Looping Days by ThomasEsc
This is my entry to the October 2020 Ludum-Dare 47.
The theme was Stuck in a loop.
I took place in the Compo categorie (I had to do everything in under 48 hours). Unfortunaly, I did not have time to do the sound design in the project.
Tools used : Unity, Photoshop, Procreate, Maya
Will you find the way to break the loop ?

| Youtube | https://github.com/ThomasEscalle/Ludum-Dare-47 |
| Youtube | http://www.mediafire.com/file/duoly92s9i2rcp7/Looping_Days.zip |
| Original URL | https://ldjam.com/events/ludum-dare/47/looping-days |
Ratings
| Given | 1🗳️ | 0🗨️ |
I think that gameplay wise you should think about ways you could motivate the player to keep going (although I realise the irony that in lockdown it's hard to find reasons to keep going day to day). I think that a running score, or maybe 'needs' bars or a schedule rather than simply one task after the other. At the moment the main gameplay loop is just going up and down the elevator doing different tasks. I feel you could add some real gravity to the game by allowing the player to chose what they want to do and balance their needs/work/health etc.
Again I'm so impressed by those graphics, and I think you've got an amazing foundation here to work with, the possibilities are endless! Nice one!
In any case, I see lots of potential and would love to see this developed further.