Fufu, Destroyer Of Worlds by Talal

[raw]
made by Talal for Ludum Dare 47 (COMPO)

Fufu must destroy, his only opposition... A meteor.

Tips: You sheild rechargers for each new planet & aim for the crit spots!

How many Planets can Fufu destroy before Fufu starts destroying planets?

Controls: A to Accelerate D to Decelerate Space for a Sheild (will not stop the Meteor unfortunately) Right-Click, Move mouse for Shooting Fufu - Main - WebGL - Unity 2020.1.0f1 Personal [PREVIEW PACKAGES IN USE] <em>DX11</em> 10<em>4</em>2020 6<em>14</em>38 PM.pngFufu - Main - WebGL - Unity 2020.1.0f1 Personal [PREVIEW PACKAGES IN USE] <em>DX11</em> 10<em>4</em>2020 6<em>14</em>21 PM.pngFufu - Main - WebGL - Unity 2020.1.0f1 Personal [PREVIEW PACKAGES IN USE] <em>DX11</em> 10<em>4</em>2020 6<em>13</em>55 PM.png

Ratings

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timeloopedpowergamer
05. Oct 2020 · 09:03 UTC
Links and description on the submission page look a little off but I figured it out. Game ran fine. itch.io page banner is a little cranked wide but I'm not playing on a phone, so it worked to scroll around some. Game played fine with no crashing, but the things flying everywhere and multiple unlabeled multiple bars and everything was a bit much. Figured it out mostly and had a good time shooting non-stop while bopping around. Orbital loops get a few theme points.
CodeRaurus
05. Oct 2020 · 10:38 UTC
Well the theme sure is present in this one. Funny game, enjoyed it.
I was slightly confused by unlabeled meters as well, and it took me time to notice where the one for planets was.
Bullet-hell didn't bother me much, but the sheild could've been recharging or last longer.

Good job anyway!
island-jam-2-group-3
10. Oct 2020 · 18:58 UTC
The gameplay felt too repetitive after the first planets, but I enjoyed the graphics and the audio. I loved the transition between planets ;-)