liniums by 2pae

[raw]
made by 2pae for LD34 (COMPO)
Play in "windowed mode", it previent some little UI bug

Controls:

A - Move to LEFT
D - Move to RIGHT and continue dialogs

Linux and Mac not test.

Ratings

Coolness 66% 3
Overall 3.00 673
Audio 3.13 256
Fun 2.82 709
Graphics 3.36 339
Humor 2.04 620
Innovation 2.52 809
Mood 3.53 151
Theme 3.65 546

Feedback

togo
14. Dec 2015 · 13:20 UTC
not sure if i'm very bad at it, or it goes way too fast. is it frame dependent?
it's also a little annoying to have to get past the initial dialog every time i loose, which is often.
Saymon
14. Dec 2015 · 13:23 UTC
Nice graphics, a bit hard to play
realbogart
14. Dec 2015 · 13:24 UTC
Very moody!
Bjarnovikus
14. Dec 2015 · 13:26 UTC
Typical 2 button game. Really like how it looks, but the music should not restart every time you die. I ragequitted after the third or fourth level as the start is quit difficult. Overall okay game!
EthanWebster
14. Dec 2015 · 13:28 UTC
It was a bit too fast for me - I couldn't get past the 3rd stage, but fun game overall. Nicely done :)
RikkyPikki
14. Dec 2015 · 13:28 UTC
The graphics are really nice and the game is very challenging. The final level made me rage so much, but i managed to beat it after a while. The music restarting every time you died was pretty annoying.
Love the voice acting.
goffmog
14. Dec 2015 · 13:29 UTC
Found it much too fast and difficult to be a lot of fun, nice sound and atmosphere though. Perhaps consider having it start slower and then build up speed?

Finally, in the dialogue your tenses are allover the place. Please consider getting a native English speaker to proofread your writing next time. This is a pet peeve of mine, as poor dialogue can undo a lot of otherwise good work on the mood and narrative.
manabreak
14. Dec 2015 · 13:31 UTC
The graphics were okay, but the gameplay itself was rather frustrating. The dialog shouldn't appear each time you die, it takes so much off from the actual play time. Also, is it just me or was it waaayyy too fast?
DivineOmega
14. Dec 2015 · 14:02 UTC
The graphics, audio and style of the game are great.

Unfortunately it seems to run a bit too quickly for me. Am I just not very good or is the game speed tied to how fast the computer can render?
sergicollado
14. Dec 2015 · 14:28 UTC
Graphics, sounds and mood are perfect. I really like your game.
Quique
14. Dec 2015 · 18:09 UTC
Great job!
I love this monster :D
Anshul Goyal
15. Dec 2015 · 22:25 UTC
I think you have graphics setting set to fastest. Its running with infinite frame rate :D
🎤 2pae
16. Dec 2015 · 01:31 UTC
thx for the comments. Really,i appreciate it and the advice are very good for the feedback.

I solved the little bugs: music repeat, velocity player and a little more easy, but is hard ,i know
_benhumphries
16. Dec 2015 · 01:55 UTC
The game felt really fast. Don't know if you limited the tick count or not, but if not, that's something to do in the future. Otherwise, I liked it! Nice job!
Kushulain
16. Dec 2015 · 01:58 UTC
Really short game. So difficulty increases really quickly. I loved the cute voice :D
SSJMetroid
16. Dec 2015 · 02:27 UTC
I beat it. Wont lie, I skipped all the dialog lol. I thought the presentation was really well done, and everything looked very polished. Unfortunately this genre just isn't for me.. Very good job though!
pvwradtke
16. Dec 2015 · 03:21 UTC
The game leaves very little space for improvisation, either you memorize the entire level (by failing a lot) or you're doomed to fail forever. If it wasn't going so fas it'd be a bit easier. Also, when the Linium gets to the source of energy, nothing happens. It should get back to the main menu at least.
ImYellowFish
18. Dec 2015 · 16:29 UTC
Nice mood. I guess it is more like a memory game to me rather than action :D you might reduces the falling speed a bit. and some extra levels will be nice!
Blobo
19. Dec 2015 · 21:55 UTC
Pretty difficult. the ending didnt quite feel like an ending though. there wasn't a YOU WIN menu, or something. just another text bubble, and you could move around still after it.
Dege
30. Dec 2015 · 18:39 UTC
+ Overall it's a solid entry, I liked it.
++ I enjoyed playing it, I kept retrying until I beat it :)
+ Simple but effective use of the theme.
++ Nice minimal graphics.
- The final screen is spoiled in screenshots XD
-- The music is not bad, but you could easy make it loop seamlessly.
- There's no final screen in the final screen :) I mean, when the last dialog ends, you could print something like "YOU WIN" and take me back to the start menu.