SHOOT'N GROW by guru-guru
Warning lots of flashing colors.
Do you like growing? Do you like shooting? Neat!
Kill bad things get more PT. Use PT for upgrades! Be careful some upgrades are bad. ): Ever time you level up the bad things level up too. Every 10 levels you get full health!
Again warning lots of flashing colors.
Do you like growing? Do you like shooting? Neat!
Kill bad things get more PT. Use PT for upgrades! Be careful some upgrades are bad. ): Ever time you level up the bad things level up too. Every 10 levels you get full health!
Again warning lots of flashing colors.
| Web (HTML5) | http://davidjokinen.com/LD34/ |
| Source | https://github.com/davidjokinen/LD34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=8310 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.14 | 559 |
| Fun | 3.31 | 362 |
| Graphics | 2.56 | 749 |
| Humor | 2.24 | 544 |
| Innovation | 2.77 | 692 |
| Mood | 2.78 | 618 |
| Theme | 2.87 | 895 |
I also need to point out that the changing colors on the title screen were both very harsh on the eyes, and were often too bright to see the white text against.
About the game itself, the shop randomized upgrade is a really interesting idea. I'd like to see that concept explorer on a post-jam, more polished game.
Would love to see this in multiplayer, has a sort of agar.io vibe going. Great work!
Color cycling is a little nauseating, I suppose it helps a plain square feel less plain though.
Also the startscreen is a bit of a mess. It was very difficult to read the instructions while so much was going on.
The upgrades were nice and overall a pretty sweet entry.
Good job!
Good job!
-LeMix