Traderman by Jhoffis

[raw]
made by Jhoffis for Ludum Dare 47 (JAM)

Try to get the highest score within 180 seconds. Iron gives 2 points and gold gives 1 point. Traders walk around and buy from your buildings you place wood into. When the wood capacity reaches zero it is destroyed. Gather the stored gold before that! Enjoy the spagetti!

Controls: * WASD and Arrows: Move player * E: chop trees, gather wood and mine iron. (You can only chop fully grown trees) * Shift+E: gather gold from building * HJKL or dragging by mouse: move the camera. * Q: Focus camera on player.

  • A building costs 10 Timber.

Ratings

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Feedback

etrealjunior
07. Oct 2020 · 08:45 UTC
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Eden Shazar
07. Oct 2020 · 09:31 UTC
Oh god, the sounds are definitely the highlight here in my opinion - such a cute addition! Otherwise, this is a solid base for little game. The camera and controls could use some polish for quality of life (I read that it's possible to move the camera, but got caught up in the game and forgot all about it, and shift+E to gather gold is a little clunky). Thank you for your game :)
Snowdrama
15. Oct 2020 · 14:13 UTC
Fun game, the camera as mentioned could use work(honestly just nest the camera under the player it doesn't seem like unlocked camera is needed)

I think that the buildings(if you're going to make them vanish) should wait until the player has picked up the gold. I don't think I got higher than a 25 score because often the buildings would vanish with my gold. If anything leave a gold pile behind? But personally I don't think the buildings need to vanish.

The first time the npcs were like "I WISH TO PURCHASE!" I laughed, loved the voice sounds.

Overall good job!