Forest Resistance by WetBox
Stop spread of the city and save the forest!
Attack humans and asphalt to protect the forest and increase animals population
LMB - select unit
RMB - move / attack
WASD/arrow keys - move camera
MMB - rotate camera
Scroll wheel - zoom
Esc - pause




| Youtube | https://siberiancyborgs.itch.io/forest-resistance |
| Original URL | https://ldjam.com/events/ludum-dare/46/forest-resistance |
Ratings
| Overall | 169th | 4.045⭐ | 24🧑⚖️ |
| Fun | 173th | 3.955⭐ | 24🧑⚖️ |
| Innovation | 661th | 3.568⭐ | 24🧑⚖️ |
| Theme | 312th | 4.114⭐ | 24🧑⚖️ |
| Graphics | 335th | 4.25⭐ | 24🧑⚖️ |
| Humor | 617th | 3.386⭐ | 24🧑⚖️ |
| Mood | 561th | 3.75⭐ | 24🧑⚖️ |
| Given | 3🗳️ | 5🗨️ |
Nice entry!
But seriously, well done and superbly polished!
The music was great and I loved the bunny sound effect that I heard from digging up the road.
Next to those are a few less favorable things (would be nice to be able to control the pace of the animals' creation, or maybe get the option to specifically choose from some new ones, it was kind of unclear to me that you can break asphalt before I entered the pause menu, restarting is via the fast-forward button, so I wouldn't have necessarily looked there first), but you've isolated the necessary elements quite well.
The positive aspects being at the level that they are makes the negative ones seem more like oversights (because... Game Jam and all), so they only minorly detract from the smooth level of polish over the whole thing. The only reason that they stand out as problems in the first place is, again, because you've raised the bar relatively high for the core elements of the experience, which is inspiring to see and fun to play. I strive for the focus on display here in my own work as a sort of beginner-dev.
Thanks for a fun few minutes! :)
What do you use for modeling? Blender or something different? It looks great!
Here is my playthrough:
https://youtu.be/QabFGI2XH4g