{"author_link":"\/users\/maumau","author_name":"Maumau","author_uid":"1186865","comments":[{"author_name":"Chaseplays","author_uid":"1000063","time":"2020-04-20T18:34:42Z","epoch":1587407682,"modified":1587407682,"text":"This was fun! The physics were really interesting to play with, and protecting the heart was a fun challenge. The game is definitely incredibly difficult, but as you said, I'm sure some practice would help that out a lot! Great work!","likes":2,"format":"md"},{"author_name":"","author_uid":"1000000","time":"2020-04-20T18:36:02Z","epoch":1587407762,"modified":1587407762,"text":"Pretty good game! It started out VERY difficult because the controls were so floaty, but then as you got more powerful the game got more interesting. Honestly I think this would have been better with keyboard controls and mouse to attack or something. The concept was good but the implementation lacking.","likes":4,"format":"md"},{"author_name":"singleshoe","author_uid":"1191975","time":"2020-04-20T18:41:03Z","epoch":1587408063,"modified":1587408063,"text":"Nice little game, I thought the bounce mechanic plus moving towards the mouse is a nice change of pace and made the game harder. I did find that once I was past the second upgrade I simply destroyed any close enemies due to the amount of bullets\/swords, yet at the same time there was little I could do to prevent enemies on the other side of the heart damaging the heart.\nWith a little balancing it could be a great game!","likes":5,"format":"md"},{"author_name":"fermingimpel","author_uid":"1189109","time":"2020-04-20T18:44:01Z","epoch":1587408241,"modified":1587408241,"text":"Good game, funny to play, but sometimes it's hard to move, i like it","likes":2,"format":"md"},{"author_name":"Semmler","author_uid":"1187223","time":"2020-04-20T21:01:54Z","epoch":1587416514,"modified":1587416514,"text":"Nice litte chaotic game. Ist hard to controll the ball, but thats part of the fun :D","likes":2,"format":"md"},{"author_name":"gstein","author_uid":"1194437","time":"2020-04-20T21:23:50Z","epoch":1587417830,"modified":1587417830,"text":"I could see this being very popular if it you expand on it. The concept is a lot of fun.","likes":2,"format":"md"},{"author_name":"nickavv","author_uid":"1001426","time":"2020-04-20T23:21:16Z","epoch":1587424876,"modified":1587424876,"text":"I definitely enjoyed the concept, as others said it feels very difficult at first but the powerups you get make you start feeling like a beast of a ball! The graphics had a distracting flickering between the tiles for me unfortunately, but good entry overall!","likes":2,"format":"md"},{"author_name":"Rodi","author_uid":"1180826","time":"2020-04-21T11:25:46Z","epoch":1587468346,"modified":1587468346,"text":"nice game i liked it!\neven if there is too moo much inertia","likes":2,"format":"md"},{"author_name":"Hruy Gashaw","author_uid":"1183348","time":"2020-04-21T14:07:40Z","epoch":1587478060,"modified":1587478060,"text":"Nice game, I like how the art is very consistent and all works in an environment together. The controls are kinda unresponsive, but apart from that the game is spot on. The theme works perfectly with the game.","likes":2,"format":"md"},{"author_name":"PisiTo","author_uid":"1195497","time":"2020-04-21T15:05:53Z","epoch":1587481553,"modified":1587481860,"text":"A nice little game for sure!!! the boost mechanic and the momentum movement of the ball are a very good combination. with each feature alone it might be too hard to play but with both together that bring good balance to the game. and it fit the theme so well!!! Keep it alive !!! keep your heart alive thats creativity right there. When I thought about this theme I only focused on organism  or some kind of life form but this!!! our heart the most important organ that keep us alive.","likes":2,"format":"md"},{"author_name":"BillehBawb","author_uid":"1201361","time":"2020-04-21T19:29:53Z","epoch":1587497393,"modified":1587497393,"text":"I like the concept of the game but the acceleration feels a bit too fast. Maybe tone it down so it's easier to hit enemies at the start but then once you get more powerups it becomes looser. There are so many enemies it is hard to keep track and keep the heart from dying. Good stuff!","likes":2,"format":"md"},{"author_name":"Xenith","author_uid":"1190218","time":"2020-04-21T19:46:37Z","epoch":1587498397,"modified":1587498397,"text":"had a good time with this one, shame there wasn't a little more haha ","likes":2,"format":"md"},{"author_name":"AdrianKrawczyk","author_uid":"1184452","time":"2020-04-22T09:03:29Z","epoch":1587546209,"modified":1587546209,"text":"thank you for this game","likes":2,"format":"md"},{"author_name":"Ben Newington","author_uid":"1140662","time":"2020-04-22T09:17:48Z","epoch":1587547068,"modified":1587547068,"text":"Very fun game, I agree with the others that the controls could use some tweaking. I'm really impressed with the amount of content you were able to implement in 72 hours, so many different enemies and abilities! I'm a huge fan of the art style too. Well done :)","likes":2,"format":"md"},{"author_name":"Drazihnya","author_uid":"1091516","time":"2020-04-22T19:37:48Z","epoch":1587584268,"modified":1587584268,"text":"Thiw was super fun! Took a bit of time to actually get the hang of it but bouncing around was fun, I would agree that I would like the controls to be a bit more responsive, feels like you have 0 control at times. Overall super fun and I love the graphics!","likes":2,"format":"md"},{"author_name":"rkhadder","author_uid":"1100754","time":"2020-04-22T19:40:47Z","epoch":1587584447,"modified":1587584447,"text":"Cute idea - physics was a little too strong but loved the concept\n\nGreat submission!","likes":2,"format":"md"},{"author_name":"Maumau","author_uid":"1186865","time":"2020-04-23T22:44:58Z","epoch":1587681898,"modified":1587681898,"text":"Thanks for the feedback! I made a separate tweaked version fixing the problem with the movement.","likes":0,"format":"md"},{"author_name":"Amazura","author_uid":"1073121","time":"2020-04-24T04:28:35Z","epoch":1587702515,"modified":1587702515,"text":"whoa.. cool mechanic you got there :thumbsup: cute graphic and well polished. nice work..","likes":1,"format":"md"},{"author_name":"lootgrounds","author_uid":"1101454","time":"2020-04-24T06:59:49Z","epoch":1587711589,"modified":1587711589,"text":"Nice concept and art. However movement is so difficult, but the amount of content is very impressive. Good job!","likes":1,"format":"md"},{"author_name":"Fvafhae","author_uid":"1164326","time":"2020-04-24T10:26:35Z","epoch":1587723995,"modified":1587723995,"text":"Great little game, pleasant graphics and mechanic you have implemented is interesting! Movement is a bit difficult. If you could improve it, gameplay would become way more enjoyable. Overall great submission!","likes":1,"format":"md"},{"author_name":"SpiRiTs","author_uid":"1013352","time":"2020-04-24T12:58:15Z","epoch":1587733095,"modified":1587733130,"text":"Great Game, It kind of remind me of the game Realm of the Mad God. It would be much better if you added:\n  - Cursor Image, because at many times I lost where my cursor was and I had to extremely move the mouse towards some direction.\n  - Increase health feature, maybe that some stronger enemies have probabilities to drop a heart and increase the giant heart health.\n\nOverall, great job! I enjoyed the game","likes":1,"format":"md"},{"author_name":"JJacobs","author_uid":"1185358","time":"2020-04-24T13:51:47Z","epoch":1587736307,"modified":1587736307,"text":"Controls aren't really fine, which results in a lot of chrashing into obstacles, but I do love the chaos!","likes":1,"format":"md"},{"author_name":"Red Ash","author_uid":"1189862","time":"2020-04-24T15:28:16Z","epoch":1587742096,"modified":1587742144,"text":"A little music would be nice to keep it in the mood :) \nArt is nice, i like the beach atmosphere. You seem to somhewhat hold a grudge against tomatoes? \nI didnt understand at first that the sword and little pink dots were actually from me and not the ennemies, and when i did i started to have some fun with the ambient chaos, because i understood better what i did.  ","likes":1,"format":"md"}],"format":"md","images":["ld46\/188957-890b600317bd505aaba59ddab973e8ef.png"],"links":[{"url":"https:\/\/mauvemau.itch.io\/leaplash","text":"Youtube"},{"url":"https:\/\/github.com\/Mauvemau\/LeapLash","text":"Youtube"},{"url":"https:\/\/github.com\/Mauvemau\/LeapLash\/releases","text":"Youtube"}],"metadata":{"g_key":"63572","g_author":"1186865","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"278980","g_title":"LeapLash","g_status":"PVT1","g_place":"1063","g_commentcount":"23","g_site2_node_id":"188957","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"188957","n_urlkey":"278980","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/leaplash","n_slug":"leaplash","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"186865","n_created":"1587070059","n_modified":"1587730839","n_version":"629362","n_status":"COMMIT"},"node":{"id":188957,"parent":176557,"superparent":9,"author":186865,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T17:49:30Z","created":"2020-04-16T20:47:39Z","modified":"2020-04-24T12:20:39Z","version":629362,"slug":"leaplash","name":"LeapLash","body":"![optimized.gif](\/\/\/raw\/1f9\/d2\/z\/32bf5.gif)\n\n## \u25cf The game:\n- In LeapLash you are an **invincible** _bouncy_ jelly ball. And your objective is to keep a giant heart safe from some _froggy_ aggressors.\n\n- You will fight an infinite horde of enemies, that will increase in amount over time.\n- Killing those enemies will grant you **Power**. The _more_ power you collect, the _stronger_ you will become!\n\n- The game will finish when the enemies manage to destroy the heart.\n\n## \u25cf Gameplay elements:\n- Keep it alive.\n- You are unstoppable.\n- The more you kill the stronger you get.\n- Tricky to control.\n\n## \u25cf Game Controls:\n- (HOLD) Left Click to move towards the cursor's position.\n- (Press) Right Click to boost yourself towards the cursor's position. (1 sec cooldown)\n\n## \u25cf How to play:\n- Run over enemies to harm them. Kill them before they destroy the heart.\n\n## \u25cf Features:\n- Original Assets.\n- 4 different types of enemies with different types of attacks.\n- Physics... A LOT.. almost literally on everything. (CPU friendly)\n- A chaotic amount of bullets.\n- Hard controls, meant to make the feeling of becoming stronger more meaningful.\n\n## \u25cf Extras:\n\n#### \u25cf Screenshots:\n\n![LeapLash2.png](\/\/\/raw\/1f9\/d2\/z\/2d878.png)\n\n![LeapLash1.png](\/\/\/raw\/1f9\/d2\/z\/2d879.png)\n\n![LeapLash_Highscore.png](\/\/\/raw\/1f9\/d2\/z\/2dd9e.png)\n\n#### \u25cf Identified Issues:\n\n- If you move way too fast it will go trough collisions and clip out of the map.\n- (Post-Jam) Hits can sometimes not trigger.\n\n## \u25cf After Jam Fixes:\n\n- Released an after-deadline version that just tweaks the player's movement a little, fixing the main issue that was being pointed out in the comments, the tweak is **minimal**, it just fixes the broken controls the original had. Download below.\n\n- **No** new features were added, just tweaking.\n\n- Downloads are separated, that means the patched version is completely **optional**, you can still play the original jam build if you want.\n\n- Thanks a lot for the feedback!\n","meta":{"author":[186865],"link-01-tag":[42337],"grade-06-out":"1","cover":"\/\/\/content\/1f9\/d2\/z\/2dc35.png","allow-anonymous-comments":"1","link-01":"https:\/\/mauvemau.itch.io\/leaplash","link-01-name":"Itch.io","link-02":"https:\/\/github.com\/Mauvemau\/LeapLash","link-02-tag":[42332],"link-02-name":"","link-03":"https:\/\/github.com\/Mauvemau\/LeapLash\/releases","link-03-tag":[42337],"link-03-name":"Original and Fixed","link-04":"","link-04-tag":null,"link-04-name":""},"path":"\/events\/ludum-dare\/46\/leaplash","parents":[1,5,9,176557],"love":0,"notes":23,"notes-timestamp":"2020-04-24T15:29:04Z","grade":{"grade-01":43,"grade-02":43,"grade-03":43,"grade-04":43,"grade-05":42,"grade-07":39,"grade-08":39},"magic":{"grade":41.714285714286,"given":115,"feedback":19,"smart":-31.500346990804,"cool":167.83627165934,"grade-01-average":3.561,"grade-01-result":1063,"grade-02-average":3.622,"grade-02-result":630,"grade-03-average":3.39,"grade-03-result":1014,"grade-04-average":3.939,"grade-04-result":629,"grade-05-average":3.2,"grade-05-result":1750,"grade-07-average":3.122,"grade-07-result":913,"grade-08-average":3.162,"grade-08-result":1608}},"text":"![optimized.gif](\/\/\/raw\/1f9\/d2\/z\/32bf5.gif)\n\n## \u25cf The game:\n- In LeapLash you are an **invincible** _bouncy_ jelly ball. And your objective is to keep a giant heart safe from some _froggy_ aggressors.\n\n- You will fight an infinite horde of enemies, that will increase in amount over time.\n- Killing those enemies will grant you **Power**. The _more_ power you collect, the _stronger_ you will become!\n\n- The game will finish when the enemies manage to destroy the heart.\n\n## \u25cf Gameplay elements:\n- Keep it alive.\n- You are unstoppable.\n- The more you kill the stronger you get.\n- Tricky to control.\n\n## \u25cf Game Controls:\n- (HOLD) Left Click to move towards the cursor's position.\n- (Press) Right Click to boost yourself towards the cursor's position. (1 sec cooldown)\n\n## \u25cf How to play:\n- Run over enemies to harm them. Kill them before they destroy the heart.\n\n## \u25cf Features:\n- Original Assets.\n- 4 different types of enemies with different types of attacks.\n- Physics... A LOT.. almost literally on everything. (CPU friendly)\n- A chaotic amount of bullets.\n- Hard controls, meant to make the feeling of becoming stronger more meaningful.\n\n## \u25cf Extras:\n\n#### \u25cf Screenshots:\n\n![LeapLash2.png](\/\/\/raw\/1f9\/d2\/z\/2d878.png)\n\n![LeapLash1.png](\/\/\/raw\/1f9\/d2\/z\/2d879.png)\n\n![LeapLash_Highscore.png](\/\/\/raw\/1f9\/d2\/z\/2dd9e.png)\n\n#### \u25cf Identified Issues:\n\n- If you move way too fast it will go trough collisions and clip out of the map.\n- (Post-Jam) Hits can sometimes not trigger.\n\n## \u25cf After Jam Fixes:\n\n- Released an after-deadline version that just tweaks the player's movement a little, fixing the main issue that was being pointed out in the comments, the tweak is **minimal**, it just fixes the broken controls the original had. Download below.\n\n- **No** new features were added, just tweaking.\n\n- Downloads are separated, that means the patched version is completely **optional**, you can still play the original jam build if you want.\n\n- Thanks a lot for the feedback!\n","title":"LeapLash"}