The Paradox Effect by Reece Geofroy

[raw]
made by Reece Geofroy for Ludum Dare 47 (JAM)

Your Father has committed a horrible crime that is irreversible...unless...you can go back in time and assassinate your Grandfather before your Father was born! Stuck in a paradox of killing the person to not be able to create you, for you to then not be able to kill them in the alternate past, you are stuck in an infinite loop trying to rid the past of past selves.

CONTROLS:

WASD = Movement Left Click = Throw Weapon

SS1.jpg

CREATED BY: REECE GEOFROY + SAM HOGAN

Ratings

Given 1🗳️ 0🗨️

Feedback

extar
05. Oct 2020 · 17:21 UTC
I love the idea of hunting down your previous incarnations. It'd be great to see this extended into something more. Some kind of map/radar would be super helpful. :)
Tristan10Cats
05. Oct 2020 · 19:26 UTC
Absolutely love the take on throwing guns instead of shooting them. Good game!
🎤 Reece Geofroy
06. Oct 2020 · 01:41 UTC
@extar Thank you for the feedback! Glad you liked the game. I agree with you on the minimap 100%
🎤 Reece Geofroy
06. Oct 2020 · 01:41 UTC
@tristan10cats Glad you liked it! Yeah, I felt the throwing weapons a lot more interesting to play around with haha
Galse87
06. Oct 2020 · 15:51 UTC
![7.PNG](///raw/520/43/z/3913c.png)

Damn this idea and execution was fun... and confusing lol. Maybe you guys could have added some music tho?
Tauheed Game Dev
06. Oct 2020 · 20:05 UTC
Really nice game, I like the concept of trying to kill your clones and each time the movement patterns become more erratic, or maybe its just me. Also really liked the art style.
FancyReckless
12. Oct 2020 · 11:10 UTC
Cool game and cool concept. Graphics vise it's very nice. I do have little bit of criticism on few gameplay details:
- The finding grandpa part felt a bit like guessing game and wasn't as fun as the rest of the game. Considering it's first impression, I would add some way to guide the player.
- As far as I understood, you should not kill your grandpa or other self too fast, so you must deliberately wait and do nothing for some time. Maybe I misunderstood it, but waiting isn't too fun part of the game.

Those details aside I feel this is pretty high level game and fits theme creatively and perfectly.
Skeffles
12. Oct 2020 · 20:48 UTC
This feels like a fun concept game. I watched the devlog and agree that some side missions would be cool because it would make it less of a mad rush to find your past self. You'd have some time and perhaps unlock story behind what Grandpa did to deserve this.