Subject Is Compliant, Subject Is Defiant by Christina Nordlander
Theme: two button controls.
You are a prisoner subjected to mind-eroding treatment by an AI.
An unusual text adventure game. Most commands are disabled; influence the outcome by typing COMPLY [C] or DEFY [D].
Made in 48 hours in Inform 7.
Many possible endings, more or less happy. Walkthrough for one ending available at http://doopnet.com/games/compliant/
You are a prisoner subjected to mind-eroding treatment by an AI.
An unusual text adventure game. Most commands are disabled; influence the outcome by typing COMPLY [C] or DEFY [D].
Made in 48 hours in Inform 7.
Many possible endings, more or less happy. Walkthrough for one ending available at http://doopnet.com/games/compliant/
Ratings
| Coolness | 76% | 2 |
| Overall | 3.69 | 163 |
| Fun | 3.38 | 311 |
| Innovation | 3.41 | 320 |
| Mood | 4.14 | 26 |
| Theme | 3.95 | 296 |
@phi6: I did feel like I could have fitted more content in there. I might make a more (much more!) polished post-compo version at some point.
The writing was pretty good and evocative enough and I also liked the comply/defy-dynamic. It added a pretty nice dynamic to the scenes and allowed you also for some subtle variations in the various routes outcomes.
It definitely got me hook. I'd personally like to see a longer version with the mechanic and the story a bit more expanded upon to say the least and possibly with some audio to it.
Well done! :)
As for everyone else, thank you very much for your nice comments!
@oz2mura: I'm flattered! Just a word of advice if you're looking at playing my other games: give "Pure Green" a miss, it was an experiment, but sucked. "Red and Gold" isn't too brilliant either (I think I had a pretty cool idea, but the actual gameplay ended up dull as hell). My other games might be worth a look, if you liked this one.
The different paths seem to stitch together really nicely too, I'm always curious to see the actual topology the branching decisions make in games like this.
Great job!
The presentation of the story was also very fitting to the mood.
I enjoyed and I'm sure I'll play it again and again and again... just to see all the possibilities.
Thank you for your review!