Puzzlerun by velddev
The game is a infinite “turn-based” runner in which you play by only going left or right, after that. the map will scroll up if you moved, or if your time limit has been reached.
Ratings
| Coolness | 52% | 3 |
| Overall | 3.10 | 602 |
| Audio | 3.03 | 305 |
| Fun | 2.89 | 667 |
| Graphics | 3.68 | 202 |
| Humor | 2.00 | 629 |
| Innovation | 2.97 | 594 |
| Mood | 3.00 | 444 |
| Theme | 3.56 | 617 |
- the death sound is REALLY LOUD
+ I like the idea of a path-recognizing game, and being in a position where I knew which moves I wanted to do ahead of time and then getting to execute them rapid-fire felt very satisfying: but
- The fact that the only way move downwards is to let the timer run out, and that it can sometimes be your only valid move make for a very bad combination: it encourages people to wait for the timer instead of having fun in the game.
Good job
The players learns and picks up the game pretty quickly too, which is awesome.
I liked the graphics, and the implementation of the theme was nice. Great job, I enjoyed it :)
+ Good puzzle game idea.
- Kind of frustrating. Could use a how-to-play tutorial.
- You automatically move if you don't press a button.
I like them creepy transparent monkeys.
Would make for a rather decent mobile game.
I also found a glitch, where you can get a sort of infinite score if you have a thing that pushes you up and you go around in circles.
Other than that it was a really nice idea, and very nice graphics
Maybe also some color for the special tile.