HEAL ME PLZ by Pietro Ferrantelli
You're playing the healer of one of the best team of adventurers ever getting ready to defeat one of the most dangerous dark lords in the world. But, well, something goes wrong : the evil wizard turns your teammates into children...

Controls : - Left click to shoot healing orbs to your allies (be careful to not heal ennemies) - Right click or hold to move to your mouse position. - Go on your allies to kick them, it will trigger their special attack - Q/W/E : Trigger your powers once you unlock them
===> Will you be able to reach and defeat the final boss ?

Overboy (Pietro Ferrantelli) - Pixel Art & Game Design - Twitter : https://twitter.com/OverboyYT
Pandanym - Programming & Game Design - Twitter : https://twitter.com/pandanym
Lucas De Pinho - Cutscenes - Artstation : https://www.artstation.com/lucas_depinho
RADIANT.prk - Musics & Game Design - Twitter : https://twitter.com/RADIANT_prk
Sylvain Guerrero - Tech Art - Twitter : https://twitter.com/Zylvaingue

| Youtube | https://overboy.itch.io/heal-me-plz |
| Youtube | https://overboy.itch.io/heal-me-plz |
| Original URL | https://ldjam.com/events/ludum-dare/46/heal-me-plz |
Ratings
| Overall | 5th | 4.485⭐ | 100🧑⚖️ |
| Fun | 7th | 4.438⭐ | 99🧑⚖️ |
| Innovation | 38th | 4.263⭐ | 99🧑⚖️ |
| Theme | 7th | 4.566⭐ | 100🧑⚖️ |
| Graphics | 33th | 4.658⭐ | 100🧑⚖️ |
| Audio | 39th | 4.299⭐ | 99🧑⚖️ |
| Humor | 37th | 4.294⭐ | 99🧑⚖️ |
| Mood | 82th | 4.26⭐ | 98🧑⚖️ |
| Given | 78🗳️ | 60🗨️ |
Been : Thx you so much for the detailed review ! Yep there is a progression and yes the game is beatable ! There actually is a boss introduction cutscene at some point and a boss fight ! :D
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Unfortunately I got a blocking exception when I was about to kill the boss, out of bounds exception, same as @rob1221dev
In any case I still had a lot of fun, congrats guys, very well done, it has just everything right!
it's pretty difficult to heal teammates without accidentally healing their opponents instead though. :sweat_smile:
Progression was nicely paced, I was even caught off guard by the boss battle. It felt like an endless game, yet having a small narrative and progression fits nicely a jam game! funny story btw.
Had the same bug pointed out by @rob1221dev , but that didn't really change my mind (+ im pretty sure it happened on boss death). Don't wanna spoil my rating, but I think this was pretty damn perfect! You got a winner!
Art works so well in the game and adds so much humor right from the start. Music keeps you pumped throughout and ready for action!
Will play again definitely!1 Great job!!!
You have incentive to kick your melee members into the enemy for their special attack, while you need to kick your archer out of the way to keep her safe. In short, your character is in charge of repositioning your allies AND healing them which is so brilliant. The main character's abilities are also great, it's really nice to have offensive capabilities on your healer like the lightning, as well as an "oh shit" button with the boost and teleport.
What an incredible game! You should all be really proud, each of you is a powerhouse gamedev!
I honestly can't think of anything wrong with the game at all
First and foremost: The intro and boss intro is excellent. I'm blown away, really. The pixel graphics are nice too, although a bit hard to read, when a lot it going on, but I guess that's part of the action. It really felt great to save your mates from all that mayhem and helping out as good as possible. Haven't felt like that since playing WOW or Guild Wars many years ago.
Overall a solid game with wonderful graphics, animations, sounds and music. Great stuff!
Little nudges from your little team mates, kicking them around like a proper leader should, all amidst the chaos happening around and trying to stay away from the enemies. And, unlike many other games, the difficulty is just right to feel yourself skillfull but not overwhelmed.
Love it!
Good luck getting to the LD top, well deserved!
The kick mechanic is insane too. So much work was done, it has a lot of common with our game since it's also a top down shooter with fantasy aspects so it was really fun to compare both ! Good job.
Don't know what to say more, it's just a great game :thumbsup:
the only thing that bothered me was, that when i kicked my members around i was somehow always expecting to have to move the mouse in the opposite direction of where i wanted to aim.
I managed to beat the game on my second attempt once I started combining together heals + kicks/character skills + my own special skills, and if I was already having fun on the first playthrough, the second felt GREAT. I loved the combat mechanics!
The usual MMO/MOBA toxic banter of my party members cracked me, I found that hilarious.
Sometimes I have to fill as support in a mobile MOBA I've been playing for a while and I've felt sympathetic for the main character every second XD
Perfect 5 here, I was expecting some high quality game and I wasn't disappointed.
I really like that you can heal enemies and also kick you own allies. :D
For critical feedback, I'll just say that the movement control was a little unintuitive. I think WASD would have been just fine.
- Probably fits the theme best of of the games I played
- Nice humor
- Seems pretty accurate for someone who played a healer
Cons:
- Seems to have pretty high skill requirement for a jam game
Overall I main healer quite ofthen,so this hit close to my heart and I must admit it was both accurate and fun healer experience. Both selection of special skills and main healing mechanic were pretty nice. I felt like kicking allies was fun, but at the beginning of the game it messed up my gameplay flow a bit. Sometimes it was a bit hard to distinguish enemies from allies when they gather up in a big pile and it was quite op to leave only one ally alive, but I guess both of these seem like realistic experience in mmos or other games with a healer.
I would have liked to be able to move with WASD - even if stood still when healing this would be more fun but I've never been too big of a fan of mouse movement.
英雄间如果互动更多一些就更好了;
It's so interesting, ha ha, have a good time;
If there is more interaction between heroes, it will be better;
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/615937007?t=10h44m09s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Here's a list of unordered feedback:
- I adore the graphics. The animations, the colors, the glowy effects - everything is super well done.
- Same for the music! It's very fun to listen to and fits the game perfectly!
- The concept, the mechanics and the resulting gameplay are really cool. And fun!
- Big props to your programmers. Having a fully featured player character with movement and main and secondary skills that works well, pickups and multiple different monsters is already an accomplishment, but adding to that multiple autonomic characters with their own skills and behaviour is super impressive!
- The game feels super polished, what's with the multi-stage entry cutscene, short tutorial and having animations for everything.
- I really like the throwing mechanic, both for triggering the skill and also for repositioning!
- What I don't like about the throwing is that it always triggers automatically when I'm close to a hero. Sometimes I just want to, you know, walk near or by them. Or heal them.
- I wish there would've been health bars (or maybe some other indicator?) beyond "I'm dying" next to the characters.
- I love the unhelpful messages from the characters - funny and very on point. I wish the "heals plz" would only come when they actually would need a heal though! Ungratefulness aside, it seems unrealistic that someone takes the time to write "heals plz" when they're on 95% health? (At least I hope so. Poor healers :( )
- I wonder if a different movement mechanic would've been good. WASD? Or running in the direction as long as the mouse is pressed, but then stopping once I release? (I'm at least glad that I *can* continuously press the mouse.)
- I don't know what this extra character is that sometimes pops up? I don't mean the one that explodes, but the one that barely does anything?
It's probably clear from that list already, but I love the game. It's fantastic, and it's hard to believe that you made this in 72 hours. You are incredibly talented, and this is the first game this LD that I'm giving 5/5 all across the board.
PS: I continued playing and defeated the dark lord after all! :D
I also loved the gameplay, graphics and audio! Great job!