Groove Guy by lachjames
Groove Guy

Play as a music engineer who is trying to: - Take their career to the next level - Win back the heart of the love of their life - Talk with some interesting friends along the way.
How to play:
- Load the game, read the guide, and press "Start Game"
- Open up ContactMate, and talk to your Manager. He'll give you a contract for a piece of inspirational music.
- Open up GrooveGuy. Your goal is to add loops to the song so GrooveGuy (the groovy, dancing dude) can dance all the way through the loop. Get extra style points if he ends up at the position he started in!
- If you get stuck, you can press Skip. There's more than one way to solve some of the problems, so try to collect all the Notes (with music note icons) for extra points at the end of the game!
Instruments
- Bass: You can "drop" through bass tiles, even if they're covering up other tiles.
- Violin: Switches gravity upside-down.
- Trumpet: Propels you upwards.
- Drums: Like a trampoline, the faster you go down, the faster you bounce up.
- Piano: Can stand on them.
- Guitar: Can stand on them.
Hints
- If two loops edit the same point on the grid, the one you added last will override the first one.
- If two loops clash musically, they probably don't belong together.
Groove Guy
Groove Guy is a piece of software used to create music from "music loops" (and he's also the mascot for the software).

ContactMate
Talk with your manager, Jesse (your partner), loved ones, and more, with branching dialog!

Known Issues
We are aware of some bugs with stopping audio, and submitting loops. Please feel free to let us know if you find an issue, and we'll fix it asap :)
Changelog
- 11:50am: Fixed WebGL resolution
| Youtube | https://lachjames.itch.io/groove-guy |
| Youtube | https://lachjames.itch.io/groove-guy |
| Original URL | https://ldjam.com/events/ludum-dare/47/groove-guy |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
VPhyre
07. Oct 2020 · 05:45 UTC
Your game is very creative. Really enjoyed. Good job!
Feraligatr
09. Oct 2020 · 18:57 UTC
I like the audio and the mood, but none of the instruments effect the player in the described ways