Oklahoma Tempest by Fanatrick

[raw]
made by Fanatrick for LD34 (JAM)
!Notice!
This game uses pixel shader model 2.0 and above. Playing on a machine that doesn't support it will not work correctly.

A storm is rising above the skies of a small redneck settlement. Control the tornado and wreck the townspeople. Destroying buildings grows the tornado, killing things and breaking objects earn points.

Controls:
A/D or Arrow keys - Movement

Credits:
Programming - Matej Kresić
Pixel art - Antonela Juriša

Virustotal scan link:
https://www.virustotal.com/en/file/16bb6c0e78645bb1f4f5430a5e91de8d1ef4efd10281ecc958594e840dfcfdd5/analysis/1450143157/

Ratings

Coolness 72% 3
Overall(Jam) 3.49 358
Audio(Jam) 3.21 407
Fun(Jam) 3.26 421
Graphics(Jam) 4.79 7
Humor(Jam) 3.26 225
Innovation(Jam) 3.34 363
Mood(Jam) 3.47 310
Theme(Jam) 3.92 296

Feedback

gkxd
15. Dec 2015 · 01:47 UTC
Those rays of light that get occluded by background objects look so good.

The game was pretty fun too.
Garris
15. Dec 2015 · 01:48 UTC
As an art piece, this was beautiful. The graphics were top-shelf, and the audio was fitting if a bit sparse. Gameplay-wise, I wish there had been a bit more depth. I played this several times through just for the art though. Fancy!
amorphous
15. Dec 2015 · 01:50 UTC
Very good graphics. I actually think this could work as a one-button game, as once I moved in a direction there was little incentive to go backwards.

After finishing a game, I got this error:
Unable to find any instance for object index '4' name 'o_whirlwind'
at gml_Object_o_dude2_Collision_0
Thought Reactor
15. Dec 2015 · 01:57 UTC
I got me an error, crash on run:
FATAL ERROR in Vertex Shader compilation
ShaderName: shaderAlphaClip

D3DXCompile failed - result

at gml_Object_o_cloudrender_Draw_0
🎤 Fanatrick
15. Dec 2015 · 02:46 UTC
@amorphous
Thanks for the feedback. It has been patched.

@Thought Reactor
It failed to load shaders. If you're on a laptop with a dedicated gpu, try right clicking the exe -> Run with graphics processor -> choose the gpu that supports shaders. The game will now let the player know if shaders didn't get compiled.
Andarilhoz
15. Dec 2015 · 03:53 UTC
Nice sprites and sounds, but should have a light music on background, its really fun watching people and stuff exploding, lol
The Vall
15. Dec 2015 · 03:56 UTC
Amazing visuals, nice entry.
Sokar92
15. Dec 2015 · 03:57 UTC
I do not understand very well. It is very nice
vegapomme27
15. Dec 2015 · 03:59 UTC
WOOOW
Amazing game. The art is really the kind of stuff that touches me, what a work ! Good job. 5 stars graphics !
LavWa
15. Dec 2015 · 04:00 UTC
Such an impressive game, the graphics are awesome, wow !
carlsommer
15. Dec 2015 · 04:01 UTC
Looks fantastic! Definitely a solid game. Maybe it could be more challenging if you got more points for getting people, but people can run away really fast.
mockthebear
15. Dec 2015 · 04:29 UTC
the graphics <3
mclewis
15. Dec 2015 · 04:40 UTC
GOTY material right here. My lifelong fantasy of being a tornado has been fulfilled.
OberynMartell
15. Dec 2015 · 04:42 UTC
Wow! Fantastic graphics! I really enjoyed the looks of this game. Also, nice use of the theme! Congrats.
banana4life
15. Dec 2015 · 05:04 UTC
So nice looking... Never had that much fun wrecking stuff. Time limit is harsh, though... maybe add time by fullfilling tasks, reaching enough points in time?
Warboys
15. Dec 2015 · 18:25 UTC
Beautiful art, those sun-rays... Mmmmm. Gameplay-wise, I'm looking for a little more depth with the movement of the tornado. I don't know how effectively I could fling things with my movements (i.e. Throwing a tractor into a dude), but I was hoping I could.
Elemental Zeal Games Studios
16. Dec 2015 · 01:15 UTC
This was quite pretty, but the game play could have used something more. A very nice entry, though!
Lullaby
16. Dec 2015 · 22:57 UTC
Very nicely done, the two buttons controls work very well and the graphics effects are so well polished!!
theholychicken
18. Dec 2015 · 11:34 UTC
Launching sheep into space since 2015! Blowing stuff up is always good fun!
The clouds and lighting effects were spectacular, how did you get the clouds to change shape?
aare
18. Dec 2015 · 11:54 UTC
I love the clouds! And the rays!!
Catmoo
03. Jan 2016 · 17:52 UTC
That was awesome! It was really well drawn and the game itself was awesome, I loved being a tornado killing everything!

Awesome game!