Cave Swing by ajmalr
Developed in 48 hours by me (https://twitter.com/AjmalRizni)
Point and click the left mouse button to shoot the rope and hold the right mouse button to reel yourself in.
Collect as many coins as you can and complete all the levels!
Point and click the left mouse button to shoot the rope and hold the right mouse button to reel yourself in.
Collect as many coins as you can and complete all the levels!
Ratings
| Coolness | 47% | 1468 |
| Overall | 3.63 | 193 |
| Audio | 2.88 | 365 |
| Fun | 3.80 | 88 |
| Graphics | 3.22 | 410 |
| Humor | 2.35 | 489 |
| Innovation | 3.15 | 483 |
| Mood | 3.09 | 384 |
| Theme | 3.80 | 428 |
Could do with a coin counter and perhaps a timer for each level.
The 2buttons controls where something to get used to and didn't feel intuitive at the start. After 2 minutes though, it somehow clicked and it becomes pretty satisfying. But when I think about it too much I just fail. It's weird.
I also discovered the point you click matters (could use some preview feedback). And I tried to left+right click and release at the same time, but then the grapple hook will still be out.
It's also not always obvious when you've hit something. You don't always hear a sound and because it keeps playing for a bit, you don't know.
I stopped at the level with the spike shapes though. I think it's the 4th at somepoint there's this one gap with a coin that I don't have to the patience for. I did discover losing your momemetum a bit and moving slowly through the levels helps a lot. Which I didn't expect for a rope swinging game.
I do like that it's made up of levels that asks various skills from you. after some time, swinging was satisfying and although it requires some slower precicion skill at some points (for me), it was still good.
Good job!
(and how much more levels are there?)
Good job, keep it up!