{"author_link":"\/author\/julianmh\/","author_name":"JulianMH","author_uid":"37088","comments":[{"author_name":"Rogod","author_uid":"64484","time":"Dec 14, 2015 @ 12:24am","epoch":1450052340,"text":"Nice idea, but frustrating to play.\r<br\/>There doesn't seem to be much dictating which planet I get pulled towards when I jump.\r<br\/>And jumping over the red dots when I get larger is just impossible because you don't move fast enough.\r<br\/>Also the simplistic art style gets old quick.\r<br\/>I'd have wanted to see some background or other entities moving around the place."},{"author_name":"yumaikas","author_uid":"62747","time":"Dec 14, 2015 @ 12:38am","epoch":1450053180,"text":"Nice game. Level 3 was a bit of a difficulty spike."},{"author_name":"ORECROS","author_uid":"60328","time":"Dec 14, 2015 @ 12:54am","epoch":1450054140,"text":"The art is great. The minimalist design, while pretty tired, is much less tired than the retro pixel art feel of most of the games on here. The particles sometimes behave strangely, and the direction you travel after landing on a new planet seems a little counter intuitive. Try basing it off of your velocity when you touch the planet. and instead of anchoring the ball to the last planet you touched, you should be able to escape and get sent flying if you go fast enough. maybe add ramps. that'd be kind of cool. anyway, good going and keep it up."},{"author_name":"Maixior","author_uid":"65353","time":"Dec 14, 2015 @ 1:51pm","epoch":1450100760,"text":"NICE!"},{"author_name":"gkxd","author_uid":"62948","time":"Dec 14, 2015 @ 6:03pm","epoch":1450115880,"text":"The MonoGame version crashes immediately on start for me."},{"author_name":"chriiis88","author_uid":"63875","time":"Dec 14, 2015 @ 6:08pm","epoch":1450116180,"text":"Starting the linux version crashes with the message &quot;Sdl.dll not found (which is strange, because it's right there in the folder)."},{"author_name":"bobismijnnaam","author_uid":"20562","time":"Dec 14, 2015 @ 6:15pm","epoch":1450116600,"text":"Hard to play, but a lot of fun! Sadly I got bored quickly since the restart level button (shift?) didn't seem to work, and restarting every time was bothersome. The graphics really suited the gameplay and gave of a really nice mood together. Very good game and nice design!"},{"author_name":"Submundo Games","author_uid":"27491","time":"Dec 14, 2015 @ 6:37pm","epoch":1450117920,"text":"nice game dude."},{"author_name":"BloodJohn","author_uid":"26449","time":"Dec 14, 2015 @ 6:53pm","epoch":1450118880,"text":"Beatiful. Nice sound. I liked it when I started to go around several circles. A place where your grows ball - striking. Very nice effect of a trace of frost after passing the ball. It would be nicer to play if the ball would have rolled slowly."},{"author_name":"Reggianito","author_uid":"61928","time":"Dec 14, 2015 @ 8:25pm","epoch":1450124400,"text":"This one's super cute and fun. The levels are well designed, it feels more like a good puzzle than anthing else. Sometimes the physics\/collisions were a bit wonky, but nothing that can't be expected from a 48 hour game. Bonus points for using both themes."},{"author_name":"Reggianito","author_uid":"61928","time":"Dec 14, 2015 @ 8:29pm","epoch":1450124640,"text":"I should add, jumping only when clicking instead of when the mouse button is down could help this game a lot."},{"author_name":"JulianMH","author_uid":"37088","time":"Dec 14, 2015 @ 9:54pm","epoch":1450129740,"text":"Hey thank you all for all the nice and constructive feedback so far! If I continue to develop this game I will definitely add some better jumping physics. :)\r<br\/>\r<br\/>The art style is mostly thanks to adobe color cc which helped me to select the color schemes for the 4 stages in the game.\r<br\/>\r<br\/>@gkxd try installing OpenAL, I have included an installer with the MonoGame version of the game.\r<br\/>\r<br\/>@chriiis88 Thanks to Mono, you can have all the fun of missing Windows DLLs on Linux. :D Sorry, I can't help you, I do not have a linux machine around."},{"author_name":"Robin","author_uid":"62509","time":"Dec 14, 2015 @ 10:31pm","epoch":1450131960,"text":"Pretty nice concept, unfortunately it was a bit too fast paced in level 3 which was frustrating. It was also easy to glitch the game in level 2 if you moved inbetween planets. The art style was simple but clean."},{"author_name":"MercuryXGames","author_uid":"56141","time":"Dec 16, 2015 @ 11:15am","epoch":1450264200,"text":"nice game!"},{"author_name":"ThreeLivesGames","author_uid":"66133","time":"Dec 17, 2015 @ 5:37pm","epoch":1450373520,"text":"Fun game! It kinda sucks getting stuck, though."},{"author_name":"puppetmaster","author_uid":"39425","time":"Dec 22, 2015 @ 9:47pm","epoch":1450820520,"text":"Very cool game and a unique game concept.\r<br\/>Particle effect are also nice!"},{"author_name":"ZpeedTube","author_uid":"60200","time":"Dec 27, 2015 @ 8:30pm","epoch":1451247900,"text":"Can't run either windows version. (Windows 10)"},{"author_name":"camlang","author_uid":"34675","time":"Dec 27, 2015 @ 8:48pm","epoch":1451248980,"text":"Nice simple game. Like sfx and minimalism of this game. Very good entry! Well done!"},{"author_name":"Catmoo","author_uid":"1396","time":"Jan 3, 2016 @ 12:46pm","epoch":1451824860,"text":"Enjoyed the game :)"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Jan 4, 2016 @ 1:03am","epoch":1451869080,"text":"Simple looking, fun to play! I included it in my Ludum Dare 34 compilation video series, if you&rsquo;d like to check it out :) https:\/\/youtu.be\/r75qiAihqqk"}],"images":["ld34\/37088-3ee61b6f4705f557cc6034b97210dace.jpg","ld34\/37088-99dd54db05411b999bc5099915eb2bfd.jpg"],"links":[{"url":"https:\/\/onedrive.live.com\/redir?resid=10E3DF3749FCAE2C!91526&amp;authkey=!AIsaWFeIoKYJADc&amp;ithint=file%2czip","text":"Windows (MonoGame)"},{"url":"https:\/\/onedrive.live.com\/redir?resid=10E3DF3749FCAE2C!91524&amp;authkey=!APC29v25KWnliHs&amp;ithint=file%2czip","text":"Windows (XNA)"},{"url":"https:\/\/onedrive.live.com\/redir?resid=10E3DF3749FCAE2C!91525&amp;authkey=!APb6t8-wWO8M8h0&amp;ithint=file%2czip","text":"Linux (Mono\/MonoGame)"},{"url":"https:\/\/onedrive.live.com\/redir?resid=10E3DF3749FCAE2C!91523&amp;authkey=!AB8fNGJs6zpNJPE&amp;ithint=file%2czip","text":"Source"}],"metadata":{"g_key":"6332","g_author":"37088","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"6424","g_title":"circular triangulation","g_status":"UCHK1","g_place":"363","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/37088-shot0-1450045135.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/37088-shot1-1450045135.png-eq-900-500.jpg"],"text":"Grow and travel through 3 Stages to become the ultimate colored circular object.\r\n\r\nControls (just two buttons of course)\r\nSPACE or LEFT MOUSE - Jump, hold to jump higher.\r\nCTRL or RIGHT MOUSE - Turn around, hold to reset the level.\r\n\r\nKnown Issues:\r\nThe game says the button to restart the level is SHIFT. This is wrong, you can restart by pressing and holding CTRL or RIGHT MOUSE.\r\n\r\nTo Play the Windows Version:\r\nDownload and extract the zip and start the executable file. You need XNA Redist to run the XNA Version:\r\nhttp:\/\/www.microsoft.com\/en-us\/download\/details.aspx?id=20914\r\nSince XNA is unsupported these days, it might not work with Windows 8 or 10. Try the MonoGame Version instead.\r\n\r\nLinux version is completely untested, It only exists because MonoGame on Windows has a shiny Linux project template. No idea what it does but it probably requires Mono to run.\r\n\r\nAbout:\r\nMy third Ludum Dare entry. This time I was lazy in creating art and levels, but I like the core gameplay mechanics. The collision and jump physics could use some more work though\r\n\r\nTools:\r\nThe game was created in C# \/ XNA. \r\nImage files are made with GIMP. Sounds made with a Microphone and Audacity.\r\n\r\nOriginal Compo Version is the XNA Version. \r\nPorted to MonoGame so it works for more people.","title":"circular triangulation"}