Phase Distorter Disorder by this-is-beans

[raw]
made by this-is-beans for Ludum Dare 47 (JAM)

You've been working feverishly on your time machine, but on your last bootup attempt... BOOOM.. It shot out a violent explosion of temporal energy! (a bit of shrapnel too!) Now you find yourself stuck in an endlessly repeating loop, desperately trying to cobble together 5 crucial replacement parts from around your lab. You have a strange feeling... You might've lost something else...

Controls:

movement

WASD / ← → ↑ ↓

interact

Spacebar / Enter

drop item

Q / 0

Notes

Thanks for all the feedback! We're currently working on cleaning up some code for bug squishing! :smile_cat:

Ratings

Overall 1405th 3⭐ 21🧑‍⚖️
Fun 1578th 2.4⭐ 22🧑‍⚖️
Innovation 1387th 2.725⭐ 22🧑‍⚖️
Theme 798th 3.625⭐ 22🧑‍⚖️
Graphics 218th 4.225⭐ 22🧑‍⚖️
Audio 651th 3.35⭐ 22🧑‍⚖️
Humor 655th 2.875⭐ 22🧑‍⚖️
Mood 1134th 3.075⭐ 22🧑‍⚖️
Given 5🗳️ 2🗨️

Feedback

Maytch
05. Oct 2020 · 23:38 UTC
I love the character, and the graphics are really good. I got a lot of development console errors when trying to interact with objects though. You should be able to put up a bug-fixed version of it if you get a chance.
05. Oct 2020 · 23:52 UTC
the visual are very nice but the console got me a lot of errors :(
Aran Ink
05. Oct 2020 · 23:54 UTC
Love the visual style and the music, but a bunch of console errors kept me from getting anywhere.

Given that the game is on a 60-second timer, matching the length of the background music to that 60 second loop would have done a lot to ratchet up the intensity as time ticks down. The song getting faster and more intense the closer you get to running out of time would have really helped sell the "just a few seconds left!" feeling, and would have avoided the strange way the music currently loops. :)
SwiftVector
05. Oct 2020 · 23:55 UTC
Can second what Maytch said. There are a lot of errors, and when I drop items they seem to disappear. However, the graphics and audio are absolutely superb and it's a lot of fun to wander even if I'm not quite sure how to progress.
ProtoCap
05. Oct 2020 · 23:57 UTC
I love the pixel art, the color palette you used is really nice and the controls are very responsive, I think this will be a great game once the bugs are ironed out a bit
Firebelley
06. Oct 2020 · 00:16 UTC
The art of this game was great. I liked the premise as well, but I think I encountered a bug where the items were no longer spawning. I found 2 on my first try but wasn't able to find any others. I also think the level was far too large, it was easy to get lost.

I think with a smaller level, and with the bugs fixed, you'd have an excellent little game!
Aditon
06. Oct 2020 · 00:18 UTC
I like the art and music. I really like the idea, too, but I think there was a bug. After a single reset, I was unable to find a single object. I'm also not sure what to do with the items once I bring them back. Thanks for submitting!
Curruff
06. Oct 2020 · 01:06 UTC
I like the gameplay, but the map is way too big and the objects seem to disappear after 1 reset. I can't figure out what to do as well. A tutorial or even a menu would be appreciated.
coryru
06. Oct 2020 · 04:31 UTC
Such are charming art style and fun playful music. Could use some polish and a start menu with some instructions.
3mpty
06. Oct 2020 · 05:10 UTC
the art is absolutely gorgeous, but every item I picked up just phased out of existence, and I could walk through locked doors, really pretty but I have no idea how to play it or win