{"author_link":"\/users\/syv","author_name":"Syv","author_uid":"1032328","comments":[{"author_name":"Chez3","author_uid":"1183580","time":"2020-04-24T04:15:13Z","epoch":1587701713,"modified":1587701713,"text":"An interesting concept, but very difficult. I feel like with health regeneration already implemented in the game, it should go a bit faster, so that the player isn't just waiting around for minutes on end for their health to regen. The enemies, or at least the ones that chase after you have a tendency to cluster up which can lead to boring combat encounters. The background music was good though, but it looped a bit shorter than I would have liked, and it was fairly sparse in terms of all other audio. Overall, it was a good game. These are just recommendations for things that you may want to improve in your future endeavors. While it was difficult for me, I still had a great deal of fun playing it. It reminded me of the game Rogue, and other dos games with the way that it printed out damage outputs and the like in the bottom corner. Good job.","likes":0,"format":"md"}],"format":"md","images":["ld46\/178127-3a2e4c2ba63135db8f6a73f4c8a024d9.png"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/1qimfGol-WA-ijZawknUTOc1iCxCyg569\/view?usp=sharing","text":"Youtube"}],"metadata":{"g_key":"64301","g_author":"1032328","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"280530","g_title":"Sector 17-12","g_status":"PVT1","g_place":"99999","g_commentcount":"1","g_site2_node_id":"178127","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"178127","n_urlkey":"280530","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/sector-17-12","n_slug":"sector-17-12","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"32328","n_created":"1581447893","n_modified":"1587414054","n_version":"590305","n_status":"COMMIT"},"node":{"id":178127,"parent":176557,"superparent":9,"author":32328,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T20:20:54Z","created":"2020-02-11T19:04:53Z","modified":"2020-04-20T20:20:54Z","version":590305,"slug":"sector-17-12","name":"Sector 17-12","body":"This game is about moving your way through a dungeon (Evil alien hivemind building). You're trying to reach the end where you suspect the hivemind brain is and try to reprogram it to lend its powers to you. Your number one priority is to keep the bosses on each level alive as they will grant you much power when on your side.\n\nThe game has 4 floors with a different boss on each floor. The objective is explained on the top of the screen when you get to a boss room. When the objective has been reached the stairs to the next floor will appear.\n\nControls:\n- W,A,S,D = Move\n- SPACE = Attack\n- 1-6 = Use Spell\n- R = Pick up item \/ Interact\n- Z-N = use Item\n\n![LDPICTURE.PNG](\/\/\/raw\/84e\/7\/z\/2e00d.png)","meta":{"author":[32328,45445,32877],"link-01-tag":[42337],"grade-07-out":"1","grade-08-out":"1","cover":"\/\/\/content\/84e\/7\/z\/2e013.png","link-01":"https:\/\/drive.google.com\/file\/d\/1qimfGol-WA-ijZawknUTOc1iCxCyg569\/view?usp=sharing","link-01-name":"Open LD46.exe"},"path":"\/events\/ludum-dare\/46\/sector-17-12","parents":[1,5,9,176557],"love":0,"notes":1,"notes-timestamp":"2020-04-24T04:15:13Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-06":3},"magic":{"cool":0,"feedback":0,"given":0,"grade":3,"grade-01-average":4,"grade-02-average":4,"grade-03-average":3.5,"grade-04-average":3,"grade-05-average":3,"grade-06-average":3.5,"smart":-42.264973081037}},"text":"This game is about moving your way through a dungeon (Evil alien hivemind building). You're trying to reach the end where you suspect the hivemind brain is and try to reprogram it to lend its powers to you. Your number one priority is to keep the bosses on each level alive as they will grant you much power when on your side.\n\nThe game has 4 floors with a different boss on each floor. The objective is explained on the top of the screen when you get to a boss room. When the objective has been reached the stairs to the next floor will appear.\n\nControls:\n- W,A,S,D = Move\n- SPACE = Attack\n- 1-6 = Use Spell\n- R = Pick up item \/ Interact\n- Z-N = use Item\n\n![LDPICTURE.PNG](\/\/\/raw\/84e\/7\/z\/2e00d.png)","title":"Sector 17-12"}