{"author_link":"\/users\/animuszeal","author_name":"AnimusZeal","author_uid":"1128364","comments":[{"author_name":"melvinng","author_uid":"1226789","time":"2020-10-06T04:58:47Z","epoch":1601960327,"modified":1601960327,"text":"Nicely done!","likes":1,"format":"md"}],"format":"md","images":["ld47\/224934-a93eccc7860ff479909ecf7c5c8af439.png"],"links":[{"url":"https:\/\/animuszeal.itch.io\/barrage-breaker","text":"Youtube"},{"url":"https:\/\/twitter.com\/animuszeal","text":"Youtube"}],"metadata":{"g_key":"64558","g_author":"1128364","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"281040","g_title":"Barrage Breaker","g_status":"PVT1","g_place":"99999","g_commentcount":"1","g_site2_node_id":"224934","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"224934","n_urlkey":"281040","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/barrage-breaker","n_slug":"barrage-breaker","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"128364","n_created":"1601820358","n_modified":"1601932521","n_version":"681820","n_status":"COMMIT"},"node":{"id":224934,"parent":212256,"superparent":9,"author":128364,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T21:15:21Z","created":"2020-10-04T14:05:58Z","modified":"2020-10-05T21:15:21Z","version":681820,"slug":"barrage-breaker","name":"Barrage Breaker","body":"![screen2.PNG](\/\/\/raw\/c65\/f1\/z\/36cec.png)\n\n## Survive all the loops!\nThis is just a pure gameplay demonstration of my bullethell prototype.\n\nDuring the Jam, I tried to make it as juicy as possible.\nI'd love to hear your opinion :)\n\n\n![barragebreakergif.gif](\/\/\/raw\/c65\/f1\/z\/3769f.gif)\n\n\n## Controls\n\n**Shot Stuff**  Left Click \/ Right Stick\n\n**Switch Weapon** Mouse Wheel \/ R2 and L2\n\n**Dash** Shift \/ X Button\n\n**Use Potions**  R Key \/ R1\n\n**Ultimate** E Key \/ L1 (When flame bar is charged)\n\n\n## Theme\nI tried to create two kinds of loops for this game.\nThe first is an improvement loop, where you get better with each run until you finally beat the game, like in Cupheads or Binding of Issac. The second is contained within the run itself, you play the same fight over and over again but with each loop, there are more enemys and the difficulty increases.\n\n\n## Attention please!\n\nThis is not a regular Jam entry!\nI created the basics a few weeks ago.\nPlease don't rate the entry if it has close to 20 votes. \nPlacements should be reserved for regular entries.\nIf it still does, I'll contact Mike to disqualify myself.\n\nBut I really love to hear some feedback of this awesome community :smile:\n","meta":{"author":[128364],"grade-05-out":"1","grade-06-out":"1","allow-anonymous-comments":"1","cover":"\/\/\/content\/c65\/f1\/z\/36ceb.png","link-01-tag":[42336],"link-01":"https:\/\/animuszeal.itch.io\/barrage-breaker","link-01-name":"Itch.io","link-02":"https:\/\/twitter.com\/animuszeal","link-02-tag":[42517],"link-02-name":"Twitter"},"path":"\/events\/ludum-dare\/47\/barrage-breaker","parents":[1,5,9,212256],"love":0,"notes":1,"notes-timestamp":"2020-10-06T04:58:47Z","grade":{"grade-01":6,"grade-02":6,"grade-03":6,"grade-04":6,"grade-07":6,"grade-08":6},"magic":{"cool":53.452248382485,"feedback":2,"given":1,"grade":6,"grade-01-average":3.25,"grade-02-average":4.125,"grade-03-average":2.75,"grade-04-average":2.625,"grade-07-average":2.625,"grade-08-average":3.5,"smart":-42.264973081037}},"text":"![screen2.PNG](\/\/\/raw\/c65\/f1\/z\/36cec.png)\n\n## Survive all the loops!\nThis is just a pure gameplay demonstration of my bullethell prototype.\n\nDuring the Jam, I tried to make it as juicy as possible.\nI'd love to hear your opinion :)\n\n\n![barragebreakergif.gif](\/\/\/raw\/c65\/f1\/z\/3769f.gif)\n\n\n## Controls\n\n**Shot Stuff**  Left Click \/ Right Stick\n\n**Switch Weapon** Mouse Wheel \/ R2 and L2\n\n**Dash** Shift \/ X Button\n\n**Use Potions**  R Key \/ R1\n\n**Ultimate** E Key \/ L1 (When flame bar is charged)\n\n\n## Theme\nI tried to create two kinds of loops for this game.\nThe first is an improvement loop, where you get better with each run until you finally beat the game, like in Cupheads or Binding of Issac. The second is contained within the run itself, you play the same fight over and over again but with each loop, there are more enemys and the difficulty increases.\n\n\n## Attention please!\n\nThis is not a regular Jam entry!\nI created the basics a few weeks ago.\nPlease don't rate the entry if it has close to 20 votes. \nPlacements should be reserved for regular entries.\nIf it still does, I'll contact Mike to disqualify myself.\n\nBut I really love to hear some feedback of this awesome community :smile:\n","title":"Barrage Breaker"}