Looped by NesiAwesomeness
Play as a little fuzzy...thing, and eat the dots while you're stuck in a loop
| Youtube | https://nesiawesomeness.itch.io/looped |
| Youtube | https://nesiawesomeness.itch.io/looped |
| Original URL | https://ldjam.com/events/ludum-dare/47/looped-4 |
Ratings
| Overall | 887th | 3.438⭐ | 18🧑⚖️ |
| Fun | 575th | 3.531⭐ | 18🧑⚖️ |
| Innovation | 403th | 3.688⭐ | 18🧑⚖️ |
| Theme | 765th | 3.656⭐ | 18🧑⚖️ |
| Graphics | 1055th | 3.281⭐ | 18🧑⚖️ |
| Audio | 846th | 3.033⭐ | 17🧑⚖️ |
| Mood | 1268th | 2.906⭐ | 18🧑⚖️ |
| Given | 7🗳️ | 5🗨️ |
I liked the minimalistic music. It gave the whole thing a meditative feel. Well done!
My high score is 116 i don't know if that is a lot (i think it is(?)). I've found that the most viable strategy is to wait for the outer circle to be smaller. That way the objectives spawn near of you so you can chain a lot of them and get a good combo. I'm prety sure that's not the intended way to play but i think it's fun (and quite impresive to be honest)
Regardless it is a very nice game.
I did a score of 38, listen the start of the song who seem like to be a trap'style music, and I want to listen to it !
I think the menu is useless (even if I like the menu to game to menu transition)
It's a simple game, but it works really well for me, if you want to improve it, things I liked to see :
- when die, don't go to menu, just reset the score and circles
- always keep the back music (make an evolutive one, always the same cords like now, and with score growing, you add some instruments) (and when dying, you remove somes)
- more feedback with combos