BLOOP by danman9914

You find yourself impaled by a spear through the back of the head. The only thing that could make it worse? You must relive this moment on loop, over and over, for the rest of time. Unless...?
This game takes about 10-15 minutes to complete and has an ending. Hang in there!
Controls * Context sensitive Z, X, DOWN * Hold a key to speed up dialogue text * NOTE: Non-Qwerty keyboard players may wish to remap the controls. To do this, change the inputs for "Attack", "Throw", and "Duck" in the launcher.
Tools Used * Unity * Surge Tween Library * Photoshop * Garageband * Audacity * bfxr * Computoser
Credits * "Gist Rough Upright Exbold Two Demo" Font by Ryan Martinson * "Fingerpaint" Font by Ralph du Carrois * "Victory" music created with Computoser * "OLD TV Filter" effect by Vortex Game Studios
| Youtube | https://github.com/DanielMullinsGames/LD47 |
| Youtube | https://dmullinsgames.itch.io/bloop |
| Youtube | https://dmullinsgames.itch.io/bloop |
| Youtube | https://dmullinsgames.itch.io/bloop |
| Original URL | https://ldjam.com/events/ludum-dare/47/bloop |
Ratings
| Overall | 4th | 4.365⭐ | 65🧑⚖️ |
| Fun | 38th | 4.008⭐ | 66🧑⚖️ |
| Innovation | 36th | 4.109⭐ | 66🧑⚖️ |
| Theme | 7th | 4.563⭐ | 66🧑⚖️ |
| Graphics | 5th | 4.531⭐ | 66🧑⚖️ |
| Audio | 28th | 4.073⭐ | 64🧑⚖️ |
| Humor | 16th | 4.115⭐ | 63🧑⚖️ |
| Mood | 13th | 4.302⭐ | 65🧑⚖️ |
| Given | 23🗳️ | 14🗨️ |
Great game.
There isn't much to say. You are a master of your craft.
If I had to point something out: it didn't feel that much *eerie* this time even though it clearly had its eerie element. And pretty sure you can safely hit a spear if you move your head back up too early. But God, it's nothing. People who blindly download games and skip intros will think: "this 5/5 game had to be made by a talented 4-man team in 3 days".
great game
Seriously though, this game is absolutely amazing, and to think it was made in 48 hours by one man. Good job!
I only got one minor criticism: You might want to consider not using Z as a default input key, since it's a pain to use Z and X together on a QWERTZ layout keyboard (AZERTY even more, I guess). Thankfully it's configurable in the Unity launcher, but not everyone may know about this.
And the art/audio/overall polish of the game is fantastic! Can't believe you made it in 48 hours!
Great work.
It's a mini-game that stands on its own, is fun and simple to play, unique and is flashy only where it counts! If I had to comment on where it fell short would be the dialogues were too slow to unfold, and the jokes fell flat to me (However, laughed out loud at the ending).
But that's just me being nit-picky: it is really perfect as a game jam entry. Again, well done!
The only thing that bothered me is that if you start holding down while the character is moving, he won't crouch when he stops.
Although the gameplay is simple, the story is funny and intriguing. Nice intro, too. Some amount of polish for a 48 hour game too! We didn't get half as much done in 78 hours!