I Blame Tim Beaudet by TheGrumpyGameDev
*edit: needs dotnet core 3.1 runtime - https://dotnet.microsoft.com/download/dotnet-core/3.1 *

I was in my stream. Working on my stream project.
Tim wanders in.
Suddenly I'm jamming. Thanks, Tim!
So my game is a text based adventure.
You play Tim Beaudet on a path.
The goal is to find the door and go through it.
Good luck.
Ratings
| Given | 0🗳️ | 0🗨️ |
it does require dotnet core 3.1
https://dotnet.microsoft.com/download/dotnet-core/3.1
- would be nice to be able to use 'short' versions of commands, IE w for walk and ta for turn around
- the 'come up with the actual path you take part' was less then enjoyable given that there was no way to work it out other then brute force and rote memory of your current facing
- some text adventure quality of life features could take this from a 'slog' to something enjoyable
- audio didn't work on Linux