{"author_link":"\/users\/garrett-switzer","author_name":"Garrett Switzer","author_uid":1219243,"comments":[{"author_name":"spacecadet","author_uid":"1219595","time":"2020-10-07T11:56:30Z","epoch":1602071790,"modified":1602071839,"text":"I really liked the atmosphere of the game. Also the animations are really cool. However on my try the cave was basically empty and the few cultist that I encountered didn't feel threatening at all as just pointing the flashlight to them killed them (maybe I missed some part of the cave as it was pretty big). On the second try a bunch of cultist spawned really close and I was caught. On the third try I was caught even though the cultist I encountered was burned (EDIT I just read the note and was most likely due that). On the fourth try I found 2-3 cultists and the exit and I won :D With more balancing and polishing this could be cool little survival horror game. The use of lights and sound was really nice. Good job!","likes":0,"format":"md"}],"format":"md","images":["ld47\/219245-365b871554501f766ec0cb70f241f9b8.png"],"links":[{"url":"https:\/\/lazer-handz.itch.io\/the-cult-of-kinifell","text":"Youtube"}],"metadata":{"g_key":"63391","g_author":"1219243","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"278726","g_title":"The Cult of Kinifell","g_status":"PVT1","g_place":"99999","g_commentcount":"1","g_site2_node_id":"219245","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"219245","n_urlkey":"278726","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/the-cult-of-kinifell","n_slug":"the-cult-of-kinifell","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"219243","n_created":"1601592766","n_modified":"1601942267","n_version":"690587","n_status":"COMMIT"},"node":{"id":219245,"parent":212256,"superparent":9,"author":219243,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T20:13:44Z","created":"2020-10-01T22:52:46Z","modified":"2020-10-05T23:57:47Z","version":690587,"slug":"the-cult-of-kinifell","name":"The Cult of Kinifell","body":"![TitleSpritebigger.png](\/\/\/raw\/f68\/53\/z\/37091.png)\n\n**Gameplay**\n\nFresh on the job as a guide for the local park by the city, you are sent to investigate mysterious disappearances by Kinifell Cave. What you find are a cult of people who do not look human. After generations of somehow living in isolation, they have acquired a taste for any food they can come across, including you.\n\nYou must escape these cultists' cave. Fortunately, your only item, a flashlight, is their biggest weakness. From not seeing the sun ever, they possess a hypersensitivity to light, burning them to a crisp instantly. Use it!\n\nThey can't see you, but they can definitely hear. Get too close or step on anything that makes noise, they will hear. Be stealthy to get past them without alerting or haul ass, burning them with your flashlight along the way.\n\nGood Luck!\n\n![ezgif.com-optimize.gif](\/\/\/raw\/f68\/53\/z\/371e3.gif)\n\n\n**Controls**\n\nWASD - Movement. Navigate your way around the cave.\n\nShift - Sprint, but they will hear you.\n\nCtrl - Stealth walk to help get past the cultists.\n\nMouse - To point the flashlight that burns the cultists.\n\nE - Pickup rocks and maps laying around that can help you.\n\nQ - Throw rocks to attract nearby cultists.\n\nEsc - To give up.\n\nArrow Keys - Navigate menus.\n\nF - Fullscreen\n\n![Screenshot (127).png](\/\/\/raw\/f68\/53\/z\/370ac.png)\n\n**Credits**\n\nProgrammer, Designer, Sound and Music, Cool Guy - @garrett-switzer\n\nArtist, Designer, Narrative, List Guy - @albert-mancias\n\n\n**Engine and Assets**\n\nGamemaker Studio 2\n\nLighting System 2D by Jobo\n\n**Notes**\n\n-Some random walls pop up in open spaces. Most of the time they have no collision and you can walk right through.\n-Getting close to the enemy when they are in the fire animation will count as a hit and cause the faint animation.\n\n\n","meta":{"author":[219243,219247],"link-01-tag":[42337],"cover":"\/\/\/content\/f68\/53\/z\/370b9.png","grade-07-out":"1","allow-anonymous-comments":"1","link-01":"https:\/\/lazer-handz.itch.io\/the-cult-of-kinifell"},"path":"\/events\/ludum-dare\/47\/the-cult-of-kinifell","parents":[1,5,9,212256],"love":0,"notes":1,"notes-timestamp":"2020-10-07T11:57:19Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"![TitleSpritebigger.png](\/\/\/raw\/f68\/53\/z\/37091.png)\n\n**Gameplay**\n\nFresh on the job as a guide for the local park by the city, you are sent to investigate mysterious disappearances by Kinifell Cave. What you find are a cult of people who do not look human. After generations of somehow living in isolation, they have acquired a taste for any food they can come across, including you.\n\nYou must escape these cultists' cave. Fortunately, your only item, a flashlight, is their biggest weakness. From not seeing the sun ever, they possess a hypersensitivity to light, burning them to a crisp instantly. Use it!\n\nThey can't see you, but they can definitely hear. Get too close or step on anything that makes noise, they will hear. Be stealthy to get past them without alerting or haul ass, burning them with your flashlight along the way.\n\nGood Luck!\n\n![ezgif.com-optimize.gif](\/\/\/raw\/f68\/53\/z\/371e3.gif)\n\n\n**Controls**\n\nWASD - Movement. Navigate your way around the cave.\n\nShift - Sprint, but they will hear you.\n\nCtrl - Stealth walk to help get past the cultists.\n\nMouse - To point the flashlight that burns the cultists.\n\nE - Pickup rocks and maps laying around that can help you.\n\nQ - Throw rocks to attract nearby cultists.\n\nEsc - To give up.\n\nArrow Keys - Navigate menus.\n\nF - Fullscreen\n\n![Screenshot (127).png](\/\/\/raw\/f68\/53\/z\/370ac.png)\n\n**Credits**\n\nProgrammer, Designer, Sound and Music, Cool Guy - @garrett-switzer\n\nArtist, Designer, Narrative, List Guy - @albert-mancias\n\n\n**Engine and Assets**\n\nGamemaker Studio 2\n\nLighting System 2D by Jobo\n\n**Notes**\n\n-Some random walls pop up in open spaces. Most of the time they have no collision and you can walk right through.\n-Getting close to the enemy when they are in the fire animation will count as a hit and cause the faint animation.\n\n\n","title":"The Cult of Kinifell"}