Scrap Planet by tbeakl
You have to keep the mass of the planet in a range if not it can go all wrong.
Brown Blobs - Just basic food for the planet Green Blobs - Give more food than basic food but cause temporary hunger Grey Rocks - Just clog up the screen Red Blobs - Give lots of food to the planet but if you get them before they hit the planet then you can gain a powerup
Tools Used: Photoshop Unity Davinci Resolve Bosca Ceoil Visual Studio Code
Ratings
| Given | 3🗳️ | 0🗨️ |
Feedback
Matt Burton
20. Apr 2020 · 15:38 UTC
Fun Stuff! Some critique, the brown rocks were hard to see and the music was a bit repetitive. However, I thought the space ship was very polished... controlling it was fun, the audio and particles for thrust felt great. Thanks for sharing!
gamebuilder
23. Apr 2020 · 01:25 UTC
This game hearkens back to the old arcade classic, Asteroids. Stupidly, I didn't even know I could shoot until I experimented in the second game with the space bar. Keeping the planet alive is hard but it's fun to shoot stuff, especially when power-ups are to be had.
Attala
26. Apr 2020 · 18:44 UTC
Fun game. Ran into a bug where the game became unplayable. (Like the spaceship was inside the planet). (On WebGL version). Really liked the rocket enginwe particle effect. Nice submission.
AlbionBrown
26. Apr 2020 · 18:52 UTC
I couldn't quite grasp the game at first. I thought I had to stop the rocks from hitting it and was getting fed up but then I read the description! Interesting game! I couldn't score more than 500 though :cry: Pretty hard to control the ship but got a little better!