Aberration by Megalink

[raw]
made by Megalink for Ludum Dare 47 (JAM)

Warning: Contains flashing images.

Created in 72 hours by Harry White.

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Ratings

Given 1🗳️ 1🗨️

Feedback

MelekTaus
05. Oct 2020 · 14:05 UTC
Nice work with the best possible ending :smiley:
etrealjunior
12. Oct 2020 · 23:36 UTC
Hi all right, I really liked your game, I like games with a simple aspect, more than the details show the greatness of the project, everything works well in this game, the aspect of terror, the confusion proposed in the story, and even the points to circulate through screen representing incects, and a very well executed ending, congratulations on the game, I made an art of your game, which I will be posting on the main blog and marking you, a big hug.
foolmoron
13. Oct 2020 · 00:23 UTC
I got the end I think? The game ended! Nice atmosphere and colors. It was always clear yet mysterious where to go next. Sounds effects had a bit too much of that harsh/raw bfxr sound, and were repetitive, could have used some rounding out there.
King_Cacti
13. Oct 2020 · 01:33 UTC
A neat little concept, the graphs were nice ( i always love some simple pixel graphics) the sounds worked well and it was good to the theme. the only thing i would say its not very fun, its just walking back and forth until the game closes
dans17
13. Oct 2020 · 04:11 UTC
Nice game! You were able to express a lot with the graphics and mood despite using a very minimalistic style. I only wish the game was a little longer (and it would be really cool if it had multiple endings).
NickyKendy
13. Oct 2020 · 04:36 UTC
I love the atmosphere! And the least pixel that can do! How the level itself tells the story is the best way of designing I admire!
MikoziQ
13. Oct 2020 · 19:50 UTC
I adore the mood in this little piece of a game. The graphics are made spot-on for the atmosphere and I love the unique monotone color palette used here. I just wish it was longer...

Job well done! Keep it up!