Death's Compass by dikkop


You are Death and your annual performance check is due.
Protect souls from the dark angel until their time has run out.
Use your compass to find souls whose time has ran out.
Slay them with your scythe to claim victory.
Soar through the magic village by grappling with your grappling hook.
Controls:
WASD to move
Triple Jump with space
LMouse Attack
Aim at objects and Hold RMouse to use grappling hook
EDIT: you can now adjust mouse sensitivity with = (increase with 5%) and - (decrease with 5%)
Music: Jelle van Aanholt
Game: Valentijn Muijrers
| Youtube | https://www.dropbox.com/s/uvqm29k8t9y05v8/DeathsCompass.zip?dl=1 |
| Youtube | https://www.huntedwumpus.nl/DeathsCompass |
| Original URL | https://ldjam.com/events/ludum-dare/46/deaths-compass |
Ratings
| Overall | 1367th | 3.438⭐ | 34🧑⚖️ |
| Fun | 879th | 3.486⭐ | 37🧑⚖️ |
| Innovation | 774th | 3.5⭐ | 36🧑⚖️ |
| Theme | 2394th | 2.727⭐ | 35🧑⚖️ |
| Graphics | 1102th | 3.714⭐ | 37🧑⚖️ |
| Audio | 972th | 3.279⭐ | 36🧑⚖️ |
| Humor | 906th | 3.125⭐ | 34🧑⚖️ |
| Mood | 1142th | 3.439⭐ | 35🧑⚖️ |
| Given | 9🗳️ | 1🗨️ |
I beat the reaper at his game.
I had some trouble with landing the jumps, the character slide around a lot.
The theme was a bit more towards killing than keeping alive.
But this game could become a thing if you keep working on it and make it multiplayer!
Overall, I still had a lot of fun with this game, and I thought it was great for a solo project. Nice work!
It was a bit hard to hit the enemies with the scythe, but it was good
I liked the music, it fits the gloomy fairy tale atmosphere
I realize I totally forgot I had a grappling hook...
Some control options for look-speed and Y-Axis preference would go a long way.
Congrats on your entry!
However the game has a in-game tutorial that is a feature that a lot of entries don't have.
Congratulations for your job!
The mouse sensitivity was really high for me, which made it a bit difficult to move about.
The grappling mechanic is a bit clunky. It didn't work some of the time for me, but overall I enjoyed the mechanic!
Nice work!
By the way: I thought the game ran much better on chrome than firefox. I also had to reduce the mouse sensitivity a lot to better aim.
Good job for a 3D entry. I very much enjoyed it after all.
But overall it was definitely fun to play, I loved the floating jump movement!