Looped Fellas by BukkakeTears

[raw]
made by BukkakeTears for Ludum Dare 47 (COMPO)

fellas_run.gif

Game about pointless running in the wheel. Or maybe there is something more?

Imagine the near, dystopian future where advanced AI took control of the world (or were they reptilians?). Man's role has been reduced to eating his own excrement and spending his whole life as and power supply.

Generation after generation, they devote their lives to a pointless suffering loop, that madness seems to have no end.

Welcome on board, make yourself comfortable and have fun!

Short How To Play

To make wheel spin faster, click on your character when he is over lighter (cyan like color) part of the wheel. This is a part of game which should be obvious, but might not be. The rest is up to you guys, happy, and boring, running is waiting!

Ok, maybe also stats: 1. Strength/Endurance - determines how fast you run out from energy 2. Speed - determines how fast can you go (be careful, the faster you are, the more energy you use) 3. Resistance - reduces damage from various sources - falling, lighting etc.

Apart from the fact that it may not be obvious at the beginning, the game even has two different endings. :D

Estimated gameplay time would be something from 3 - 10 minutes, but it depends on your sanity.

fellas_drop.gif

Updates log:

  • 10/5/2020 - Fixed problem with displaying statistic values and with click not being counted as correct/incorrect in some situations

Ratings

Overall 111th 3.804⭐ 155🧑‍⚖️
Fun 261th 3.375⭐ 154🧑‍⚖️
Innovation 181th 3.599⭐ 154🧑‍⚖️
Theme 40th 4.258⭐ 155🧑‍⚖️
Graphics 20th 4.373⭐ 156🧑‍⚖️
Audio 126th 3.593⭐ 153🧑‍⚖️
Humor 23th 4.003⭐ 154🧑‍⚖️
Mood 82th 3.766⭐ 154🧑‍⚖️
Given 37🗳️ 90🗨️

Feedback

rhoff95
05. Oct 2020 · 00:09 UTC
itch.io link does not seem to work :(
🎤 BukkakeTears
05. Oct 2020 · 08:02 UTC
@rhoff95 Holly molly, you are right. It was my first time uploading something to itch.io. :face_palm_tone2: Now it should work.
Tadeas Paule
05. Oct 2020 · 08:16 UTC
You're probably going to hear this a lot in the following days; great job on the graphics! Really beautiful, created an interesting and cohesive theme and really set me into the world of the game. The soound effects were nice as well.

My only problem was the control. I think that the mouse maybe wasn't the right choice? The feedback also wasn't very clear; sometimes I clicked and nothing happened (is there a cooldown?), sometimes I could've sworn I was on the highlighted part and I still fell down.

Overall great job, that was just my one nitpick :)
stuffed wombat
05. Oct 2020 · 08:18 UTC
nice game!

It was 100% not obvious that i had to click when the character was over the lighter part of the wheel!
i thought I had to press all the stats and buttons. Only after going back and reading the "how to play" (which i never do out of conviction) did i understand!

i reached one ending, but i dont know why!

The audio and art are great, but i think this game doesnt communicate itself very well. To you, as the developer, it is obvious how stuff works, but I had a very hard time understanding anything!

Overall a great jam game though :))
🎤 BukkakeTears
05. Oct 2020 · 08:25 UTC
@tadeas-paule
Oh yes, I really regret that I did not add training and I did not limit myself to "Push space" to speed up.
Please, check a **Short How To Play**. In a terms of cooldown there is one, very small to prevent player from spamming mouse clicks. You should be able to click and speed up on every cyan field.

@stuffed-wombat
You are right about lack of information. But as a part of experience, I wanted to make player a little bit lost, like a child dropped into running wheel in a dark factory. At the beginning you don't know that to do, but after few lighting shocks you get the idea. :smile:

Thanks for opinion guys!
Masaru
05. Oct 2020 · 08:28 UTC
There's one thing that I don't quite understand : there's stats that go up, generation after generation, I went up to something like 8/8/9, let a guy get old, next one was a 1/1/9, this seems a bit too punitive, but even then, I didn't really notice a difference between him and the previous guy. I got an ending while reading the "how to play", no clue what I did or didn't do, but playing normally I couldn't reach an ending... overall, the graphism are insane, the sounds are very cool, the gameplay is fine (rhythm games are always fun !) and it fits the theme perfectly. Great game.
🎤 BukkakeTears
05. Oct 2020 · 08:35 UTC
@masaru Dropping from 8/8/9 to 1/1/9 is obviously some nasty bug. BUT I guess that it went to 10/10/9, just some some displaying problem, that's why it seemed very similar to the previous guy.

So I bet that you got the "bad" ending, as it is the only one that you can get by just being idle. :smirk:
merkisoft
05. Oct 2020 · 09:18 UTC
i like the hand drawn art, the silhouette of the workers (unfortunately for the player they interact with the mouse :-D ) and the shaking animation, only critic on the graphics: the green text does not match with the rest
the game is confusing, but it's the part i also like - thanks for the guide as well.
Danielcmcg
05. Oct 2020 · 13:52 UTC
Amazing art style, the whole visuals, the UI, all awesome.
Liked a lot that it is kind of a reality show, they even give us shit to eat! hahaha
Thanks for the game.
Iluvatar
05. Oct 2020 · 14:43 UTC
Wow you really got serious about the art. I love it :) And overall interesting concept.
Baturinsky
05. Oct 2020 · 15:55 UTC
Great style, though not much depth (as far as I could see).
Linus Lindberg
05. Oct 2020 · 16:04 UTC
Super impressive for a compo entry! Loved the art, and the gameplay oddly felt super satisfying once you got a good flow going! The Audio was also perfect for the experience, love the thud when you click the wheel and the ambient machine sounds.
I'm very bad at rythem and timing though so I didn't manage to get the good ending I think.
edomiyamoto
05. Oct 2020 · 16:10 UTC
That was fun, didn't expect that ! Feels like a David Firth game
Had to read how to play but after that it was good :)
Martynas
05. Oct 2020 · 16:12 UTC
Cute graphics!
rickdearman
05. Oct 2020 · 16:15 UTC
I did very poorly at the game, and like the others did really understand what I was supposed to do at first. Interesting graphics, the old guy reminded me of Bevis and Butthead. :o:
brads.space
05. Oct 2020 · 16:35 UTC
Love the artwork! Very simple gameplay but not to a fault.
cagibi
05. Oct 2020 · 16:36 UTC
Great game for a compo! I really like the animations.
Tutti Ankka
05. Oct 2020 · 16:47 UTC
This was good! Great use of the theme and even having a story for the game. Audio and graphics worked well for the game and gave it soul. Well done!
Barney25052
05. Oct 2020 · 16:50 UTC
Art is really good, best I've seen yet. Super unique.
Luc-creationallabs
05. Oct 2020 · 17:14 UTC
Damn boy! stop flexing those art skills :)
I wish I had this much talent, and all of that in just 48 hours! man, I'm impressed. At the beginning I had problems with the mechanics, I kept clicking and the character dropped without stopping ... (you know, that little problem of not reading the instructions ...), after reading, everything became clear. Simple and interesting gameplay, it fits very well with the universe you created. Excellent submission.
Meek Bits
05. Oct 2020 · 17:16 UTC
Weeeeeeee.
Awesome execution of the main theme.
Great humor. I just noticed the writings inside the wheel :D
Had a great time playing it. Thank you.
neonjeff
05. Oct 2020 · 17:18 UTC
Great Art and implementation! I got pretty fast but I don't think I finished it...
irwatts
05. Oct 2020 · 17:28 UTC
The presentation of this is incredible. Excellent graphics, audio, and mood. I laughed multiple times. Sometimes it felt like it didn't register as over the lighter section of the wheel though, like it was too strict on one side.
aligator
05. Oct 2020 · 18:24 UTC
Wow, this game is amazing! Especially the visuals are great but also the overall gameplay just fits together :-)
🎤 BukkakeTears
05. Oct 2020 · 18:48 UTC
@edomiyamoto
I'm usually inspired by Evgeny Viitman for my artwork. I like his dirty style connected with Adventure Time goofiness. Make sure to check it out, this guy rocks.

@meek-bits
So now you know my deepest secret. I really love Capybaras, they are friend-shaped. But don't get fooled, alpacas are also really cool (and soft).

@all
Thanks for feedback guys!
nethead
05. Oct 2020 · 19:15 UTC
fuaarking great art/mood, really love this entry. has a heccin ton of personality, was very fun watching our little sprout run in circles and grow up. A+ work :3
Yeti Kid
05. Oct 2020 · 19:23 UTC
Sooo Gooooood!! The art is brilliant and a really good concept! Took a while to find the rhythm for the wheel but did it and escaped!!!
shan.hsgames
05. Oct 2020 · 20:03 UTC
wow amazing graphics and fun gameplay. I liked it !!
Ian McD
05. Oct 2020 · 23:07 UTC
Really cool graphics
mauricioscherer
05. Oct 2020 · 23:15 UTC
I liked the graphics, the gameplay is a little strange. It is within the theme, congratulations!
Bea
05. Oct 2020 · 23:18 UTC
Wow! Really incredible little game! I've only looked at a few games just yet but this is the first one I felt like spending significant time with! Fun graphics, goofy sound, and I was intrigued and entertained enough with the gameplay on the face of it to really want to find out what it was to be a good boy!
charlieboss22
05. Oct 2020 · 23:18 UTC
wow impresive
Twoscoops
06. Oct 2020 · 00:51 UTC
Like other have mentioned, you nailed the graphics. But maybe add instructions for how to play - it was only after reading someone else's comment that I figured it out
Nobleboy
06. Oct 2020 · 00:57 UTC
Definitely my pick for "Best game with a baby running on a hamster wheel"
Blumber
06. Oct 2020 · 03:07 UTC
Very addictive, I liked the graphics and the gameplay.
melvinng
06. Oct 2020 · 03:58 UTC
Art is good, gameplay is addictive and pretty entertaining, audio is great, overall I feel this is a solid entry for the game jam! Definitely one of the better entries I seen so far, keep up the good work!
AlekM
06. Oct 2020 · 04:22 UTC
This is so great. Had a good laugh playing this, and a great time. Excellent work
Zashers
06. Oct 2020 · 05:01 UTC
The bare audio matches the visual style, I like it.
ChickenCastle
06. Oct 2020 · 07:28 UTC
Haha nice game! good art and sound, the mood was cohesive and consistent. I like it great job :)
3mpty
06. Oct 2020 · 07:47 UTC
Really good if a little disturbing, great art cute concept, a little too real perhaps
Henrik Ganard
06. Oct 2020 · 08:12 UTC
First I dinent understand anything, then I went back and read the instructions, and then I loved it. I think the mouse was an execlent controller for this game. Nicly done, and the sound when the caracter tripped was wonderfull.
LetterAfterZ
06. Oct 2020 · 08:58 UTC
The art and animation is amazing, I got the escape ending. When I first got to old age and lost all my stats it was great. Haha. Great job.
Adil
06. Oct 2020 · 10:01 UTC
Artstyle looks great, love this. Mechanic was actually non-unserstandable but after some time i got how to play. Really good project, like it!
namnam
06. Oct 2020 · 10:03 UTC
I really loved the art but didn't understand what i was supposed to do, i actually felt each time i clicked.
🎤 BukkakeTears
06. Oct 2020 · 10:07 UTC
@namnam Check "How to play" section then. :smile: It is the biggest problem with this project, I thought that making player a little bit confused at the beginning would be cool (You are a kid dropped to some wheel inside some dark factory, you should feel confused!), but ye, it makes game hard to play for some people.
Gilad Bar Ilan
06. Oct 2020 · 10:08 UTC
Liked the graphics mate!
namnam
06. Oct 2020 · 10:22 UTC
Ok now i get it, so I still love the art and now the game make sens. Maybe something more obvious about the ok zone to run and allow the player to click anywhere would improve the game.
🎤 BukkakeTears
06. Oct 2020 · 10:25 UTC
@namnam Yes, you are right about possible improvements! I always appreciate good feedback, buddy. But I don't think that I will work on this game after LD, it was just quick shot just to check how game jams look. And it was really fun!

Thanks again, to you and everyone else, for feedback!
Coding4rtist
06. Oct 2020 · 11:32 UTC
Really good graphics and audio. The game is funny and very addictive, it would be perfect as a mobile one tap game. Sometimes it felt like the player stumbled while running on the lighter section. Maybe the section is too small or the player "hitbox" is smaller than his sprite
Idan Rooze
06. Oct 2020 · 12:45 UTC
A beautiful, morbid experience. Amazing job on the art and overall aesthetic, I enjoyed it a lot. Good luck on your future endeavors!
Rewzu
06. Oct 2020 · 12:56 UTC
Graphics are nice, maybe a bit disturbing. It is quite interesting concept. Managed to get the "good" ending.
zRepa
06. Oct 2020 · 14:11 UTC
This game is soo funny and addictive! Awesome. And the whole idea of a theme "stuck in a loop" here at his best. Nice job!
ssjCoder_yt
06. Oct 2020 · 14:18 UTC
This game is too good, and I can't stop laughing
Trizalio
06. Oct 2020 · 14:37 UTC
Literally, stuck in a loop =)
Quite fun and simple
At first i didn`t got, when should i click, may be a little green glow should help
Is there any difference in food types?
🎤 BukkakeTears
06. Oct 2020 · 14:40 UTC
@trizalio Chicken tastes better. :smile: And restores you always to full energy.
Cargamoni
06. Oct 2020 · 14:44 UTC
I really stuck in that loop :D
Tayo
06. Oct 2020 · 15:17 UTC
One of the best, most innovative rhythm games ever! After "getting" it, it was really fun.
bereg
06. Oct 2020 · 15:30 UTC
Superb! Fun little game with well-crafted art and animation! I enjoyed playing it and watching all these funny movements. Very polished game!
spacecadet
06. Oct 2020 · 16:05 UTC
Wow! Really disturbing game but somehow still in a good way. Love the art style.
Jon_Nova
06. Oct 2020 · 16:51 UTC
I love how weird this game is ! Nice job. i would love to see more
Neragoth
06. Oct 2020 · 19:13 UTC
You made a very simple clicking mechanic fun to play and that is mostly because of the humor and the total absurdity of the thing :D
Fact is that it is really well done and the char design is so funny.
INCD021
06. Oct 2020 · 19:23 UTC
Very nice and very polished game :thumbsup: Loved everything about it! Especially the graphics, very nice style. I played it way to long, which I guess is a good sign..
Darkmax14
06. Oct 2020 · 19:31 UTC
Fantastic art style and animations
DarcyTimms
06. Oct 2020 · 20:18 UTC
Incredible art style, can't believe this is a compo game! Only thing I would suggest, is making the cyan trigger be bigger than just the edge of the wheel, as when the people or the puff of smoke get in the way, it's really easy to miss your next click, which can be a tad jarring to the flow, other than that, a very well execute product. Good Job!
Milestone Games
06. Oct 2020 · 21:14 UTC
This game was hard at first, but after a few rounds I got the hang of it. Really liked the weird art style! Great job!
JulienLussiez
06. Oct 2020 · 22:26 UTC
The graphics are really good and the mood pretty cool.
Lees-Pac
07. Oct 2020 · 00:25 UTC
the game looks sick as fuck. I like how the game drops you into a open ended system and lets the player play around in it. I think if you where ever to do a sequel it could be like learn to fly 2's achievement system where the player gains rewards for experimenting with the game and finding their own goal.
Trexxak
07. Oct 2020 · 00:29 UTC
I'm in love with the artstyle, man! The sound design is great as well, and of course the gameplay is weirdly addicting. Played both endings, I'm happy I did!
Ismael Rodriguez
07. Oct 2020 · 00:36 UTC
Congrats on your entry.

First though; Visuals are A+, 5 stars

Gameplay: What do I do? Uh... I guess I have to read the description.... Okay rules are in the description.... I personally don't like it when the game itself doesn't explain how to play.

Critical Feedback: I think you could have skipped the stat system and spent a little more time on presenting the game rules to the player for a more "complete" experience.

You could have had a shadowy figure explain it. Maybe let the player try to figure it out, and then have an shadowy observer make a mean joke like "Why isn't he clicking on the lighter parts of the wheel?"

IF you want to keep it simple, just put the text on the screen at for the first few clicks; "click on your character when he is over lighter (cyan like color) part of the wheel".

Humor: They're making em eat poop? lol

Overall: Good job!
Some45bucks
07. Oct 2020 · 02:06 UTC
awsome art, and cool concept. It was a little hard for me to hit the person at the right time when it got fast. very good :)
Samdwester
07. Oct 2020 · 02:36 UTC
I liked the art and mood of the game. Good job
Remzo
07. Oct 2020 · 07:44 UTC
Cool game, I escaped! The artwork really fit and got the point across, well done!
Arad HamidSamiee
07. Oct 2020 · 08:04 UTC
- Nice set of animations
- Detailed and fitting sprites
- Atmospheric audio design
- Good gameplay
- Progressive
- Stuck for ever in a loop
.
_ You Are All Set _
Arad HamidSamiee
07. Oct 2020 · 08:05 UTC
@remzo You scaped??? how?
Remzo
07. Oct 2020 · 08:19 UTC
@arad-hamidsamiee Gotta go fast!
🎤 BukkakeTears
07. Oct 2020 · 09:12 UTC
Thanks everyone for feedback! I appreciate it! :heart:

@arad-hamidsamiee In fact, there are two ways to escape. Just be a lazy, fat kid and wait for power to drop to 0%. Or, like @remzo said: gotta go fast! :smiley:
Arad HamidSamiee
07. Oct 2020 · 09:17 UTC
@bukkaketears (weird name :eyes: lol) very thoughtful of you to put multiple actual endings. respect
🎤 BukkakeTears
07. Oct 2020 · 09:22 UTC
@ismael-rodriguez Everything about your critical feedback is on point, I must admit that. Also, I would say that I made the wrong design decisions from the beginning. I wanted player to be lost, as a kid dropped from the sky into running wheel in some dark factory. It was a point for me and part of an experience. But as this sounds good on paper and from the "artistic experience" point of view, it is really confusing for the player.

Your idea with shadow guys joking about player is great!
"Hehe, he is nr 4 and he still doesn't now that he need to press on lighter part of the wheel"

But it is also an experience for me, for the future game jams - spend some more time on user experience and don't expect players to came up with everything by themselves. It is okey to help them a little.
🎤 BukkakeTears
07. Oct 2020 · 09:28 UTC
@arad-hamidsamiee It is based on Steel Panther song, check it out (but only if you like glam metal :stuck_out_tongue:): https://www.youtube.com/watch?v=WntbeS8xY0Y
Arad HamidSamiee
07. Oct 2020 · 09:39 UTC
@bukkaketears Yeah I googled your nickname (incognito mode) and found this track instead, descent piece of music.
Food Lovers
07. Oct 2020 · 12:14 UTC
Great game! On high speed very hard to click in time. Maybe it become better, if you will slightly increase that gap. But without it, it's great game for compo! I loved the idea!
jusw85
07. Oct 2020 · 17:09 UTC
The art and animation was amazing, I managed to beat it and got the good ending!

Gameplay wise, the end got a little hard on my mouse though, it was running too fast for me to click. Also, I wasn't sure what the stats and health bar and energy bar were for, I just concentrated on clicking on the wheel.
Croxel Studios
07. Oct 2020 · 18:31 UTC
Nice visuals!

The concept is really interesting too. I liked it.

I would love to see some more of your art, do you have an artstation or an instagram account?
Mykola
07. Oct 2020 · 18:57 UTC
Amazing game! Really great art and idea is original. Had to read the description to understand how to play, could be more intuitive. Also it wasn't clear how to get to any ending, but eventually I figured it out. Very well done!
🎤 BukkakeTears
07. Oct 2020 · 20:07 UTC
@food-lovers I don't know if it need to expand the zone for clicks. I mean, at top speed you can click even without looking at screen if you can get a rhythm right.

@jusw85 Yup, you are right, some people already pointed that game itself doesn't communicate gameplay mechanics very well. Somehow it was planned, because I wanted to make player feel lost. But it turned out to not be the best decision at all. But if you managed to get good ending, congratz. :smile:

@croxel-studios Nope, I'm creating graphics only for my games, and I don't feel like I need to create any.

@mykola If you don't know how to get specified ending I think that it is fine. I mean, you need to think outside the box (outside the loop, hehe), play against AI which tells you to slow down. If not, then you will be stuck in a loop forever. That's the point. :smile:
CreamyBacon2
08. Oct 2020 · 05:49 UTC
That was a fun little game. While the game was simple you used the theme well. The only thing I would ask for is a more clearly defined boost marker and maybe a global click option, I found my self clicking of when they changed age. Other than that great job!
ZOMBIEBUST3R
08. Oct 2020 · 08:08 UTC
The art is very peculiar and you made a very unique game to complement it and I loved it. For some reason it reminded me of that animation for Rasputin where Valdimir Putin was dancing.

If you spam the click you can scroll the screen up and down quite a bit because of how the camera shake works (at some point I could only see half of the wheel). What does the Speed Up pannel say when its up? Thanks Ry- something? Was funny to find :)
Lombax
08. Oct 2020 · 21:12 UTC
that was... uhm iteresting. stuck in a loop, generation after generation. i didnt realy understand where i should click to make stuff happen, i clicked on every and it didnt feel like anything did anything except mouse click? click on edge of the wheel to run faster and click on the guy to go slower. i didnt find anything more then that.
interesting game tho.
Eugenik
08. Oct 2020 · 23:23 UTC
I love that art style and gameplay!
SophieMae0
10. Oct 2020 · 00:24 UTC
It took me a little while to get a handle on what I was supposed to be doing, and the clicking at the right time. I am still not really sure about how to get to an ending, but I am obsessed with the animation style and audio. I love it!
Capital-Ex
10. Oct 2020 · 01:08 UTC
Took me a little while to figure out the time at the higher speeds, but I managed to get the timing down and run off into the sunset. Loved the graphics and sound design.
Erlioniel
10. Oct 2020 · 13:17 UTC
Love it but it took quite some time for me to get what's actually is required from my side :) Some small ingame tutorial needed probably. As well didn't find out is there some ending or not.

Anyway well done, for compo it's incredible result. And for sure the art style is amazing!
🎤 BukkakeTears
10. Oct 2020 · 13:32 UTC
@creamybacon2 I think that boost marker is fine, the lack of proper training is a problem here. Now, after playing some other games from jam and reading comments under mine game - almost noone reads game description, so it is terrible idea to put instructions there. :smile:

@zombiebust3r Nasty bug you found here. :smile: I think that it was "Thanks, bye!".

@lombax Yea, it is a common problem with my game. You should check game description, but as I mentioned before - I shouldn't make player to read some extra text outside my game. My bad, but thanks for playing!

@erlioniel You are right, but at this point I'm 100% aware that I should put some ingame tutorial. :smile:
It is a nice lesson for the future game jams - spend some extra hours on user experience, not only on your "artistic" vision.

Thanks for feedback everyone!
Tommy
11. Oct 2020 · 12:21 UTC
Hi @bukkaketears, congrats for the great game. It's really compelling, and the visual style simply fits perfectly (the audio as well is right where it sould be). Very well done!
PatrickJR
11. Oct 2020 · 18:41 UTC
The sprites of the people are funny. The sound is nice. There is good feedback when I click at the right time. Overall really well done.
Wabble
11. Oct 2020 · 19:05 UTC
Cool game! Dislike eating the poo tho :p
mohmehdi
12. Oct 2020 · 08:31 UTC
good game but i guess it needs more gameplay mechanics
and very smart idea about stuck in a loop concept like matrix movie. i mean thats very wise. ' my game is also the same concept'
TheDoctorOfTime
12. Oct 2020 · 12:49 UTC
I'm not sure what's happening, not sure I want to know, but I love it. If I could have a gif of the main character (baby one) running with a blank background the meme potential would be outstanding. I love the game and the art is so well done for a 48 hour jam!
nsadie
12. Oct 2020 · 19:32 UTC
Excellent (but gross) art! Great application of the theme. A good polished entry!
Jin9310
14. Oct 2020 · 08:16 UTC
This was weirdly satisfying thing to play. The setting of the game is great as well as the atmosphere. Love how you used the theme and combined it with dystopian topic. Could be cool to see some post-jam update with few more options to control and perhaps some back story. I would certainly be interested :) Great job! "Died! Next!"
Hadik
14. Oct 2020 · 10:31 UTC
As mobile game this can be interesting, because it is very fun. Original game mechanics, I like your inovations. State of the art, it is what discribe that graphics. I like that audio, very good. Hmmm, somebody have very good idea for this theme, awesome. Overall that game is good, good job.
jk5000
14. Oct 2020 · 14:47 UTC
I like visuals and the humor. I don't totally understand the gameplay, but I still had fun trying the game.
l30nard0_b
15. Oct 2020 · 14:36 UTC
really liked the graphics and both the endings
monninen
17. Oct 2020 · 10:16 UTC
Very good and humorous gane. SFX and graphics are perfect. Great work!
WhyNotYT
17. Oct 2020 · 16:12 UTC
Dude Why?
The eating sound effect... can't get the image out of my head.
Overall Great Game Though 10/10.
kuro
20. Oct 2020 · 09:30 UTC
Looks amazing, sounds are right on the spot, surprisingly fun to play. Feels super polished (except for the ending screen, but its understandable - the compo time limit always leaves something you wish you could improve)

Amazingly well done! Congratulations!
ModdingMachine
20. Oct 2020 · 14:13 UTC
I love the cute little guys and your basic concept of the theme. Epic sounds btw XD
danielblanco3d
21. Oct 2020 · 07:12 UTC
It´s really adictive. Incremental feeling catches you so CONGRATS!!! Evetything is so well done...but I'm intrigued is there something more?