ringtale by torcado

You wake up to find yourself stuck in some kind of loop. Will you be able to break yourself free?
-- Controls --
mouse - movement and actions
space/z/right click - used for one powerup
r - reset to checkpoint
Ratings
| Overall | 46th | 3.967⭐ | 32🧑⚖️ |
| Fun | 125th | 3.733⭐ | 32🧑⚖️ |
| Innovation | 61th | 3.967⭐ | 32🧑⚖️ |
| Theme | 208th | 3.817⭐ | 32🧑⚖️ |
| Graphics | 84th | 4.017⭐ | 32🧑⚖️ |
| Audio | 207th | 3.35⭐ | 32🧑⚖️ |
| Humor | 204th | 2.904⭐ | 28🧑⚖️ |
| Mood | 117th | 3.654⭐ | 28🧑⚖️ |
| Given | 5🗳️ | 10🗨️ |
What doesn't help is that the game stops updating the mouse position when the mouse is outside the game area. I'd recommend using the gamepad analogue stick as an alternative.
Also that raccoon ball is really adorable!
Great game no doubt about that.
@joh @aeveis yeah i do think i went a bit overboard with the difficulty of some areas. i was trying to create situations that require you to actually "solve" them (for instance, knowing the angle you need to orient yourself in the lock area) rather than stumble on them accidentally, but in doing that i also made it mechanically difficult as well, and that's much more difficult to get a feel for regarding other people's abilities when i only have my own abilities to base it off of. i think the one lock puzzle is probably ok, could be made a bit easier. but i think the green area door is pretty much unnecessary haha
all jokes aside brilliant game
Still a cool idea!
Reminded me of that nitrome game with a hedgehog I played a lot when I was a kid.
The art is fantastic, the racoon is super cute, the controls are well made, the new stuff coming along the way is easily understandable.
The puzzles are well thought, but the difficulty is a bit brutal I think.
Thanks for the game I had fun 💕
Overall it was a very fun time, had nice visuals, and a reasonable amount of difficulty; I enjoyed it a lot!
I think my major nitpick is that the controls would get a little wonky when your cursor left the window. I think it would have been easy to control if the cursor was locked in the window.
Overall, great work!
Woo this game was tough! I didn't think I could get past the first spike section but I eventually did and I breathed a huge sigh of relief. I'm glad the checkpoints are fairly generous - it's the main reason I kept going because I could quickly redo the section I was it. Ultimately I got stuck a bit after that where there's a T-junction with spikes everywhere. Only looking through the comments did I see you could use the ring as a guide on which angle to take, I never thought of that.
I liked the game regardless though, as I enjoy tough games and don't mind grinding at them for a while. You must be pretty good at the game yourself to tune the game to be as such (my game is similar where it's tuned more for me). The presentation of the game is incredible, and the choice to have a basic "tutorial" was great because I felt super satisfied when I cleared the rocks. Great work!
-- also speedrunning potential here? everyone went all out on speedrunning jumpgolf fgjhfh