Modulizer by Kotie

[raw]
made by Kotie for Ludum Dare 45 (JAM)

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Modulizer is a 2D top down adventure shooter game where you must find modules to upgrade your player and eventually slay the boss.

The game is inspired by Binding of Isaac.

Keep in mind, this game is set to be somewhat difficult until you learn the map.

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WASD/Arrow Keys - Move Mouse - Aim Mouse 0 (left click) - Shoot Mouse Drag - Install module (only works on modules)

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This game was made by the following people:

Ben Nilsson (programmer) - https://twitter.com/BenNilsson97

Oliver Parrish (art) - https://twitter.com/OliverParrish13

Cathan Bertram (sound, level design) - https://twitter.com/BertramCathan

Ratings

Overall 678th 3.342⭐ 21🧑‍⚖️
Fun 739th 3.053⭐ 21🧑‍⚖️
Innovation 942th 2.658⭐ 21🧑‍⚖️
Theme 340th 3.632⭐ 21🧑‍⚖️
Graphics 870th 2.921⭐ 21🧑‍⚖️
Audio 419th 3.263⭐ 21🧑‍⚖️
Mood 765th 3.079⭐ 21🧑‍⚖️
Given 5🗳️ 0🗨️

Feedback

Empheon
08. Oct 2019 · 18:12 UTC
I love the idea and inspiration from Isaac! Like you said, the game is quite hard. Maybe adding a small cooldown before enemies attack you when you enter a room would make it a bit easier and enjoyable when you start playing.
Rayne
08. Oct 2019 · 18:20 UTC
Great submission!
NachtWitch
08. Oct 2019 · 18:22 UTC
Really cool art and mechanics, love the work
Nathaniel Jensen
08. Oct 2019 · 18:22 UTC
This game kicked my but. I can hardly make it past the first few rooms. Good work, though!
Copper_Aardvark_Games
08. Oct 2019 · 18:23 UTC
Difficult and captivating little game! Well done!
Paulius
08. Oct 2019 · 18:24 UTC
Interesting! Nice art, well executed mechanics, really difficult! :)
CatilianGames
08. Oct 2019 · 18:50 UTC
The game is fun, the art style is pretty and simple, and I really liked the sound design. I think adding some sort of a simple map would really help the player to orient themselves. The game is super intense, level layouts are interesting, and the enemy types are interesting and create a different experience for every room. Good job!
Dubgron
08. Oct 2019 · 19:18 UTC
Cool idea but I got quickly frustrated due to unfair enemies. They start to shoot as soon as I enter the room which results in me dying after 2 or 3 rooms.
DS Nahogara
24. Oct 2019 · 21:16 UTC
This is a good game, i had fun with it! After i beat the boss nothing happened and i don't know if is on purpose or not, but it was very good, congrats! :v:

Maybe a bit of feedback on the shots and enemy health interface so we could calculate the damage :blush:
Jonathan Lorenz
28. Oct 2019 · 09:37 UTC
Nice little game. I didn't manage to open the chests. I think the ennemies were too quick in two ways : their speed, and the fact that they jump at you right as the room start. Good work overall!
Knatt
28. Oct 2019 · 14:01 UTC
Solid entry. I was able to get all the modules and kill the boss.

The transitions to each room were a little jarring.