i got problem to jump (maybe my browser but not with .exe) nevermind good job pal !
A-312
21. Apr 2020 · 07:20 UTC
My character is very slow, is it normal ?
LadMiester
21. Apr 2020 · 07:21 UTC
My god man, i cant say i wasn't impressed, the graphics were amazing, and the puzzles were challenging, but satisfying to solve at the same time, i did come across some glitches with the ladders, but with a bit more time im sure you could've polished those out, amazing game man, good job!
🎤 Darylsteak
21. Apr 2020 · 07:24 UTC
@randdir What browser are you using? I'll go test it out, thx for letting me know!

@a-312 Are you pressing shift to run? Maybe you missed the text in the first scene

@ladmiester Thank you! Your right with the ladder part, but thankfully it wasnt major enough to be a huge fuss. Thx for playing!
Alexey Kuzovkov
21. Apr 2020 · 07:26 UTC
Wow. I can't believe, that this game was made during game jam. I's a well made production ready game. Impressive.
21. Apr 2020 · 07:38 UTC
Awesome game! The art is awesome and the gameplay is very good! :)
Deluxe Duck
21. Apr 2020 · 07:40 UTC
It's really well done. I like the mood, the graphics. The jumping is pretty buggy and some ladders. But overall I like it! <3
Game-mon
21. Apr 2020 · 07:50 UTC
Great game! Great visuals & sfx. Levels are really well-designed and puzzles are clever. Liked how you used zombies as a puzzle mechanic, pretty interesting. Might be a little bit away from the theme. Overall congrats on making this super solid entry! :D
A-312
21. Apr 2020 · 07:59 UTC
> Are you pressing shift to run? Maybe you missed the text in the first scene

@darylsteak The description of your page too https://i.imgur.com/LWoJ6Ty.png

**EDIT:** Ok I saw the missed text (I try 3 times to find where^^', I admired the interior of the train too much)
winslow
21. Apr 2020 · 07:59 UTC
Great visuals, sound, story! Overall really enjoyed this game. The final puzzle ruined it a bit due to the issues in trigger finger reaction's needed vs game mechanics.

Overall great game. I recorded & uploaded my raw play through of it here: https://youtu.be/KYcnqhc-tD0
Hopefully it will give you some ideas about how a player plays the game and what they struggle with etc.
Sami
21. Apr 2020 · 08:00 UTC
Interesting take on a Le Transperceneige/Snowpiercer type of world. I personally found the puzzles slightly too hard, but I am running on a slight lack of sleep given the LD just ended! Really impressed and liked the graphic style and audio SFX too. Will play again once I have a bit more sleep in me! :D
🎤 Darylsteak
21. Apr 2020 · 08:08 UTC
@sami I never realized Snowpiercer was originally a french Sci Fi comic! Being that I love trains, I have to read it. As for the puzzles, it might be too hard for some, just right for others, and to others more, too easy. So dont push yourself, and if you really cant solve one use the walkthrough listed under the downloads. Thank you for trying it out, and the feedback!
🎤 Darylsteak
21. Apr 2020 · 08:10 UTC
@a-312 Oh shoot, good catch, I didnt put it for the game page, thx for catching that.

@winslow Thank you for the video! Visual feedback is some of the most useful for me. Tq for playing.
Remus Rain
21. Apr 2020 · 08:24 UTC
very moody, very nice concept, nice graphics. Simplicity is key here. There is no need for music or crazy effects when you can hit the mood spot on! couldnt make it past the first level though :/
tuesi
21. Apr 2020 · 08:24 UTC
Wow what an amazing game, and the the you really get a feeling of accomplishment after figuring out the puzzles in the game. Also really nice visual and the whole game feeling!
Daniel Velitskiy
21. Apr 2020 · 08:37 UTC
cool! Nice puzzles and art!
🎤 Darylsteak
21. Apr 2020 · 08:40 UTC
@remus-rain Dont worry, that's what the walkthroughs are for, they are there incase you get stuck (go watch it, it's under the downloads). Go check it out. Thanks for the feedback and playing!

@tuesi Thank you! And thx for playing.

@daniel-velitskiy THX!
joekinglake
21. Apr 2020 · 09:15 UTC
This is absolutely incredible, one of my favourite ludum games i've played in a long time. The mood, graphics & world building are brilliant. The physics & controls felt a little clunky at times and puzzles were sometimes a little difficult, but easy to look past compared to the incredible detail and care put elsewhere. Brilliant job :-)
ZEN
21. Apr 2020 · 09:27 UTC
Awesome game! Loved the art style and how original your game idea was. Well thought out level design with tricky puzzles. Overall very impressed that you were able to create that in the tight time limit. Great job!
chromaphase
21. Apr 2020 · 09:29 UTC
amazing art direction ! neat !
pandepic
21. Apr 2020 · 09:35 UTC
I really liked this game, a clever way to do a puzzle game where tricking/manipulating zombies is a core mechanic instead of just killing them. The only thing I would change is the clunkiness with ladders where getting off them back onto a platform can sometimes be really frustrating because of the constant fall rate.
🎤 Darylsteak
21. Apr 2020 · 09:37 UTC
@joekinglake Thank you for the praise, and thank you for enjoying it so much. Im really happy with how people are receiving it.

@zen Thank you! And thank you for playing, I appreciate it!

@chromaphase Thx!
🎤 Darylsteak
21. Apr 2020 · 09:47 UTC
@pandepic Got it, ill write it down as one of the things to fix in the post jam version. Thank for the feedback and playing!
Historymaker118
21. Apr 2020 · 09:52 UTC
Nice art style, great atmosphere, good storytelling, excellent audio design. Gameplay however was a little frustrating due to the control layout feeling a little awkward to use, and the high difficulty in getting past zombies and solving puzzles right from the start took the shine off it for me. Really good effort for a weekend game, and with some polish and balancing I could see this being a proper release I'd throw a couple of quid at to play on itch/steam/gog.
🎤 Darylsteak
21. Apr 2020 · 09:56 UTC
@historymaker118 Got it, if I ever continue this game I'll be sure to redesign the puzzles to make the difficultly be more of a ramp than a jagged mountain range. Thanks for playing the game, and leaving feedback!
NightJolt
21. Apr 2020 · 09:59 UTC
Best one I have seen so far
JamesOliverMusic
21. Apr 2020 · 10:38 UTC
Amazing all round. The graphics and sound are fantastic. Only couple of thoughts I had, a ladder climbing animation would add a lot. At the moment it's an easy escape from the monsters, and is the only weak movement I can see so far. Also, replacing the text with an actual scene of what's happening! All things that can be added post-jam... This is one of my favourites so far! Well done.
gregoire_d
21. Apr 2020 · 10:39 UTC
Very complete ! Feel like it just miss some animations and maybe a x position lock on the ladder !
BlueCalx
21. Apr 2020 · 10:57 UTC
Got stuck after the water tank level during the story cutscene where I supposedly met a survivor :(. Great entry though, I had a good time playing it. Mood is completely on point and graphics served the game very well. Making such an adventure game which feels like an actual adventure in a jam is hard so congratulation !
🎤 Darylsteak
21. Apr 2020 · 11:11 UTC
@nightjolt Thank you.

@jamesolivermusic I never really though of a climbing animation, although in hindsight I should have and probably could have squished one in. As for an actual scene, we'll see! It depends on whether I continue this. Thx for playing and the feedback!

@gregoire-d An x position lock, why didnt I think of that? that's a brilliant idea. Thanks for playing and the feedback!

@bluecalx can you explain the events leading up to that along with which version of the game you used (web/exe)? First I've heard of this bug. That aside, thank you for playing, and thx for the valuable feedback!
Jiri Holzel
21. Apr 2020 · 11:34 UTC
Little bug after climbing the ladder, but nice puzzles and atmosphere. ![Výstřižek.PNG](///raw/8c0/31/z/3169e.png) Alone in dark :)
ARBEX
21. Apr 2020 · 11:38 UTC
It took me ą hour to Finnish :D, the sounds started to be annoying, but how the heck did u do so much content :D? Anyways, I enjoyed this game. Really great entry.
🎤 Darylsteak
21. Apr 2020 · 11:48 UTC
@jiri-holzel Planning to release a version with all the collisions fixed! Thanks for letting me know about that one, and thx for playing.

@arbex an hour? That is some serious dedication. Im actually pretty touched. As for how? Practice makes perfect, this is basically a combination of all my muscle memory and skills gained over the past 2 years. Thanks for playing, especially for that long!
Igoreshka
21. Apr 2020 · 11:49 UTC
One of the best LD46 games. Good job. :wink:
DanilShekarev
21. Apr 2020 · 11:52 UTC
Great visual style. Interesting story and good puzzles. Good job
Reiqy
21. Apr 2020 · 12:06 UTC
Great game, lovely visuals. I am unsure how you pulled this one off during three days. Unbelievable.
Eryph
21. Apr 2020 · 12:36 UTC
Incredible game...
Some collision / physic interactions are clunky, besides that, that was perfect. Great job.
Sami
21. Apr 2020 · 12:43 UTC
@Darylsteak There is also an english language version of the comic by Titan Comics, if you don't speak French! There's also one prequel and another coming in August.
Lockness
21. Apr 2020 · 12:57 UTC
Good visual a great atmosphere! The enviroment is very well done. the puzzle are also nice.
Effarek
21. Apr 2020 · 13:14 UTC
Currently playing, I found the same bug as @jiri-holzel in the first puzzle room : if you jump on top of the ladder, you can shift through the wall and then move towards the exit ![hope8bug.PNG](///raw/fa2/c2/z/3185d.png)
🎤 Darylsteak
21. Apr 2020 · 13:19 UTC
@igoreshka @danilshekarev @reiqy @lockness Thank you!

@eryph Thanks for playing and the feedback!

@sami Really? Thanks alot! You really didnt need to do this but I really appreciate it!

@effarek Interesting.... I'll fix it in a version with improved collisions, thanks for letting me know!
vulgaris
21. Apr 2020 · 13:34 UTC
Very nice theme and aesthetic, and very challenging puzzles! The only problem are some collisions that were adding frustration but overall this was great.
victor_reiner
21. Apr 2020 · 14:01 UTC
I enjoyed the mood! Nice Job!
Sockyman
21. Apr 2020 · 14:19 UTC
This game is really good! The artstyle is great and the puzzles are challenging. I didn't finish the game but it was still quite fun.
neowhoru
21. Apr 2020 · 14:39 UTC
Really great game. The sounds are really moody :D
Simply
21. Apr 2020 · 14:48 UTC
Fantastic game!
toby-klauder
21. Apr 2020 · 14:51 UTC
This game is awesome! I love the theme and mood. Great puzzles and puzzle solving.
kasalooo
21. Apr 2020 · 15:16 UTC
THIS GAME'S SO DOPE WTF
🎤 Darylsteak
21. Apr 2020 · 15:17 UTC
# If you played the improved collision version and the fuel silo level had you spawn further into the level #

, that was a careless mistake that was nonetheless uploaded for a small 15 min window. If you were unfortunate enough to download the bugged version, im sorry, it's fixed
🎤 Darylsteak
21. Apr 2020 · 15:58 UTC
@vulgaris added a version where the collisions are mostly fixed! Thank you for playing and the feedback.

@victor-reiner @neowhoru @simply @toby-klauder Thx for playing!

@sockyman Well I hope you can finish it one day, glad you liked it.

@kasalooo GLAD YOU THOUGHT THAT BRO
Death_Is_Cold
21. Apr 2020 · 16:24 UTC
Looked good, little buggy, sound levels were really load and really quiet at times, overall really good entry.
mathemagician
21. Apr 2020 · 17:13 UTC
The atmosphere and puzzle design were super good here! The movement - especially with ladders - felt a little bit weird to me, but nothing that can't be forgiven in a jam game this ambitious
Motley
21. Apr 2020 · 19:07 UTC
Wow, the simplistic graphic design and the sound add so much to the mood. Good job!
fidrik
21. Apr 2020 · 20:20 UTC
Awesome game!
digitaldude555
21. Apr 2020 · 20:23 UTC
Fantastic audio, graphics animation, and use of theme. Story was good too and you really nailed the mood of the game. Almost perfect except jumping over the boxes is a pain. 5/5.
Han_Cholito
21. Apr 2020 · 20:26 UTC
i loved it. very nice short puzzle game , nice setting. well done
Hadik
21. Apr 2020 · 20:28 UTC
Awesome, awesome entry :) Small platformer inspired by Final station mechanics, art and MOOD! Fu***ng awesome, I see TOP5 for you guys :) Everyting is perfect :)

Yes ofcourse more levels will be good but that time, time is lord of all devs in jam :)
Nathalia Hohl
21. Apr 2020 · 21:46 UTC
First, nice foreshadowing with the zombie before you enter the building. :D
Your art is amazing and the game looks very well polished. The atmosphere was great.
And you, sir, know how to make a puzzle.

I took a bit of time to understand the first half of the first one and at the second part it was already pretty challenging to me. haha
When I got to the end of the first I had forgotten about using E and almost thought the game was bugged.
I thought it would have only one level, but you surprised me with 2 more. I was lost with those lifts on the water level and needed the walkthrough to the underground puzzle with the boxes and buttons.
The fuel level was way more easier than the second and I got a bit of movement bugs.

Very nice job on this one. Just get a few bugs fixed, make ladders a bit better (but not slower) maybe add a more challenging part to the third level and you'll have a full solid game. =]
Shaolin Dave
21. Apr 2020 · 21:49 UTC
Graphics look nice except a bit small, the font was very hard to read, and text kept popping up that i didn't notice until the next scene was loading.
Sound is really good. I like the interpretation of the theme into keeping a train running.
I unfortunately havn't gotten to experience much because loading is a bit buggy. It took four times just to get the page to load (probably nothing you can do for that), but as I started playing i entered a door, the screen went black, and then nothing.
I'm about to give it another shot.
Levi
21. Apr 2020 · 21:54 UTC
nicely done. A good level of difficulty, and pretty impressed at the extend of the game assets.
Shaolin Dave
21. Apr 2020 · 21:54 UTC
Okay playing a second time and the door worked. The game is definitely picking up. I noticed there were a couple slightly different ways to complete the first puzzle, I appreciated that. My only complaints are the the mentioned buys, low res, and maybe the ladder-climbing mechanics.

I'm working on the second puzzle now. So far I really like this. Great job!
ForgeronStudio
21. Apr 2020 · 22:08 UTC
Really cool vibe and world, and nice puzzles! The ladder mechanics could be a bit smoother, but the ambiance is really impressive
Sid Fish Games
21. Apr 2020 · 22:11 UTC
Great game and sets the mood nicely. I got stuck on the double switch puzzle, was looking for something to push on to the bottom one but its probably just because I am too dumb to work it out.
🎤 Darylsteak
22. Apr 2020 · 01:15 UTC
@death-is-cold @motley @fidrik @digitaldude555 @han-cholito @levi @forgeronstudio Thanks for the feedback, and playing!

@digitaldude555 Top 5? I really do hope so, thanks for the feedbacks and for playing the game!

@nathalia-hohl I will try should I ever continue this to make the difficulty a better curve, since this is actually the first time i've tried designing puzzles haha. Thanks for playing, and the feedback!

@shaolin-dave Yeah, the loading issues, im actually going to blame the engine I used (Clickteam Fusion 2.5) because it never really seemed very good at porting to HTML5, which is why I advised people to use the exe. The exe also has higher res compared to the web browser version.

Thank you for giving it another shot though, along with leaving detailed feedback, really appreciate it!

@sid-fish-games Im sure you got it eventually, thanks for playing!
Prof.Suarez
22. Apr 2020 · 02:51 UTC
This was a great experience. I think some ambient music and a darker tone would have made it feel more urgent. But besides that, this game is awesome and can’t wait for the sequel!
marvalgames
22. Apr 2020 · 04:07 UTC
Very talented puzzle level designer you are. Ran well for me windows. Struggled on first puzzle because I didn't check the controls to see I can sprint LOL.. Then it went well. Just like any puzzles I had to cheat. but the puzzles were fair. The simple graphics and the right mood. Worth an upgrade.
🎤 Darylsteak
22. Apr 2020 · 05:27 UTC
@prof-suarez Well I can't promise anything about music (im absolutely horrible at making it), but I can make the tone darker. Thanks for the feedback and for playing!

@marvalgames Thank you, no guarantees on whether this will be continued (the code is helllllaaaa ugly), but im glad you enjoyed it enough to say it's worth an upgrade!
SplitPainter
22. Apr 2020 · 05:37 UTC
I think you nailed it with this game! Minimalistic and cohesive art style, fits the theme well. I left wanting more, so I'll check your previous Ludum Dare games to see more of your work.
🎤 Darylsteak
22. Apr 2020 · 05:41 UTC
@splitpainter Well you may be slightly disappointed, this game is basically my magnum opus thus far. Glad you liked it though, and I'll try to keep up the good work! Thank you for playing.
rrsmtz
22. Apr 2020 · 05:52 UTC
Nice one! I like the atmosphere and aesthetic especially.
Emperor Eagle
22. Apr 2020 · 05:59 UTC
It's a cool game with very nice pixel art! The gameplay and lore was good, as was the complexity and difficulty of the puzzles, it was fun to play! Posting the solutions was helpful as people would become more invested in the game.
Lintfordpickle
22. Apr 2020 · 06:03 UTC
wow what a great entry - so clean and crisp, with challenging puzzles. Really well done.
LapisRaider
22. Apr 2020 · 06:04 UTC
I really like the atmosphere of this game, and I'm amazed you managed to put so much into the game and get it to such a polish state in such a short amount of time! The graphics and visuals are really nice, although I do wish that the Reset key (R) would be a little further from the other controls, cause I kept pressing it by accident while trying to press E or T :") It maybe just me though XD

Overall, I enjoyed the puzzles and the game! Great work!
🎤 Darylsteak
22. Apr 2020 · 06:15 UTC
@rrsmtz Thank you!

@emperor-eagle I already did! You can find walkthroughs under the downloads and links. Thx for the feedback!

@lintfordpickle Thx!

@lapisraider Don't worry, I did the same thing a few times as well, probably will change it to something else. Thanks for playing and providing feedback!
johnnysix
22. Apr 2020 · 06:19 UTC
Very cool, liked the style of the graphics. I had trouble in some areas getting down ladders etc. I'd maybe flip the shift key to walk , and run by default? Could definitely be expanded into a bigger game if you so desired. Reminded me a bit of flashback ( old Megagrive game ) in terms of the puzzles .
saucygames
22. Apr 2020 · 06:34 UTC
wow this game blew up
Rexent Games
22. Apr 2020 · 07:32 UTC
Nice game! the graphics are great btw
Flamus
22. Apr 2020 · 08:23 UTC
Great graphics, and gameplay! Reminded me a bit of knytt stories. Very well designed, congrats!
Maytch
22. Apr 2020 · 08:57 UTC
It'd got a really good mood to it, feeling of loneliness. Great job!
gmaanicus
22. Apr 2020 · 09:11 UTC
Oh my, this game deserves the attention it is getting. The overall... deserted feeling this game gave off was a great feeling. It made it a bit suspenseful and really immersive.

Great gameplay, art, and pretty good sound design. One sound I didn't quite like was from the elevator rig on level 2. It is *just* a bit too loud and too harsh for a slow-moving object that is going to produce that sound for a decent amount of time.

Really cool atmosphere. Oh, another thing I wanted to sing your praises for: The punch when the text is introduced, and *how* it is introduced. The speech-like pattern was a very very nice touch.

I ended up getting soft-locked in the second level. This dang zombie gained magic powers! I decided to join them. I would rather be a wizard than a survivor.

![Untitled.png](///raw/ed7/d2/z/323bd.png)

**A few criticisms, as always:**

1) The ladder was a bit finicky. Since this is a key aspect of movement in the game, I feel it could especially use some improvement. Sometimes I went up and down very quickly, other times I went slowly. One time I was launched into the ceiling and almost got stuck, another time I couldn't get off of it and had to *run* at the top to launch myself off of it.

2) The elevator rig sound as mentioned above.

3) Boxes are a bit hard to get around. I have to spam jump to pretty much glitch myself past them.

Overall: beautiful, fun, intriguing, and immersive.
dxk2294
22. Apr 2020 · 09:17 UTC
Amazing graphics, sound, and mood. The zombie manipulation was a really clever mechanic, but I have to echo many of the other commenter's sentiments that the ladders were really fiddly (and at times, quite frustrating). Still, excellent game, one of the best!
🎤 Darylsteak
22. Apr 2020 · 10:12 UTC
@johnnysix That changing the walk key to shift idea is a good one, if I ever do a post jam version i'll implement it. Thanks for playing and the feedback!

@saucygames Indeed it did.

@rexent-games @flamus @maytch Thank you, and thx for playing

@gmaanicus Thank you alot for the very detailed feedback, and for playing! I may make a post jam version and if so hope to get everything you mentioned fixed. Also, about that zombie levitating, *absolutely no bloody idea how it does that, it just does!* Either way I added a small system that basically forces it back to the ground if it does that again.

Naughty zombo

As for the ladders, the version with fixed collisions should have it fixed.

@dxk2294 Yeah, of all the things it had to be the ladder to be the weakest link. Nonetheless, thank you for playing!
meskaline
22. Apr 2020 · 10:36 UTC
Great game. love the graphics, a bit hard right from the start. But overall GJ!
noirdrive
22. Apr 2020 · 10:40 UTC
Wonderful graphics and cool story for the theme! Mechanics such as manipulating zombies and puzzle designs are very good. My only trouble is with the ladder. It's such a polished game overall, thank you!
Majadroid
22. Apr 2020 · 11:46 UTC
As lots of people mentioned before: Very nice entry, good graphics, good sound, well crafted, with just a few minor downsides, like the ladders.
Doritolord
22. Apr 2020 · 11:54 UTC
cute graphics, great sounds, the puzzles were hard enough to be entertaining. i liked it a lot, well done!
Sir Magic
22. Apr 2020 · 11:55 UTC
Probably one of the best games I've seen so far. The graphics were incredible, I really like the art style of this game. The puzzles were incredibly clever and enabled me to have the eureka moment when i finally figured them out. The audio was great too and added atmosphere to the game.

In terms of what to improve on, the only thing I can name is the annoying elevator sound :smile: but I've seen other people have already mentioned that before me.

Nice work, I hope to see more like this in the future.
Scott Steffes
22. Apr 2020 · 11:57 UTC
Wow, I'm really impressed you were able to come up with all of these puzzles so quickly. I know when you get good at art or programming you can really crank out impressive programs and art, but it's rare to find people who can do really good game design under pressure. Hats off to you!
We went with a more established game design, tweaked it a bit, and focussed on polish.
I look forward to seeing more of your games in the future!
🎤 Darylsteak
22. Apr 2020 · 12:30 UTC
@meskaline @doritolord Thank you!

@majadroid @noirdrive Got it, will try to improve, thx!

@sir-magic The elevator sounds cant be too hard to fix, literally just slightly tuning it down in audacity and maybe add a small start up and shut off effect, nonetheless I'll get to it. Thank you for playing and leaving the feedback, I appreciate it!

@scott-steffes Well when you really think about it, there were really only 5 puzzles (3 in train depot, 1 in the pumping station and 1 in the fuel silo, dont consider the 1st one in silo to be a puzzle, more a tutorial on the lifts, and getting the key was just teaching that zombies are not good). Furthermore I also spent several hours agonizing on designing those 5 because this is the first time i've done a puzzle game.

Thank god I decided to do something useful while agonizing and program some systems unrelated to the puzzles while I was at it, so when I finally did come up with the puzzles I wasnt horribly behind schedule.

Still, thank you for playing, and im glad you were impressed! I hope to make even better games than this in the future.
Lamossus
22. Apr 2020 · 13:09 UTC
I really liked the pixel art and the story is nice. Puzzles require some thinking outside of the box, but sluggish controls make the solution hard to execute sometimes. It is especially noticeable in a third area. Even after watching walkthrough it took me a couple of tries to complete it because things were getting stuck. Still, a very cool game! The graphics are very impressive for 72 hours!
mehrdadsh
22. Apr 2020 · 13:39 UTC
good art
unept
22. Apr 2020 · 14:01 UTC
Loved the mood and pixel art here. Played fine for me, despite all the warnings. :) I enjoyed the puzzles and problem solving a lot. Great job putting this together in such a short time!
Fat cat
22. Apr 2020 · 14:36 UTC
(Hey I recognise you from the LD server!)
Very good artwork, some added ambient music would improve the mood a bit.
YorisFresh
22. Apr 2020 · 14:39 UTC
the puzzles were really confusing and frustrating, i loved the art and the sound effects were nice!
DevParty
22. Apr 2020 · 14:44 UTC
I think that this is one o the best games in the jam
Chocolat-Endive
22. Apr 2020 · 14:48 UTC
Woaw, very very nice. I only played the html5 version, but it was fine. I did'nt encounter any kind of real bug. Some collisions are quite messy but if i've understood correctly, you already patched it.

The puzzle are nice, pixel art and general mood are great. Some kind of music could have help making a more awesome mood, but it was really a nice game experience. Thanks for this game, I enjoyed it a lot.
Laaph
22. Apr 2020 · 14:49 UTC
It's lovely! I didn't play enough to feel I could honestly give a review, unfortunately. I got inside the building, and as I did everything/die and restart the level/as things go on, the game got slower and slower. I'm playing on a mac so downloading a win exe won't work for me.

Also, it would be nice if I could hit a button to skip the opening scenes, since I restarted a few times to see if it I could get the original speed going.

What I saw was very nice though!
Gonzo13
22. Apr 2020 · 16:11 UTC
Awesome graphics, and mood! Good work!
inzombiak
22. Apr 2020 · 17:17 UTC
Mood and graphics were great, but the puzzles were a bit tough.
The1
22. Apr 2020 · 17:17 UTC
Super Cool Game! Really like the graphics
Lawnchair Society
22. Apr 2020 · 18:08 UTC
Just wow. I really liked the lemmings style of enemy movement and the art was top notch. The web version wasn't a big fan of me using the space bar but aside from that, it ran like a champ. Well done.
cvetk0
22. Apr 2020 · 18:15 UTC
This one has potential for a very high overall score in my opinion. And if further developed with some side story, perhaps encounters with other survivors it would it would be a great little full fledged game :smirk:. There were slight issues with movement but nothing major. Other than that, it would be cool if the game had some music as well but even without that the mood is just perfect. Perhaps there could be an unfavorable ending, maybe affected by some mid game decision (wouldn't be too punishing if you just got shot after just few levels :smile:). Looking forward to seeing more from you, or perhaps even this evolving into a full fledged game after the jam!
ryzy27
22. Apr 2020 · 18:54 UTC
Awesome game. Level design is top notch. Visuals are very nice and unique.

I have encountered few minor bugs in the last level - zombies and boxes getting stuck below surfaces. And I'm not sure if I solved last puzzle the way it was supposed to be solved as I did not use the box.

Great entry, cheers!
DocGeraud
22. Apr 2020 · 18:56 UTC
Cool game and really good mood! The puzzle were a bit tight and challenging, but I had a lot of fun. Good job. =]
jusw85
22. Apr 2020 · 18:59 UTC
I beat the game! I loved the graphics and the mood. The puzzles were also well designed. However, I didn't really like the platforming or collisions, it felt a little wonky at times. I played the fixed collisions version. Regardless, I loved the entry overall!
Kate90
22. Apr 2020 · 19:13 UTC
Fantastic! I really felt atmosphere! And puzzles were insanely good! There were sometimes moments where box stoped in the air or zombie appeared on the other side of the door but it didnt spoil my experience. I couldnt see a final scene. Last 'Go' button didnt work for me.
helloitsjiwon
22. Apr 2020 · 19:55 UTC
This game reminds me so much of fireboy and watergirl :)) Love the puzzle aspect of it!
LDF Productions
22. Apr 2020 · 22:07 UTC
I really loved the game, it reminds me of Limbo with the limited actions you can do with the character and the puzzles you have to solve with physics using everything in the environment. Fantastic job!
acoto87
22. Apr 2020 · 23:33 UTC
Good puzzles with minimal interaction. A little clumsy sometimes on the animations but not a big deal. I enjoy it. Good job!
Stefanie Leitch
23. Apr 2020 · 00:26 UTC
I like the concept of this; however, some of the ladders were really janky and I ended up getting stuck because I couldn't get out of a hole in the water pumping station, as I couldn't seem to build up enough momentum to get away from the ladder.
Wassim
23. Apr 2020 · 04:07 UTC
Very Good Game, I like the graphics and the tactics it required in order to not be eaten by the zombies, Great solo effort on the Game, Wish you the best of luck :smile:
zzox
23. Apr 2020 · 04:34 UTC
Controls were a bit hard, bit everything else was great, especially the environment. Would love to play a longer game in this setting.
joemid
23. Apr 2020 · 05:02 UTC
Played on web first- even with disclaimer. Made a note to come back- glad I did. Airy little story. Love the graphics, game play, sparse scary sound effects, and the hopeful ending. Great game. Reminded me a bit of FAR: Lone Sails which I loved as well. Thank you for the game!
🎤 Darylsteak
23. Apr 2020 · 05:03 UTC
@lamossus I agree, movement was the weakest part of the game, and I'll try to fix it in a post jam version should I ever make one. Thanks for playing and the feedback!

@mehrdadsh @devparty @gonzo13 @the1 @docgeraud @helloitsjiwon @ldf-productions @wassim Thank you!

@unept Thank you! And thanks for playing.

@fat-cat i actually forgot LD had a server, havent been there in a loooong loooong time. As for music, I'll try to get my hands on some, Im horrific at making it after all. Thanks for playing and the suggestion!

@yorisfresh I'll try to make them less so, thanks for playing!

@chocolat-endive After seeing all the suggestions for music, I might just start learning how to do so, because im very very bad at making music. Thanks for feedback and for playing!

@laaph Things got slower and slower? That's strange, Ive never had such a bug in my life, not that im suggesting it doesnt exist. As for the skipping the cutscene part, it's a good idea! I'll see to it. Thanks for playing and giving feedback!

@inzombiak I'll try to make the puzzles feel a lil more fun, maybe have a easy-medium-hard mode? Either way, thanks for playing!

@lawnchair-society Thank you! I'll try to take the space bar into account next time. Thx for playing!

@cvetk0 I actually had a small plan after the jam ended, where there was a 50% chance you got a bad ending and just got shot, and if you played the game for too long before getting to the ending, the guy just says "apocalypse? you spent so long getting here it ended 2 years ago!". Never came to be though, or atleast, hasn't.

As for the side stories part, im onboard tbh, I'll see what I can do should I make a post jam version, or even a full game.

And finally, I'll try with the music, Im really bad at making music, but no time to learn like now! Thanks for playing and the feedback!

@ryzy27 You didnt use the box? interesting, maybe there is more than one solution, not that im complaining. Thx for the feedback and for playing!

@jusw85 It appears the fixed collision version still has some problems them, I'll try to iron them out. Thanks for telling me and for playing!

@kate90 Which version of the game did you use? It's probably a minor bug I didnt notice. Thank you for telling and for playing the game!

@acoto87 Thank you! I'll try to polish it even more

@stefanie-leitch Did you try running off the ladder? I didnt notice until now but apparently walking off is not enough. Ive added a small text telling people about this after your comment. Thank you for telling me and trying out the game!

@zzox I'll try to further improve movement, thx for playing!
Toffanim
23. Apr 2020 · 07:45 UTC
Really impressive entry, especially solo! you sir are good, very good. I don't even wanna go into details about why this is awesome, just playing the game is self explanatory ...
Endytroll
23. Apr 2020 · 08:51 UTC
Nice graphic and mood. I think you inspired by The Final Station? Great work!
Andre Fremaux
23. Apr 2020 · 09:21 UTC
Great game! Loved the pixel art!! One thing I found annoying however was that zombies sort of 'flew' in your direction when falling. It made it pretty hard to get parts the final puzzle on the fuel station. Other than that, this was an amazing effort! Good art, good puzzles and a pretty good story too!
Patricio
23. Apr 2020 · 11:06 UTC
Really good game. Pretty hard puzzles.
Matt Greenbury
23. Apr 2020 · 11:07 UTC
thanks for the game
Black Flag
23. Apr 2020 · 14:03 UTC
Really good concept, and I really liked the graphics! The game is also very atmospheric! Overall, this is a really good jam entry!
taran.unraveler
23. Apr 2020 · 14:25 UTC
Had some trouble solving some of the puzzles. Actually I would have had an harder time if there wasn't a video explaining how to solve them. The game is really well done!
Tomssuli
23. Apr 2020 · 18:17 UTC
Very nice puzzle, played through it and it left me wanting more :)

Some bugs though: The very first time at the beginning when I came out of the train I accidentally ran right through the wall to the zombie and it wouldnt kill me. I couldn't run back through the wall so I ran forward and out of the screen I went and could never come back so I had to restart the game.

Other than that, solid game. Good simplistic graphical theme, nice controls (I used JoyToKey so I could play with gamepad) and the audio atmosphere fit the mood of the overall theme.
recursor
23. Apr 2020 · 18:21 UTC
This had a very cool mood to it and I enjoyed the puzzles. I did feel like maybe one or two of the puzzles were a bit fiddly with regards to getting the little zombie guys to follow you just right and there were some issues getting over pushable boxes sometimes, but those were small things that did not stop me from enjoying the experience.Nice job!
coatline
23. Apr 2020 · 18:23 UTC
Very nice puzzle game. It had a good mood and satisfying puzzles.
JulienLussiez
23. Apr 2020 · 19:41 UTC
Graphics are beautiful !
TheQiwiBoy
23. Apr 2020 · 22:10 UTC
This game was so cool. I loved the art and the puzzles were clever. I found a bug at the water place, where if you stand at the very edge of the top platform with the broken button and the zombie corridor underneath, you can fall right through the platform. (at the place where @gmaanicus found the floating zombie.)
Geegaz
24. Apr 2020 · 09:06 UTC
I like the game, the puzzles were interesting but due to the approximative collisions they sometimes ended up feeling messy. Else, good job ! The ambiance is perfect, the pixelart is simple but expressive, and the global idea is executed well.

(I'm just confused as if the game was supposed to crash at the end ?)
Hjalte
24. Apr 2020 · 10:46 UTC
Great game, the sound design and the zoomed out camera really added to the feel of the game :)
Mika la Grand
24. Apr 2020 · 13:26 UTC
Pretty good game, the puzzles are challenging but I could manage. I accidently played the version before the fix, since only the old version can be downloaded on itch. Maybe you can upload the fixed one on itch as well. The movement speed is pretty slow, I would make the run speed the standard speed. The ladders are pretty clunky, since it's easy the fall off and hard to go over at the top. I would like to move up and down the later, instead of fall down along the ladder and climb up. In the end, I made it to the fuel depot. I felt like I really needed to struggle with the game (because of the enemies), so there wasn't much fun anymore.
Guille
24. Apr 2020 · 14:06 UTC
Nice game! good graphics and art! A lot done for a game jam. Their needs to be a maximize screen button because the text is too small. The movement does not feel that great because the jump is not high enough that you can do anything. Over all good job, and keep it up!
Llewellyn and Michael
24. Apr 2020 · 14:19 UTC
Dude that's amazing, well done!
BabyKing
24. Apr 2020 · 14:59 UTC
There is so much that is well done in this, I think it could benefit a little from some music as well as some tuning on the feeling of jumping/running. Thank you for making this I enjoyed playing it!!
Sharks
24. Apr 2020 · 19:00 UTC
I did'nt see there was a build with better collisions as I just downloaded thru the itch app. The collisions ruined the experience a little for me but I still had fun and the puzzles were great! I ended up accidently bypassing the puzzle on the fuel silo, I just jumped off the top platform the zombie was on and landed where I needed to go :smile:
Disthron
24. Apr 2020 · 20:45 UTC
First of all, shout out for Clickteam Fusion, I'd know that icon anywhere!

Ok, that last puzzle in the first aria was a bit chalanging, though I do wonder why I can make water from all the snow that is around.

Hmm... I think I was about half way through the water puzzle when I started phasing through the floor and I think I skipped most of it.

That was pretty cool. I liked the puzzle, the jumping was a little odd but I finished the game and it was fun. Oh, and the graphics were quite nice too.
Unimaginable_Code_Studios
24. Apr 2020 · 22:46 UTC
This game is AWSOME!! I AM ADDICTED. Puzzles are nice and theme is nicely presented. I just LLLLLLLLLOVE THIS GAME. Graphics were nice and detailed tooo.
thebreakfast
25. Apr 2020 · 00:47 UTC
Awesome atmosphere. Reminds me a bit of The Last Station and Metro. The audio is great too, and the pixel art is nice. Some of the zombies, especially the one in the elevator puzzle in the third level, can be a little unforgiving. But in general this is great! The only things I can think of to improve it would be some music in some areas, and some more levels. Great work!
G.A.GameStudio
25. Apr 2020 · 01:54 UTC
Absolutely amazing! There is a bug though where you can go through walls, but that's it.
terry
25. Apr 2020 · 04:49 UTC
This is really good! First puzzle was very strong in particular :smile:
🎤 Darylsteak
25. Apr 2020 · 16:39 UTC
Sorry for the late replies.

@toffanim @black-flag @coatline @julienlussiez @hjalte @llewellyn-and-michael @unimaginable-code-studios @terry Thank you!

@endytroll The artstyle certainly was, Thanks for playing!

@andre-fremaux I'll try to deal with them should I ever get back to working on this little game, and will keep in mind. Thanks for the feedback and for playing!

@patricio Noted, thx for playing!

@matt-greenbury And thank you for trying it out!

@taran-unraveler Thank you for the feedback, I'll try to make the puzzles more enjoyable in the future should I ever get to it!

@tomssuli Thank you for playing and glad you liked it! I didn't actually expect and plan for someone to run straight through that particular wall, well there's something to note.

@recursor I'll try to smooth out the rough edges when I get to it, thank you for telling and for playing!

@theqiwiboy Really? I'll write it down somewhere as one of the things to fix when I eventually get back to fixing this game (slight bit of a mess really, alot of spaghetti code). Thank you for enjoying the game and for playing!

@geegaz What was the last part you were at? If it was the part where you were congratulated for finishing the game, then yes, otherwise, bit of a problem. As for the collisions, I'll try to find a solution, thx for playing!

@mika-la-grand Seems like most of the problems were movement based along with the zombies, sorry for that, I'll try my best to iron them out. Also, thanks for telling me about the un-fixed version on itch! I didn't notice that. Overall, thanks for the feedback, and taking time for trying the game out!

@guille Higher jumps and fullscreen, I can guarantee the first, but fullscreen in my past experiences actually messes stuff up, hopefully I can figure it out one day. Nonetheless, I'll make the person jump higher, thanks for playing and the feedback!

@babyking Maybe this game will get music one day, I'm horrendously bad at making it. I can fine tune the movement however! So thank you for the feedback and for playing the game!

@sharks I was careless! I didn't realize you could do that! Oh well, might just leave that in for those fortunate enough to find it to be honest. As for the itch download link, I'll swap it out, Thanks for leaving feedback and for playing!

@disthron Clickteam fusion! I knew eventually someone would notice, oh Clickteam gave me alooooooot of pain in terms of collisions and physics this time, thankfully I pulled through.

Overall, thank you for playing and for telling about the part where you skipped a large part of the game, I'll try to fix that along with the jumping!

Oh and the snow, I'll let you in on a secret... you forgot to bring a bucket!

@thebreakfast Many people are suggesting music, but im really bad at making music! O no! Oh well, i'll try learning how to make a little as this whole pandemic blows over I guess. As for the levels, I might continue the game in the future, but I'll be honest, no promises. Thank you playing, and the feedback!

@g-a-gamestudio I'll try to fix them. Thanks for playing!
G.A.GameStudio
25. Apr 2020 · 17:00 UTC
@darylsteak you are welcome!
Unimaginable_Code_Studios
25. Apr 2020 · 17:45 UTC
@darylsteak your welcome!👍
Francisco Lucas
26. Apr 2020 · 02:13 UTC
Cool game! I loved the aesthetics and ambiance! I'm bad for logic games so I spent some time on the first level hahahahaa

Hey if possible, play our game too it would be gratifying!
https://ldjam.com/events/ludum-dare/46/kardiossomatic
Thanksss
:v:
PythooonUser
26. Apr 2020 · 10:17 UTC
I really like the nice pixel-art. A solid platformer :)
krakadushka
26. Apr 2020 · 14:45 UTC
An amazing game, it's hard for me to Express all my feelings in words... I really liked the graphics and plot. I think that you managed to combine them in a way that created a unique atmosphere. Great job!
uchiro
26. Apr 2020 · 20:41 UTC
After the logo and a lot of gifs on the main page, I expected a game about trains and a few locations, but I got big locations with puzzles and just 15 seconds of the train.

It doesn't mean that this is a bad game. On the contrary, it has interesting puzzles with zombies and cool level design.

A little bit hard to read this pixel font. The rest of the game is great!
NeitherNathan
26. Apr 2020 · 23:17 UTC
Very nice game! Loved the graphics and the mood!!! The use of the zombies as enemies and also as puzzles is very nice !
fabrito
28. Apr 2020 · 03:02 UTC
Great submission here! Theme very well applied and polished. It's great that you found a way to put the puzzles to work in such short time.
Graphics are awesome and sfx also great. I've missed a background music to set the tone, specially when the zombies are on you.
Texts were not that readable with the chosen font, but it sure matches the art work, so it did not bothered me that much.
Nice work, @darylsteak!
AryanJumani
28. Apr 2020 · 15:09 UTC
Really nice game! It is fun, with cool graphics! Amazing work! Although in the water pump level the colliders and controls got a little buggy, my player started to move left when I have Shift, 'A/W' key and space pressed at the same time. I started moving in the opposite direction whenever I tried to do this. Otherwise, this is one of the best games I have played in Ludum Dare!!
bobost2
28. Apr 2020 · 17:28 UTC
I love the gameplay of that game :D
disperse
29. Apr 2020 · 00:30 UTC
Fantastic pixel art, great atmosphere, and intelligent puzzles. I'm going to come back to it when I have more time to work out the later levels. Great job!
larsspawn
30. Apr 2020 · 04:54 UTC
Amazing, I love this kinda pixel art. It gives me the vibe of classic pixel horror or story based games. But the hard part is the instant kill or reset when you touch the enemy, I don't know why but when It resets I got frustrated and don't want to replay the level again. At least give more checkpoints to the level or adds HP so it wont instantly die. because imo it would give the player chance to explore and feel the experience of the gameplay.
DDRKirbyISQ
30. Apr 2020 · 08:09 UTC
Nice! There was a lot more depth to the puzzles than I would have expected, with the second level being my favorite. Like an previous poster, I also skipped the "intended" solution to the fuel silo puzzle by simply jumping from above.

Lots of good decisions with your design here -- you really made the most of what you had, telling a story with minimal effort and using ambient background audio. I'm pretty impressed by the sheer amount of artwork here. There's even some nice lighting/shading effects!
Mattias A Pallin
30. Apr 2020 · 11:17 UTC
Excellent Pixel Art and great mood. Some bug though, zombies disappeared and audio got stuck on last level at the tower. Like the difficulty on the puzzles.
Danilo Freire
30. Apr 2020 · 20:26 UTC
Great entry! Only had some trouble with the ladders
Tec
01. May 2020 · 08:01 UTC
It's a very good pixel art. The puzzle game type is appreciable and permit the story narration. Good entry!
Evert
09. May 2020 · 11:08 UTC
Very nice! I had to finish it :grin: I'm sure people have brought up these issues before, but there's so much feedback that I'm not going to check for that.. anyway, the main thing I noticed is that I wanted to have a skip button that would allow me to speed up the text scenes :) Some issues with going down ladders, but that could've been the WebGL version. The first puzzle was really good! Could probably have one before starts out a little bit easier, but even that might not be necessary. Overall a very solid entry! Thanks!
pepperkep
12. May 2020 · 02:28 UTC
The graphics and audio on this are really great. Some of the mechanics are a little jank (particularly the ladders). I also accidentally hit restart once since it is right in between the use key and the raise/lower platforms keys. Those are really minor complaints though and this is a really great entry.