Tale Of Two Buttons by RevelBase

[raw]
made by RevelBase for LD34 (JAM)
A Tale of two Buttons
In a world of bouncy fabrics, two buttons are on the run to escape certain death. Each is equipped with a special power. Use Y to jump with one button and X to dash through breakable obstacles with the other. Hit YX simultaneously to switch the buttons.
Let fate never push you down!
Used tools:
Unity
Photoshop
3DSMax
Audacity
Music maker jam

As always time was short in the end and some stuff didn´t make it in. But we had a great time and a lot of fun.
We hope you will enjoy our little game 
Peer, Brice and Becky

Ratings

Coolness 66% 3
Overall(Jam) 3.26 572
Audio(Jam) 3.58 201
Fun(Jam) 2.97 665
Graphics(Jam) 4.35 87
Humor(Jam) 2.73 462
Innovation(Jam) 3.39 328
Mood(Jam) 3.59 231
Theme(Jam) 4.21 87

Feedback

sim9
15. Dec 2015 · 22:36 UTC
WebGL build wouldn't work for me on Chrome

https://dl.dropboxusercontent.com/u/307309/LD34/HTML5/Release/taleOfTwoButtons.js Failed to load resource: the server responded with a status of 404 (Not Found)
https://dl.dropboxusercontent.com/u/307309/LD34/HTML5/Release/taleOfTwoButtons.datagz Failed to load resource: the server responded with a status of 404 (Not Found)
UnityLoader.js:1 Invoking error handler due to
Uncaught incorrect header check
Ithildin
15. Dec 2015 · 22:36 UTC
The Webplayer build works fine, but the WebGL one is crashing on Chrome :S

Graphics and audio are lovely, but unfortunately the controls were a bit lacking, which made the game frustrating. Coordinating both sides is already a challenging task (and where a huge chunk of the fun resided), so there's no need to add further complications ;)

If you can improve that you can get a very nice game.
Steven Miller
15. Dec 2015 · 22:38 UTC
Really neat game, I love the visuals!
Rscar
15. Dec 2015 · 22:38 UTC
Enjoyed the graphics and the concept! Experienced a number of bugs while playing though. Was challenging to learn correct movements and found myself mashing x and y, which causes the fabrics to spread further and further out, and then crashed on level complete.
DinnerInTheDark
15. Dec 2015 · 22:40 UTC
Very neat interpretation of the theme, original mechanics and nice graphics!
anshulsinghxd
15. Dec 2015 · 22:40 UTC
really love the concept and the graphics style . Had fun playing it
ajayajayaj
15. Dec 2015 · 22:42 UTC
Awesome game! A few bugs and the WebGL bug doesn't work. Anyways, the webplayer one was fine! Graphics were so cool.
DrFallos
15. Dec 2015 · 22:46 UTC
Hi, WebGl is broken, if case you need help, maybe the solution will be to check ".htaccess". Sometimes you need to delete it from folder.
DrTeaSpoon
15. Dec 2015 · 22:49 UTC
Its good game though some bugs here and there. Graphics are well done, though buttons could feel more responsive.
anv
15. Dec 2015 · 22:51 UTC
Control two buttons using two buttons? It really takes a moment to get used to controls (yeah, I know there only two buttons, but still) - not only you need to steer two characters in two separated levels, one of them is upside down! Visually game looks really nice and together with upbeat music fits well into carefree story of two buttons traversing the textile world.
amras0000
15. Dec 2015 · 23:11 UTC
Music's great, visuals are solid, and the design seems good, but the game's just a bit too glitchy to be playable.

Dashing seems to involve random jittering which sometimes tries to clip through the central platform. And jumping with Y sometimes makes X jump as well, at random points. I've found the most effective strategy to be mashing both Y and X quickly, which causes both buttons to leap away from the central platform and avoid all the obstacles.

Also, X and Y on a QWERTY keyboard are incredly far apart (I'm guessing you were developing for a QWERTZ). A and D might have been a cleaner option.
🎤 RevelBase
16. Dec 2015 · 00:02 UTC
My first attempt at physics based controls, totally buggy :P yes, I used a german keyboard, very poor choice of keys ! (the mouse is even worse, give it a try !)
Neoludo
16. Dec 2015 · 00:46 UTC
Very nice concept and cute art style. Perhaps a clearer difference between the two buttons would've been nice though, as I regularly found myself forgetting which was which. The controls were a bit hard to get used to and I feel like it took a bit too long to switch the character's positions, which meant doing so was a bit of a chore and often got me killed.
I also discovered that spamming y+x together allowed me to fly over the entire map, which was fun!
Overall a really neat concept for a puzzle game and one that was rather enjoyable, good work!
Red_Fan games
16. Dec 2015 · 00:46 UTC
Really neat, good aesthetic.
Erlend Aakre
16. Dec 2015 · 10:23 UTC
Great little game, awesome graphics
guoboism
16. Dec 2015 · 11:06 UTC
Interesting game. Love the cloth style.
VladRusu
16. Dec 2015 · 12:57 UTC
I'm not sure if it's the WebGL version only, but this is what I tried, it seems that the buttons are randomly jumping / dashing and it is kinda laggy. Besides that it looks like an interesting concept, I'd very much like to play a solid version of it.
ncannasse
16. Dec 2015 · 12:57 UTC
Great visuals, but I don't have a lot of feeling of control.
Valandre
16. Dec 2015 · 13:24 UTC
Nice entry, just a little hard, but fun! such a good exploitation of the theme!
SecondDimension
16. Dec 2015 · 14:22 UTC
Really liked the graphics and audio, really suited the game. Your take on the two button theme was great, I would never have thought of that.
davisan
03. Jan 2016 · 00:03 UTC
Great game! Amazing audio, graphics and use of theme!
yuigoto
05. Jan 2016 · 00:46 UTC
Graphics are beautiful and, together with the soundtrack, makes a pretty nice and cute package. Couldn't get the gameplay right away, though. :P