Flee From Debris by zzapp
Two Button Theme!
Pretty basic you use A and D to boost left or right. Use both to fly forward.
Made with my brother, SpacesEdge.
Pretty basic you use A and D to boost left or right. Use both to fly forward.
Made with my brother, SpacesEdge.
| Web | http://spacesedge.github.io/LudumDare34/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=55441 |
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 2.74 | 960 |
| Fun(Jam) | 2.53 | 957 |
| Graphics(Jam) | 3.03 | 731 |
| Innovation(Jam) | 2.45 | 912 |
| Theme(Jam) | 3.56 | 626 |
The flame fx should be realtive to the level rather than the ship: it feels a bit a strange when you turn your ship and flame fx move too.
You've got nicer-looking debris art, though.
Re: Benjamin's comment on the particles -- if you select the particle system and change the "Simulation Space" setting from "Local" to "World," your particles will no longer follow you when you're turning.
(Er, I'm assuming you're using Unity's "Shuriken" particle system there, of course.)
I wana see more object this in future).