{"author_link":"\/users\/pingfromheaven","author_name":"pingFromHeaven","author_uid":"1003608","comments":[{"author_name":"BeaverGames","author_uid":"1171803","time":"2020-10-06T10:26:19Z","epoch":1601979979,"modified":1601979979,"text":"I saw first person thing with strafe jumping and immediately got excited","likes":0,"format":"md"},{"author_name":"Gevizz","author_uid":"1205398","time":"2020-10-06T12:02:38Z","epoch":1601985758,"modified":1601985758,"text":"I literally playing for 1 hour, so fun gj.","likes":0,"format":"md"},{"author_name":"Yigit Doruk","author_uid":"1180524","time":"2020-10-06T12:06:22Z","epoch":1601985982,"modified":1601985982,"text":"Played for 1 hours -without stopping! Awesome game with great level design and feel, controls are responsive and speeding up feels great. However, adding a reload level function might be a really important function for this kind of game. In addition to that, from time to time, the game couldn't keep up with the speed of the player -I found myself waiting for the game itself to make its action. Amazing game, keep up the good work!","likes":0,"format":"md"},{"author_name":"pingFromHeaven","author_uid":"1003608","time":"2020-10-06T12:38:59Z","epoch":1601987939,"modified":1601987939,"text":"Thanks a lot for the kind comments, glad you like it! You can take a look at the character controller code from here: \n\nhttps:\/\/github.com\/atil\/fpscontroller\n\nI had built it to give the feeling of that oldschool skill-based movement. It's kinda messy for now, but in the future I'll wrap it in a nice Unity package for people\n\nAnd yeah, I'll add a \"Terminate self\" button definitely\n\n","likes":0,"format":"md"},{"author_name":"Cargamoni","author_uid":"1213091","time":"2020-10-06T15:51:14Z","epoch":1601999474,"modified":1601999474,"text":"What is the meaning of the game, its bit confusing","likes":0,"format":"md"},{"author_name":"Kaganobik","author_uid":"1218684","time":"2020-10-08T00:13:13Z","epoch":1602115993,"modified":1602115993,"text":"I don't know who am i, I don't know where i am. But i must run.\n\nIt was a fun experience. Music fits so well. Great work!","likes":0,"format":"md"}],"format":"md","images":["ld47\/218454-cd045adcc3db021f62d72be1405e435c.png"],"links":[{"url":"https:\/\/github.com\/atil\/ld47","text":"Youtube"},{"url":"https:\/\/pingfromheaven.itch.io\/ld47","text":"Youtube"},{"url":"https:\/\/pingfromheaven.itch.io\/ld47","text":"Youtube"}],"metadata":{"g_key":"65537","g_author":"1003608","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"282986","g_title":"The Next Subject","g_status":"PVT1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"218454","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"218454","n_urlkey":"282986","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/the-next-subject","n_slug":"the-next-subject","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3608","n_created":"1601552204","n_modified":"1602021159","n_version":"696729","n_status":"COMMIT"},"node":{"id":218454,"parent":212256,"superparent":9,"author":3608,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T21:49:48Z","created":"2020-10-01T11:36:44Z","modified":"2020-10-06T21:52:39Z","version":696729,"slug":"the-next-subject","name":"The Next Subject","body":"The Next Subject is a first person platformer about being replaced by the next one, no matter how hard you try.\n\nYour goal is to reach to the exit in the given time, and the system won't care if you can't.\n\n*CONTROLS:*\n\nWASD: Move\n\nMouse: Look\n\nSpace: Jump\n\nMouse1: Interact\n\nMouse2: Kill yourself\n\nI: Invert vertical mouse axis\n\nJ\/K: Decrease\/increase mouse sensitivity\n\n*CREDITS:*\n\nSfx\/Music: [Damla Kockar](https:\/\/www.instagram.com\/damlatiltak\/)\n\nSkybox, postproces VFX: [keijiro](https:\/\/github.com\/keijiro)\n\nCrosshair: [Kenney](https:\/\/www.kenney.nl\/assets\/crosshair-pack)\n\nFont: Source Code Pro","meta":{"author":[3608],"grade-07-out":"1","cover":"\/\/\/content\/81e\/z\/37667.png","link-01":"https:\/\/github.com\/atil\/ld47","link-01-tag":[42332],"link-01-name":"github","link-02-tag":[42337],"link-02":"https:\/\/pingfromheaven.itch.io\/ld47","link-03":"https:\/\/pingfromheaven.itch.io\/ld47","link-03-tag":[42336]},"path":"\/events\/ludum-dare\/47\/the-next-subject","parents":[1,5,9,212256],"love":0,"notes":6,"notes-timestamp":"2020-10-08T00:13:13Z","grade":{"grade-01":7,"grade-02":7,"grade-03":7,"grade-04":7,"grade-05":7,"grade-06":7,"grade-08":7},"magic":{"cool":0,"feedback":0,"given":0,"grade":7,"grade-01-average":3.2,"grade-02-average":3.6,"grade-03-average":2.9,"grade-04-average":3.5,"grade-05-average":2.8,"grade-06-average":3.8,"grade-08-average":3.6,"smart":-62.203552699077}},"text":"The Next Subject is a first person platformer about being replaced by the next one, no matter how hard you try.\n\nYour goal is to reach to the exit in the given time, and the system won't care if you can't.\n\n*CONTROLS:*\n\nWASD: Move\n\nMouse: Look\n\nSpace: Jump\n\nMouse1: Interact\n\nMouse2: Kill yourself\n\nI: Invert vertical mouse axis\n\nJ\/K: Decrease\/increase mouse sensitivity\n\n*CREDITS:*\n\nSfx\/Music: [Damla Kockar](https:\/\/www.instagram.com\/damlatiltak\/)\n\nSkybox, postproces VFX: [keijiro](https:\/\/github.com\/keijiro)\n\nCrosshair: [Kenney](https:\/\/www.kenney.nl\/assets\/crosshair-pack)\n\nFont: Source Code Pro","title":"The Next Subject"}