Retro Loop by Minos_L2b
Retro Loop is a game where you are stuck in a loop (lol) and you're controlling a marble and you have to find your way out! There are 5 levels. (The level 3 is very hard, I myself have trouble with it)
Q to go left D to go right (I've got an azerty keyboard, I didn't think about qwerty sorry)
Edit : There is a bug where you can be glitched out of the level if you're going to fast, I should probably have added a restart level button, Thanks for the feedbacks!
Have fun! (it's my first Game Jam so be nice please :heart:)


| Youtube | http://bit.ly/retro_loop |
| Youtube | https://minos-l2b.itch.io/retro-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/retro-loop |
Ratings
| Overall | 1404th | 3.012⭐ | 44🧑⚖️ |
| Fun | 1320th | 2.845⭐ | 44🧑⚖️ |
| Innovation | 1310th | 2.821⭐ | 44🧑⚖️ |
| Theme | 555th | 3.833⭐ | 44🧑⚖️ |
| Graphics | 1416th | 2.595⭐ | 44🧑⚖️ |
| Humor | 1230th | 1.776⭐ | 40🧑⚖️ |
| Mood | 1499th | 2.321⭐ | 41🧑⚖️ |
| Given | 20🗳️ | 5🗨️ |
The game is a little bit too hard for me at level 3, and I absolutely hate dying and retrying so I quit there. But it is as nice little game ! Looks polished as well !
Since there was no sounds or music, for the next game jam, you could try freesound.org, it really helped me through my jams.
Also, that level was a bit unfair
But overall, well done! Looking forward to your next game
Keep it up
Going one lap around the first level in full speed and the trying to go for the exit glitched me through the wall and outside of the map.
Consider adding a basic soundtrack or some basic SFX for your next entry.
Keep up!
Otherwise a neat idea, and the graphical style is nice: simple & tasteful!
I was a bit disoriented as the controls are not relative to the direction of the marble (like for example in snake game).
As you make more games, you might want to put some time to give it to play testers and adjust difficulty based on feedback. It might feel easy for you, but remember you have far more experience than those who play for the first time.
PS? I wish LD has some kind of play testing hour in the middle of the event, but most of the game makers are usually.. super preoccupied, to put it lightly.
Overall great first jam.
Also (being nice :wink:) Getting feedback nice or not is the best thing that can happen to all of us.
EDIT: while rating you I saw by accident that Q is for left. You should fix that. Most users use WASD for movement by default. I will try again.
The third level is quite hard, I did not mind that. But the camera is too close to the ball, si you cannot react to obstacles.
But still, I enjoyed playing it ! Good job
The "rolling marble" feel was well made, and even though the controls were lightly weighted, I had fun getting creative and using the walls to act as a ricochet to move around. The 3rd and 5th levels were most difficult, they kept me there a good few minutes getting my positioning just right.
The mono-colored white walls were a bit disorienting since I had no frame of reference for how long the loop was, but I was still able to clear all the levels, whether by dumb luck random actions or timed movement.
Either way, if you wanted to invest more time into refining the mechanics or adding new levels with focus on different gameplay elements (like that inverse gravity mechanic on the 4th level) I think that would make the game better than it is already! Great work!