Flower Defense by Eldy
Hi everybody ! This is my second attempt at Ludum Dare, and it didn't really went in the direction I excpected. Lot of bugs, and not so much time killed my motivation halfway through. So it ended more like a programming exercise than a game design exercise.
Oh well, there's always next time.
Oh well, there's always next time.
The two biggest things to tackle I think would be 1. better balance of enemy health vs. the attacks of the turrets. and 2. To show the cost of the turrets on the cards.
Keep it up!