Twisted Citadel by Mors

Twisted Citadel is a puzzle platformer made for Ludum Dare 47 by Mors, Darkonius Makavar, and Catonator. You're a in a strange castle, but to escape you have to use its unique properties to solve the puzzles and go through 15 levels.

Story:
Thousands of people vanished, an entire town full of people. Nobody knew where they went, or how they disappeared, but one thing was certain, something wasn't right with that castle. Situated right in the middle of the town, it was massive, so it was impossible not to sense the dark aura coming out of it. Will you enter the castle and be the one finally solving this mystery?
Changelog:
1.0.3 (06/10/2020): - HTML5 version! - Optimized the game slightly, so the game runs well on HTML5. - Fixed a memory leak issue. - Fixed some level design oversights that made 100% completion impossible. - Fixed some collision issues that would get you softlocked.
v1.0.2 (06/10/2020): - Made the game actually completable FOR REAL THIS TIME.
v1.0.1 (06/10/2020): - Made the game actually completable, and included the proper level files. - Fixed numerous issues related to audio. (thanks GMS2 for messing things up) - Fixed an issue with enemy respawning. - Fixed a few other super minor issues.
v1.0.0 (06/10/2020): - Initial release!
| Youtube | https://mors-games.itch.io/twisted-citadel |
| Youtube | https://mors-games.itch.io/twisted-citadel |
| Original URL | https://ldjam.com/events/ludum-dare/47/twisted-citadel |
Ratings
| Overall | 65th | 4.193⭐ | 46🧑⚖️ |
| Fun | 148th | 3.989⭐ | 46🧑⚖️ |
| Innovation | 401th | 3.693⭐ | 46🧑⚖️ |
| Theme | 230th | 4.116⭐ | 45🧑⚖️ |
| Graphics | 191th | 4.261⭐ | 46🧑⚖️ |
| Audio | 102th | 4.091⭐ | 46🧑⚖️ |
| Humor | 819th | 2.679⭐ | 41🧑⚖️ |
| Mood | 308th | 3.866⭐ | 43🧑⚖️ |
| Given | 33🗳️ | 0🗨️ |
@ded @animaster That jump is actually very easy to do if you jump at near the edge of the platform, but I suppose I can see how it might seem hard to some people who haven't gotten used to the physics. I'd wanna change it but I guess it's a bit too late for that, oh well.
And for the columns, I mean, one of them is a darker gray, one of them is white. I think it's pretty clear what is a background element and what is not lol
but the jump is still annoying ;P
I loved the graphics and music
The bouncer did not work properly = (
**Nice job**
Here is my feedback:
- I liked the main menu.
- Player movements and jumping are too smooth!
- I liked the visuals.
- I liked the music and the SFX.
- I liked the player feedback.
- I liked the mechanics and the gameplay of the game.
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- The number that is showing up after being alive. It's mysterious. If it is for showing me how many times died, write that.
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- If the enemies interact with each other, it will be a nice thing.
- While the game is only controllable with the keyboard, I suggest to hide the cursor.
Definitely one of best etries I've tried so far!
I wasn't planning to upload the music anywhere else for the time being.
Strengths :
- Great audio, great graphics
- Awesome, polished controls
- The level design and take on the theme are fantastic
Possible improvements :
- Reduce down time when dying or opening a door
And thanks for submitting your game!