{"author_link":"\/users\/frax","author_name":"frax","author_uid":1162851,"comments":[{"author_name":"fabula_rasa","author_uid":"1172599","time":"2019-10-09T10:39:35Z","epoch":1570617575,"modified":1570617588,"text":"Mood is great in this game! Both music and graphics are very atmospheric.\n\nI discovered one little bug - after your world becomes nothing or something, you get two options: \"close window\" or \"restart\". A \"close window\" option does not work. ","likes":0,"format":"md"}],"format":"md","images":["ld45\/172912-95a0148a930e0b737e90ddd2f31621b4.png"],"links":[{"url":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/tag\/v1.0.0","text":"Youtube"},{"url":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/download\/v1.0.0\/ExLuminous-v1.0.0-win-x64.zip","text":"Youtube"},{"url":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/download\/v1.0.0\/ExLuminous-v1.0.0-mac-x64.tar.gz","text":"Youtube"},{"url":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/download\/v1.0.0\/ExLuminous-v1.0.0-linux-x64.tar.gz","text":"Youtube"}],"metadata":{"g_key":"63329","g_author":"1162851","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"278496","g_title":"Ex-luminous","g_status":"PVT1","g_place":"99999","g_commentcount":"1","g_site2_node_id":"172912","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"172912","n_urlkey":"278496","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/ex-luminous","n_slug":"ex-luminous","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"162851","n_created":"1570477044","n_modified":"1570483355","n_version":"513380","n_status":"COMMIT"},"node":{"id":172912,"parent":159347,"superparent":9,"author":162851,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T21:22:35Z","created":"2019-10-07T19:37:24Z","modified":"2019-10-07T21:22:35Z","version":513380,"slug":"ex-luminous","name":"Ex-luminous","body":"Game created with some members of the [french JavaScript community](https:\/\/github.com\/ES-Community\/Code-of-conduct). That's why we chose to create a Game with JavaScript, WebGL ([Three.js](https:\/\/threejs.org\/)) and [Electron.js](https:\/\/electronjs.org\/) (We use electron to easily manage a Node.js server).\n\n![lobby.PNG](\/\/\/raw\/32c\/72\/z\/27879.png)\n\nYou're playing a ball of energy in a world of darkness. An analogy to the life that was born from chaos and struggle for survival. The concept is based on the appearance of life through the light and the expansion of it through different stages of the game. The player will have to discover by itself its operating principle.\n\n![game.PNG](\/\/\/raw\/32c\/72\/z\/2787a.png)\n\n**This game can be played alone or in cooperation with friends**. Controls are **W,A,S,D** and the right click to rotate the camera around the light orb. You have to survive in this dark environment ^^.\n\n> We have done our best to implement as much as possible (We will surely make patches \/ additions later). We did not have time to implement the animations and effects we wanted (a problem with the Engine, work to fix it in the next day).\n\n[GAME-DESIGN Document (french)](https:\/\/docs.google.com\/document\/d\/1ft9IEibEpYvIbGuqpn922L7SIRGF9lMqE_YVCs0QUO4\/edit?usp=sharing)\n\n> Only the stade 1 of the game has been implemented. We will perhaps implement stage 2 which will introduce tower defense and new flowers mechanics.\n\n# Team\n\n- **VENNET Adrien** - Demogia (Textures & Models).\n- **STOUDER Xavier** - [Xstoudi](https:\/\/github.com\/Xstoudi) (Developer)\n- **CROQUET Micka\u00ebl** - [Haze](https:\/\/github.com\/CroquetMickael) (Developer)\n- **ZASSO Micha\u00ebl** - [Targos](https:\/\/github.com\/targos) (Developer)\n- **MALAJ Alexandre** - [Shqiptar](https:\/\/www.linkedin.com\/in\/alexandre-malaj-6062b0a6\/) (Developer)\n- **GENTILHOMME Thomas** - [Fraxken](https:\/\/github.com\/fraxken) (Developer)\n- **MONTES Irvin** - [Captainfive](https:\/\/www.linkedin.com\/in\/irvin-montes-54a546a6\/) (Developer & searching sounds)","meta":{"author":[162851],"cover":"\/\/\/content\/32c\/72\/z\/27f36.png","grade-06-out":"1","link-01":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/tag\/v1.0.0","link-01-tag":[42332],"link-02-tag":[42337],"link-03-tag":[42339],"link-04-tag":[42341],"link-02":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/download\/v1.0.0\/ExLuminous-v1.0.0-win-x64.zip","link-03":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/download\/v1.0.0\/ExLuminous-v1.0.0-mac-x64.tar.gz","link-04":"https:\/\/github.com\/ES-Community\/ludum-dare-45\/releases\/download\/v1.0.0\/ExLuminous-v1.0.0-linux-x64.tar.gz"},"path":"\/events\/ludum-dare\/45\/ex-luminous","parents":[1,5,9,159347],"love":0,"notes":1,"notes-timestamp":"2019-10-09T10:39:48Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"Game created with some members of the [french JavaScript community](https:\/\/github.com\/ES-Community\/Code-of-conduct). That's why we chose to create a Game with JavaScript, WebGL ([Three.js](https:\/\/threejs.org\/)) and [Electron.js](https:\/\/electronjs.org\/) (We use electron to easily manage a Node.js server).\n\n![lobby.PNG](\/\/\/raw\/32c\/72\/z\/27879.png)\n\nYou're playing a ball of energy in a world of darkness. An analogy to the life that was born from chaos and struggle for survival. The concept is based on the appearance of life through the light and the expansion of it through different stages of the game. The player will have to discover by itself its operating principle.\n\n![game.PNG](\/\/\/raw\/32c\/72\/z\/2787a.png)\n\n**This game can be played alone or in cooperation with friends**. Controls are **W,A,S,D** and the right click to rotate the camera around the light orb. You have to survive in this dark environment ^^.\n\n> We have done our best to implement as much as possible (We will surely make patches \/ additions later). We did not have time to implement the animations and effects we wanted (a problem with the Engine, work to fix it in the next day).\n\n[GAME-DESIGN Document (french)](https:\/\/docs.google.com\/document\/d\/1ft9IEibEpYvIbGuqpn922L7SIRGF9lMqE_YVCs0QUO4\/edit?usp=sharing)\n\n> Only the stade 1 of the game has been implemented. We will perhaps implement stage 2 which will introduce tower defense and new flowers mechanics.\n\n# Team\n\n- **VENNET Adrien** - Demogia (Textures & Models).\n- **STOUDER Xavier** - [Xstoudi](https:\/\/github.com\/Xstoudi) (Developer)\n- **CROQUET Micka\u00ebl** - [Haze](https:\/\/github.com\/CroquetMickael) (Developer)\n- **ZASSO Micha\u00ebl** - [Targos](https:\/\/github.com\/targos) (Developer)\n- **MALAJ Alexandre** - [Shqiptar](https:\/\/www.linkedin.com\/in\/alexandre-malaj-6062b0a6\/) (Developer)\n- **GENTILHOMME Thomas** - [Fraxken](https:\/\/github.com\/fraxken) (Developer)\n- **MONTES Irvin** - [Captainfive](https:\/\/www.linkedin.com\/in\/irvin-montes-54a546a6\/) (Developer & searching sounds)","title":"Ex-luminous"}