Cavernous Pink by Zemmi

[raw]
made by Zemmi for LD34 (JAM)
Control the forces of a very moist space biome with the power of your two trusty feet and the unwitting aid of the hostile natives.

F to move left (X also works)
J to move right (C also works)
Combine the two to jump or smash.

*NOTE*
So everybody knows, there is no audio. Just ran out of time and I don't like opting out of categories. Will be adding it (probably not until after Christmas though)

Ratings

Coolness 76% 2
Overall(Jam) 3.61 249
Audio(Jam) 2.47 663
Fun(Jam) 3.62 175
Graphics(Jam) 3.64 412
Humor(Jam) 2.47 624
Innovation(Jam) 3.74 124
Mood(Jam) 3.00 679
Theme(Jam) 4.00 225

Feedback

lectric.monk
15. Dec 2015 路 06:35 UTC
Loved this! Great art style and love the controls.
jcwelgemoed
15. Dec 2015 路 06:36 UTC
It is quite a difficult game. but well made. good work
Dalkor
15. Dec 2015 路 06:39 UTC
Technically you use 3 buttons because you have set r to restart. :P

Other then that, the game is fun. I like the art style.
馃帳 Zemmi
15. Dec 2015 路 07:17 UTC
@Dalkor As I was submitting it I had a filling someone would bring up the restart button debacle. xD
SidewalkSleeper
15. Dec 2015 路 07:25 UTC
Controls are pretty finicky, I needed time to get used to them. And I agree with Dalkor, you could have used one of the two buttons to restart instead of assigning a third button. Other than that, that's a nice concept and I enjoyed my time playing.
VideoDog
15. Dec 2015 路 07:53 UTC
Nice Looking game. Very challenging!
qkerguelen
15. Dec 2015 路 08:02 UTC
Very cool game with a fun idea! I really like it eveni f it's hard to handle at first!
crucknuk
15. Dec 2015 路 23:44 UTC
It's difficult but it's fun, I like the art! This is a good entry!
mr. a
16. Dec 2015 路 01:29 UTC
I re-enabled Flash for a bit just to play this. It's worth it.

Initial learning curve is pretty steep, but things get more interesting after the first dozen or so deaths.

Especially lovely is the variety of changes that creatures can undergo, from the drill-eels losing their tail to the jellyfish becoming jelly-bumps, then joining into jelly-walls. These little surprises, and the emergent complexity of the situation as things progress, are excellent.
DecayConstant
17. Dec 2015 路 00:14 UTC
I loved this entry. Overall good things, but I didn't hear audio... but judging by the lack of comments about audio, it might have been on my end?
bazkur98
17. Dec 2015 路 00:15 UTC
Didn't get any audio, that was a bummer. It was strangely addictive though.
simon.parzer
17. Dec 2015 路 00:19 UTC
Great game! I like how you mapped all the controls (move, jump, dash) to two buttons and it still works somehow.
The audio didn't work for me.
Elit3dGaming
17. Dec 2015 路 17:04 UTC
Great game, interesting use of the theme, it was a tough challenge to get a high score as it progressively gets harder which I like. I didn't hear any audio which was a little upsetting as a game like this would totally suit some great audio whilst playing. Other than that really nice game
Zulgot
17. Dec 2015 路 19:03 UTC
Nice game - really funny :)
Justin Mullin
22. Dec 2015 路 16:42 UTC
This is great! The two-button controls are just lovely, intuitive and deep. I loved learning how the enemies work through experimentation. It kept me coming back even after a few rage-inducing moments with the drill-worms. Love it!
AndreasL
23. Dec 2015 路 16:40 UTC
Cute graphics! The game gets hectic a bit fast, or maybe I'm just bad at the game...
I enjoyed it but some sound would make it a lot better ,I think.
Good job!
Justin Mullin
26. Dec 2015 路 20:51 UTC
Just wanted to let you know, this is the only game so far I've come back to this LD to play just for fun. That's a rare thing, so kudos for that!